Hello, I got a question.
I want to add a fantasy country. An island country with ferry connection. What I did so far are:
> I created new country's .sii files such as country.sii / city.sii. On node selection I can see this new country's name if I choose prefab as "border" prefab.
> I created ferry lines. They work fine
But how do I tell game that: "This area is a new country and these roads belong to this new country"? I looked at Rotterdam Europort since ferry port design of this new country is similar to it but I couldn't solve it.
Thanks
-EG
[SOLVED] How to implement fantasy country and set its road belong to this fantasy country?
There has to be a border node in the node properties (usually the one closest to the ferry prefab)
Border nodes can only be set to roads and not to prefabs
When the place is an island you have to set the border to the same country, for instance @@svalbard@@, @@svalbard@@
Border nodes can only be set to roads and not to prefabs
When the place is an island you have to set the border to the same country, for instance @@svalbard@@, @@svalbard@@
I am Dutch living in New Zealand and I speak EN DE SE FR
Ohh right the border set works for road node not prefab node. I just remembered that sorry for misleading.
But the the problem is ferry port is not an actual "prefab". It is like Europort as road ends and you drive on plaza model (or a surface with collision area) to reach ferry icon.
But the the problem is ferry port is not an actual "prefab". It is like Europort as road ends and you drive on plaza model (or a surface with collision area) to reach ferry icon.
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