Page 68 of 72

Re: Modding Q&A

Posted: 14 Aug 2019 21:19
by Plum™
:lol:

Map background (map.dds editing)

Posted: 19 Aug 2019 23:06
by xFranciB_
Hello there,

Recently, I've been trying to create a small simple mod that changes the image shown under the map.
I want to make this mod compatible with ProMods, but every time I try to load the modified map.dds files (map.dds + map0.dds through map3.dds) the image doesn't appear under the roads, leaving them floating on the sea.

To fix this issue I tried to check if ProMods used another version of map.dds and if it did, I would've edited that. Problem is, that all of ProMods .scs files "cannot be opened as archives" because they are locked.
So now I'm trying to ask here if anyone has any ideas of how to create a map background mod. Any help is appreciated.

Thanks in advance,
~xFranciB_

Re: Modding Q&A

Posted: 04 Sep 2019 17:17
by Marsoff
Hello. I'm new in there. I want to put a sign in the Italian A4 that says that you leave Piedmont and enter Lombardy, and viceversa. How do I do that? After that, please take me to the developers of Ireland, because I want to develop the N20 from Cork to Limerick.

Re: Modding Q&A

Posted: 04 Sep 2019 17:37
by Vøytek
You can find tutorials online that'll teach you how to edit the map.

Re: Modding Q&A

Posted: 04 Sep 2019 18:42
by Marsoff
Last Night I have tested the map editor, I'll try to understand it better.

Added in 28 seconds:
Who is developing Ireland?

Re: Modding Q&A

Posted: 20 Sep 2019 16:50
by jacek4
I do not know.
==============
I have 4 questions.
1. how to make realistic knots. and Rework of old sites. because during this game the game crashes
2. how do I make roundabouts large.
3. How do I make time go by a second and not a minute decreases after a second.
4. How do I make a dense forest.
do you have any suggestions

Re: Modding Q&A

Posted: 21 Sep 2019 22:57
by ScuL
There is currently no allocated developer for Ireland but both Septian and Bricksathome were known to do some work there

Re: Modding Q&A

Posted: 04 Oct 2019 21:02
by Sal.Tek_
Hello,

Is there any way of hiding the "sec+000x+000x" oblongs from the map editor?

Most of the time they end up covering roads on the map background making editing awkward

Image

Thanks :)

Re: Modding Q&A

Posted: 05 Oct 2019 11:42
by CallumD714
Press A

Re: Modding Q&A

Posted: 05 Oct 2019 12:02
by jacek4
Hello, can you help me?
1.what prefab fork you can create an interesting road junction.
2. What should I do to make it look like a real road and forest?