Problem with my own model.

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PetrMates
Posts: 22
Joined: 04 Jun 2017 18:54
Location: Ostrava

26 Jan 2019 01:17

Hello ProModders! I tried to making and converting a simple model.
I watched SCS Tutorial 1-5
This is what i saw in game log

Code: Select all

00:03:13.470 : <ERROR> Mipmapping is not supported for npot texture: '/model/vmos/vmos.dds'.
00:03:13.490 : <ERROR> [dx9] Failed to create 2D texture. [0x8876086c]
00:03:13.490 : <ERROR> [dx9] Failed to create texture in hw_load().
00:03:13.490 : <ERROR> FIXME: Texture update failed (/model/vmos/vmos.tobj)
00:03:13.490 : <ERROR> Mipmapping is not supported for npot texture: '/model/vmos/vmos.dds'.
00:03:13.490 : <ERROR> [dx9] Failed to create 2D texture. [0x8876086c]
00:03:13.490 : <ERROR> [dx9] Failed to create texture in hw_load().
It also crashes in map editor.

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jdenm8
Graphics Designer
Posts: 438
Joined: 06 Oct 2013 17:13

26 Jan 2019 04:21

Your DDS is malformed. Re-convert it.
Curry?! My manual doesn't have any data on curry... What's the meaning of this...?!

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KrysEmlyn
Posts: 431
Joined: 17 Apr 2014 00:29
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Location: Kent City, Michigan
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26 Jan 2019 16:40

More to the point, the dimensions are not power of two (NPOT).
Make sure the image dimensions are of even numbers (ie 800x600) and not odd numbers (ie 717x600).

PetrMates
Posts: 22
Joined: 04 Jun 2017 18:54
Location: Ostrava

26 Jan 2019 16:48

Thank you for the help!



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