Exactly this. You should come to an agreement before.elitegamer0611 wrote:Otherwise one of the mapper has to levelize ALL the objects on his sector?
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Ohhh s****** We are talking about +10 sectors in here and what am I going to do?ETS2-User wrote:Exactly this. You should come to an agreement before.elitegamer0611 wrote:Otherwise one of the mapper has to levelize ALL the objects on his sector?
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I am talking about tens of thousands of objects, prefabs, buildings, models etc... There has to be easy way otherwise... *gulpLoaderSaints wrote:Be patient and just do as you said yourself, move all the objects to the correct height.
I hope +30 is enough
Yea but still we are talking about 11 sectors... Anyway this is future's problem.penguinaz wrote:You can drag to select everything and then use the height tool on 1 node, and everything will come down with it.
A developer told me that one of the major problem was "missing horizon (closing the landscape)" What should I do or what can be done?
Is that? So selecting draw distance to "far" is enough? At first I though I need to fix the edges of mapped roads however I was asking myself "how it can be done on kilometers long plain area."penguinaz wrote:Set roads and buildings to a higher view distance. Its in the properties window
You have to do something, to make far things look nice. Terrain can't suddenly end. Finish it with hill/forest. Something, that player will see instead of just terrain end. I think it was visible in latest video uploaded by your friend. There was a river that was just ending. Make it longer or make it turn right and hide behind a small hill, so it's not that obvious where it ends
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Again, look at other map areas how it's done there. There are quite some map areas with large plains (Lithuania, Northwest Belgium, Denmark, Northern Germany) where you can find examples.
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