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How to prevent such thing from happening?

Posted: 20 Jun 2019 16:48
by WapkeZdrapke
Just like the title says.
Image
Everything works fine when I'm making it from scratch. But problems start when I want to connect existing roads to my new ones. What can I do?

Re: How to prevent such thing from happening?

Posted: 20 Jun 2019 17:34
by Vøytek
You can't connect green <-> green circle nodes.
Besides, you're trying to connect 2x2 road to 2x3.
And they look like some old roads, not PL hwxx.
Aaand that curve on the left is way too sharp.

Re: How to prevent such thing from happening?

Posted: 20 Jun 2019 19:26
by WapkeZdrapke
Ok, I should remember that and connect red <-> green and green <-> red. This curve doesn't exist anymore nor it exists in real life.
It's actually Hw 2b one way, Hw 1a one way etc.
Thanks for help!

Re: How to prevent such thing from happening?

Posted: 26 Jun 2019 14:53
by WapkeZdrapke
Stopped working, map editor changes height of such things and it looks like I must rebuild Europe from scratch on a separate module (nothing seems to work).

Re: How to prevent such thing from happening?

Posted: 26 Jun 2019 15:29
by Vøytek
No idea what you're actually talking about.
Maybe ask your questions and problems in the Polish section, so we can understand each other better.

Re: How to prevent such thing from happening?

Posted: 26 Jun 2019 16:54
by WapkeZdrapke
https://www.youtube.com/watch?v=m40vzkYhtWQ
This video should show you what am I talking about. Everything works when I use height tool... but map editor goes nuts when I change it with node properties. What can I do to stop it?

Re: How to prevent such thing from happening?

Posted: 26 Jun 2019 17:41
by Vøytek
I have no idea what you're trying to show. I never even used that "height tool".
You have "Snap to ground" disabled, which sometimes causes issues, but sometimes disabling it is useful - depends on situation.

What I see in the few last seconds of the video - you grab the green "arrow", which is the vertical axis, and move it quickly, so the road goes up and down obviously. If you want to connect the road to the prefab, grab the "node" (not one of the 3 arrows), drag it onto the prefab's node (square) and connect while holding ALT.

Also, Node properties is the window you open after pressing "N", and you input height there manually. You don't want to do it in this case.

When the video starts, you almost did it - but instead of holding ALT and letting it connect, you dragged the road away from the prefab when it was highlighted.