[REL] RusMap 2.45 [1.45.x]

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migmadmarine
Posts: 7
Joined: 25 Jun 2014 15:32

23 Feb 2016 15:50

Really? even though they seem to be labeled as 7z. files rather than .scs? All right, I'll try that this afternoon.

Ok, I've tried just plopping them into the mod folder, no joy. Also tried renaming them (default filenames appear as things like "RusMap_v1.6.1.7z.002") as things like RusMap_v1.61_2.scs to see if that would help. Didn't. What am I missing?

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Jan Verschueren
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23 Feb 2016 17:14

Volley should have said you don't need to open them seperately. Just open the .001 file with a recent decompression program like WinZip, WinRAR or 7Zip and the parts will re-combine automatically to allow you to unzip the .scs files.
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MandelSoft
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Location: Delft [NL]

23 Feb 2016 17:15

YOU DON'T RENAME THESE PACKAGES, THAT WILL BREAK THEM!

You have to EXTRACT them, not rename them. Then you'll get the proper SCS packages.
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kerbalman
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23 Feb 2016 18:30

I followed the explicit instructions in the OP and set the mod order according to the readme.txt file. WORKED PERFECTLY!!!!

I did not regenerate a new PM def file with RusMap enabled; the RusMap file contains a generated PM-to-RusMap def file. I assumed correctly.

Thanks for the additional map. With PM, I've barely touched the ETS 2 stock locations (on this, my 20th+ restart of the game). Adding RusMap will take me further afield from the stock locations. LOL

Being an SCS beta tester, my spare time is already absorbed by ETS 2 and ATS. RusMap will absorb even more of that time.
Sidebar: I do not use any mods in my beta test profile. Mods only used in "fun", personal profile.
Last edited by kerbalman on 23 Feb 2016 19:59, edited 1 time in total.
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migmadmarine
Posts: 7
Joined: 25 Jun 2014 15:32

23 Feb 2016 18:46

Ah, well, that did work. Feeling a bit silly for having over complicated that so much. Cheers all. :oops:

gibanica
Posts: 156
Joined: 15 Jul 2015 17:50
Location: Novi Sad, Serbia

24 Feb 2016 00:23

Id like to get jobs to russia more often.
I got russia job very rarely. Whats that depend of?
Im eneough high level to get 3000km long job.

thank you.
My Euro Truck Simulator 2 - IMAGE COLLECTION GALLERY

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JESAN
Posts: 307
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Location: Exit N°10 on A10/E5 (Lutetia)

24 Feb 2016 08:16

Schlisselburg doubles with same city in Russian Open Spaces
Enabling both maps together removes it from Rusmap on world map
Did not check what happens when travelling in the area- might crash.

T-K
Posts: 34
Joined: 23 Oct 2015 07:27

24 Feb 2016 13:02

On the E18 in the northeast of Vyborg are a lot of bugs.

There you can see a flying palace and flying hills are in the near too.
ets2_00022.png
ets2_00022.png (152.88 KiB) Viewed 2286 times
Then there is a hill on the E18 to Saint Petersburg, you get a lot of damage and cannot continue the drive in this direction.
ets2_00024.png
ets2_00024.png (175.14 KiB) Viewed 2285 times
And in Vyborg there are roads blocked which should be accessible
ets2_00026.png
ets2_00026.png (223.16 KiB) Viewed 2276 times

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Kobra2112
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Location: Somewhere in 'murica

24 Feb 2016 18:21

JESAN wrote:Schlisselburg doubles with same city in Russian Open Spaces
Enabling both maps together removes it from Rusmap on world map
Did not check what happens when travelling in the area- might crash.
That's a shame :/ so that begs the question, why not both?
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JESAN
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24 Feb 2016 19:25

I don't know about relationship between both maps devs but Murmansk will become an issue too sooner or later (but with Promods this time ).
And when you compare both russian maps with the real one, Novomoskovsk (ROS) is irl very close to Voronej (Russmap)
Actually the ROS stands in Rusmap's way toward east from north to south excepted the transsiberian corridor near Kazakstan
Wait and see...



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