How to run time on just-in-time delivery?

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Tresco888
Posts: 47
Joined: 10 Jul 2017 09:48

06 Aug 2017 07:08

Time run faster for just-in-time delivery than in normal game?
I was at 5 meters from the company and 1.5 hours to finishing delivery.
I parked in a simple place (1 mins max in real time) and at the end my delay was 45 minutes. :cry: :evil:
How the time run for important and urgent delivery?

Thanks for your answers

All The Best!!!

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JESAN
Posts: 307
Joined: 12 Apr 2014 22:37
Donation rank:
Location: Exit N°10 on A10/E5 (Lutetia)

06 Aug 2017 10:09

Hello,

You are allowed less time to perform the delivery.
Time is compressed on the road but reverts back to real time when you enter a city.In the past I experienced situations like yours and didn't like it, so I edited files.

Iif you need more time you can open and edit the "economy_data.sii" in the Promods def file and especially 2 parameters :

- simulation_avg_speed : lower the value (I put 42 kph instead of 62 kph)
- maximum_driving_time : any time you want

You need 7zip or winrar to open and Notepad to edit
Ok I know it's a cheat :D

Tresco888
Posts: 47
Joined: 10 Jul 2017 09:48

06 Aug 2017 10:24

I done in the past:

simulation_avg_speed: 50.0 # km/h

and I have change even this:

maximum_driving_time: 540 # how long the driver can drive (in minutes)
sleeping_time: 660 # length of sleep (in minutes)

In promods_def are turned

maximum_driving_time: 660 # how long the driver can drive (in minutes)
sleeping_time: 540 # length of sleep (in minutes)

From what I know are 9h normal drive time, 11h normal sleep time on 24h. Sorry if I have wrong information.

Thank you anyway for your answer



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