Hello
On my Bartoland map, I have 2 roads that have been traced (I don’t know how?),
and I can’t get them out.
On the editor, I placed myself as close as possible, and I climbed or descended as far as possible to discover them,
but I can’t find anything, or the corresponding nodes to delete them....
If you have a solution, I’m willing...
Thank you in advance...
"Ghosts" roads on my map !!
- Miritellane
- Posts: 242
- Joined: 09 Dec 2016 09:22
- Location: Vendée
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- Posts: 3682
- Joined: 11 Mar 2017 11:54
- Location: Paris, Île-de-France
Do you have item uid errors when you open your map on the editor ?
If yes, copy the number of these uid errors one by one, and on the editor you can made "g_delete_uid x" (x=number). They start by 0x I think.
A tu des erreurs iteam uid quand tu ouvre la map sur l'éditeur ?
Si oui, copie les nombres inscrits sur ces uid erreurs un par un, et quand tu ouvre l'éditeur, tu fait "g_delete_uid x" (x correspond au nombre inscrit sur l'uid). Ils commencent par 0x je pense.
If yes, copy the number of these uid errors one by one, and on the editor you can made "g_delete_uid x" (x=number). They start by 0x I think.
A tu des erreurs iteam uid quand tu ouvre la map sur l'éditeur ?
Si oui, copie les nombres inscrits sur ces uid erreurs un par un, et quand tu ouvre l'éditeur, tu fait "g_delete_uid x" (x correspond au nombre inscrit sur l'uid). Ils commencent par 0x je pense.
Senior Beta-Tester since 2.30
Translator for French and Spanish languages
Developper of Mediterranean Map, Maghreb Map and Real European Gas Stations Reloaded.
Translator for French and Spanish languages
Developper of Mediterranean Map, Maghreb Map and Real European Gas Stations Reloaded.
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