How to make a new city
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- Posts: 16
- Joined: 20 Jun 2016 08:43
How can I make a new city? Like adding a new one like Utrecht and so on
In path /def, you can create a SII file which shows which cities your mod contains.
Example file name: city.sar.sii
Example content:
then you create the city defs that are pointed to in the file above – example cagliari.sii
Example file name: city.sar.sii
Example content:
Code: Select all
SiiNunit
{
@include "city/cagliari.sii"
@include "city/olbia.sii"
@include "city/oristano.sii"
@include "city/posada.sii"
@include "city/orotelli.sii"
}
Code: Select all
city_data: city.cagliari
{
city_name: "Cagliari" #name displayed on the world map
short_city_name: "Cagliari" #name displayed as destination of the cargo in UI
city_name_uppercase: "CAGLIARI" #name displayed when discovering
country: italy
map_x_offsets[]: -50 #location (shift) of the city name on the world map in different zooms (x direction)
map_x_offsets[]: -50
map_x_offsets[]: -50
map_x_offsets[]: -50
map_x_offsets[]: -50
map_x_offsets[]: -50
map_x_offsets[]: -50
map_x_offsets[]: -50
map_y_offsets[]: -30 #location (shift) of the city name on the world map in different zooms (y direction)
map_y_offsets[]: -30
map_y_offsets[]: -30
map_y_offsets[]: -30
map_y_offsets[]: -30
map_y_offsets[]: -30
map_y_offsets[]: -30
map_y_offsets[]: -30
vehicle_brands[]: "volvo" #truck dealer brand
truck_lp_template[]:"00 11200 "
truck_lp_def0[]:"G" #something about templates which I don’t know
truck_lp_def0[]:"H"
truck_lp_def0[]:"J"
truck_lp_def1[]:"0"
truck_lp_def1[]:"1"
truck_lp_def1[]:"2"
truck_lp_def1[]:"3"
truck_lp_def1[]:"4"
truck_lp_def1[]:"5"
truck_lp_def1[]:"6"
truck_lp_def1[]:"7"
truck_lp_def1[]:"8"
truck_lp_def1[]:"9"
truck_lp_def2[]:"5"
truck_lp_def2[]:"6"
truck_lp_def2[]:"7"
truck_lp_def2[]:"8"
truck_lp_def2[]:"9"
}
Former beta tester (June 2018 to March 2019)
v1.0: EuRoadNet
v1.0: EuRoadNet
- Chris94_NOR
- Posts: 1524
- Joined: 31 Mar 2014 18:38
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- Location: Bodø, Nordland, Norway
- Contact:
When you save a textfile, you put in .sii front of the name you call the file. It then saves it in sii format
Developer of ScandinaviaMod ProMods map add-on
- E18 Oslo-Kristiansand(Larvik, Porsgrunn, Skien, Arendal)
- E39 Kristiansand-Stavanger(Stavanger & Kristiansand rebuild)
- E6 Lillehammer-Otta(rebuild)
ScandinaviaMod:
https://promods.net/viewtopic.php?f=37&t=17799
- E18 Oslo-Kristiansand(Larvik, Porsgrunn, Skien, Arendal)
- E39 Kristiansand-Stavanger(Stavanger & Kristiansand rebuild)
- E6 Lillehammer-Otta(rebuild)
ScandinaviaMod:
https://promods.net/viewtopic.php?f=37&t=17799
-
- Posts: 16
- Joined: 20 Jun 2016 08:43
Can u send me the sii files? Then i can change the city name and put it in
- Davyddin
- Moderator
- Posts: 1655
- Joined: 22 Jun 2017 22:00
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- Location: Helsingfors, Nyland, Finland
- Contact:
Topolino already provided you with examples. If you need more, you can simply extract the game files.
ProMods moderator, translator, and tester. ATS and ETS2 player and modder. Author e.g. of the Profile Jumpstart mods. Fennoswede from the Finnish archipelago.
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- Posts: 16
- Joined: 20 Jun 2016 08:43
yes but if i save it like city.sii it wont save as a sii file
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