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Whats wrong with these prefabs??

Posted: 09 Dec 2019 14:59
by FurkanGurel
Hello there again guys,

I don’t know how to solve that but, there is a problem with the Road to black sea and other map dlcs especially mirrored prefabs and 2hw or 3hw road joint forks it has no curbs itself like for example “15_hd_shoulder” but the normal ones has curbs itself :cry: I wanna show the problem with picture below
Image

I seriously need a solve about this frustrating problem because it affects the vegetation of the road which is connected to it and creates thin gaps on vegatation :x

Re: Whats wrong with these prefabs??

Posted: 09 Dec 2019 16:24
by scan720
Did you check the terrain size of each prefab?

Re: Whats wrong with these prefabs??

Posted: 09 Dec 2019 16:55
by FurkanGurel
Yes but problem is not about terrain i mean the normal prefab has a shoulder but the mirrored prefab doesnt have 🙄 and the forks doesnt have both side at the same time

Re: Whats wrong with these prefabs??

Posted: 09 Dec 2019 19:14
by Vøytek
Did you choose corners for them? (if they have any)

Re: Whats wrong with these prefabs??

Posted: 09 Dec 2019 20:51
by FurkanGurel
It doesnt have any corners as i know... :( And im working on standalone Turkey map if it helps maybe

Re: Whats wrong with these prefabs??

Posted: 10 Dec 2019 01:13
by SeZu
Furkan6161 wrote:
09 Dec 2019 20:51
It doesnt have any corners as i know...
In these prefabs, the curb is selected in the "Corner" section.

Re: Whats wrong with these prefabs??

Posted: 10 Dec 2019 11:26
by FurkanGurel
wait how did you extended that window till corners? :shock: i couldnt do it?
Image

Re: Whats wrong with these prefabs??

Posted: 10 Dec 2019 12:32
by Vøytek
Maybe your screen resolution is too small.

Re: Whats wrong with these prefabs??

Posted: 10 Dec 2019 14:27
by FurkanGurel
Its 1366x768 :?

Re: Whats wrong with these prefabs??

Posted: 10 Dec 2019 14:29
by Vøytek
Yeah, then I believe it's too small indeed. You can see Corners in 1440x900 or 1920x1080. 1600x900 would probably be fine too.