Rusmap OpenGL Fix

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penguinaz
Developer
Posts: 1111
Joined: 26 Sep 2014 06:42
Donation rank:
Location: San Francisco, CA
United States of America

17 Jan 2016 09:15

Good evening,

After a few hours of editing files, I present to you "Rusmap OpenGL Fix 2.20"

Remember it should have higher priority than the rest of Rusmap in the Mod Manager, meaning it should be closer to the top of the list.

Download version 2.20: https://www.dropbox.com/s/v533tdkks5p3t ... 0.scs?dl=0

Fixed:
- All crashes that have so far been reported
- A few sign texture fixes but not all of them

Not fixed:
- a few texture bugs


If your game crashes, post your gamelog.txt and I will fix it next version.

Enjoy your trucking.


Instructions:
Make sure you have Rusmap 1.6
If you have the previous version, delete that
Put this in mod folder
Activate in mod manager, make sure it is above Rusmap.



Credits:
Aldimator and the various Rusmap model makers - creating the original models
penguinaz (me) - for making this fix
Special thanks to Promods team for answering a few questions I had



Please only use this with Rusmap 1.6 or above
Last edited by penguinaz on 04 Jan 2017 23:21, edited 9 times in total.
Mapping... somewhere

User avatar
leillo1975
Posts: 81
Joined: 15 Dec 2014 18:33
Spain
Contact:

18 Jan 2016 10:16

THANKS A LOT!!!!!

I will test it when I come to home in my linux machine.

Perhaps Aldimator can include this corrections to the mod in future versions


EDIT: Works ok. I've driven about 30 min and the game did not crash. I don't see errors in textures like white/blue wheels, abnormal traffic signals or transparent trucks

User avatar
leillo1975
Posts: 81
Joined: 15 Dec 2014 18:33
Spain
Contact:

19 Jan 2016 01:05

I think that I talk too much. I have a crash, and I see white&blue wheels in trailers.

This is my game.log:

Code: Select all

************ : log created on : Tuesday January 19 2016 @ 00:50:15
00:00:00.000 : [sys] running on x86_64 / Linux
00:00:00.000 : [sys] Command line:  /media/DATOS/SteamLibrary/steamapps/common/Euro Truck Simulator 2/bin/linux_x64/eurotrucks2
00:00:00.000 : [cpu] CPU0: GenuineIntel [        Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz] with 4 cores (4 threads) at ~3300MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] and 3 worker threads for IO.
00:00:00.000 : [sys] plus 3 real-time worker threads.
00:00:00.000 : [sys] using CGT CLOCK_MONOTONIC_RAW timer with 1nsec resolution.
00:00:00.000 : [mem] physical total: 16015M
00:00:00.000 : [mem] physical avail: 16015M
00:00:00.000 : [mem] virtual total: 17592186044415M
00:00:00.000 : [mem] virtual avail: 17592186044415M
00:00:00.000 : [mem] Trying to allocate memory pool (819200K)
00:00:00.000 : [mem] Allocated 5 temporary loading buffer(s)
00:00:00.025 : [hashfs] base.scs: Mounted and validated, 51416 entries (F99825064B870651BF6922469E2D87759D4BA207E095CC16A6B17F0AA908F57)
00:00:00.025 : [hashfs] core.scs: Mounted and validated, 6 entries (CB383882E332BDA286C2BBF9C790030A1ADB4A58C64CDC38AB196EEFCC896B4)
00:00:00.040 : [hashfs] def.scs: Mounted and validated, 6865 entries (35FB2CD69224B6F08B7395F6DBB639C2CD7CB8BCA5B33440EBFDB5F9C598711)
00:00:00.085 : [hashfs] locale.scs: Mounted and validated, 168 entries (04B91B7ABF04FF4F7ED8F7B5F6C9985C8BCCB362A2B4E1BBD9729E9E936AC74)
00:00:00.086 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (A8CE177F2616C7EF4D26CB5BCD428EBBAD5DB38AEAA296558427FD7944E807F)
00:00:00.086 : [ufs] Home directory: '/home/leo/.local/share/Euro Truck Simulator 2'.
00:00:00.091 : [zipfs] /home/leo/.local/share/Euro Truck Simulator 2/mod/ai_traffic_pack_by_Jazzycat_v3.3.scs: www.jazzycat.ucoz.net
00:00:00.091 : [zipfs] ai_traffic_pack_by_Jazzycat_v3.3.scs: read ok, 31580 entries [0xf34eb336]
00:00:00.091 : [zipfs] ProMods+RusMap_Road_Connection.scs: read ok, 29 entries [0x9985a28a]
00:00:00.091 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:00:00.094 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0x5021f26]
00:00:00.094 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x699646cc]
00:00:00.094 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:00:00.095 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:00:00.095 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:00:00.096 : [zipfs] RusMap-def_v1.6.scs: read ok, 5025 entries [0x7c7d152f]
00:00:00.096 : [zipfs] RusMap-map_v1.6.scs: read ok, 350 entries [0xea5f2c58]
00:00:00.099 : [zipfs] RusMap-model_v1.6.scs: read ok, 20804 entries [0x41c6c6c]
00:00:00.099 : [zipfs] rusmap-opengl-fix-beta.scs: read ok, 670 entries [0xa2eec9a3]
00:00:00.099 : exec /home/config.cfg
00:00:00.099 : [sys] Executing /home/config.cfg ...
00:00:00.099 : uset inst_flags "0"
00:00:00.099 : uset inst_noupg "0"
00:00:00.099 : uset r_full_resolution_corrections "0"
00:00:00.099 : uset r_force_color_shadowmaps "0"
00:00:00.099 : uset g_mm_help_shown "1"
00:00:00.099 : uset g_force_online_lscrs "0"
00:00:00.099 : uset g_hw_info "1"
00:00:00.099 : uset g_line_sort "0"
00:00:00.099 : uset g_cargo_sort "2"
00:00:00.099 : uset g_tooltip_delay "0.4"
00:00:00.099 : uset g_global_force_load_selector "0"
00:00:00.099 : uset g_desktop_fadeout "60"
00:00:00.099 : uset g_disable_hud_activation "0"
00:00:00.099 : uset g_show_game_elements "1"
00:00:00.099 : uset r_wireframe "0"
00:00:00.099 : uset g_interior_camera_zero_pitch "0"
00:00:00.099 : uset r_segment_buffer_size "128"
00:00:00.099 : uset r_multimon_exterior_in_aux "0"
00:00:00.099 : uset r_multimon_interior_in_main "1"
00:00:00.099 : uset r_multimon_rotation_aux "0"
00:00:00.099 : uset r_multimon_rotation_right "0"
00:00:00.099 : uset r_multimon_rotation_left "0"
00:00:00.099 : uset r_multimon_rotation_center "0"
00:00:00.099 : uset r_multimon_vert_offset_right "0"
00:00:00.099 : uset r_multimon_vert_offset_left "0"
00:00:00.099 : uset r_multimon_border_fov_right "0"
00:00:00.099 : uset r_multimon_border_fov_left "0"
00:00:00.099 : uset r_multimon_fov_vertical "0"
00:00:00.099 : uset r_multimon_fov_horizontal "50"
00:00:00.099 : uset r_multimon_mode "0"
00:00:00.099 : uset r_use_depth_bounds "1"
00:00:00.099 : uset r_show_light_pixel_coverage "0"
00:00:00.099 : uset r_deferred_debug "0"
00:00:00.099 : uset r_mirror_scale_y "2"
00:00:00.099 : uset r_mirror_scale_x "2"
00:00:00.099 : uset r_scale_y "1.25"
00:00:00.099 : uset r_scale_x "1"
00:00:00.099 : uset r_normal_maps "1"
00:00:00.099 : uset r_sunshafts "1"
00:00:00.099 : uset r_color_saturation "1.0"
00:00:00.099 : uset r_color_yellow_blue "0.0"
00:00:00.099 : uset r_color_magenta_green "0.0"
00:00:00.099 : uset r_color_cyan_red "0.0"
00:00:00.099 : uset r_color_correction "1"
00:00:00.099 : uset r_cloud_shadows "1"
00:00:00.099 : uset r_dof_filter_size "0.5"
00:00:00.099 : uset r_dof_transition "400.0"
00:00:00.099 : uset r_dof_start "200.0"
00:00:00.099 : uset r_dof "1"
00:00:00.099 : uset r_mlaa_threshold "1.0"
00:00:00.099 : uset r_mlaa "0"
00:00:00.099 : uset r_hdr "1"
00:00:00.099 : uset r_fake_shadows "2"
00:00:00.099 : uset r_sun_shadow_texture_size "4096"
00:00:00.099 : uset r_sun_shadow_quality "4"
00:00:00.099 : uset r_mirror_view_distance "120"
00:00:00.099 : uset r_deferred_mirrors "2"
00:00:00.099 : uset r_deferred "1"
00:00:00.099 : uset r_nowmi "0"
00:00:00.099 : uset r_startup_progress "0"
00:00:00.099 : uset r_setup_done "1"
00:00:00.099 : uset r_gamma "1"
00:00:00.099 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.099 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.099 : uset r_manual_stereo_ui_fov "80"
00:00:00.099 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.099 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.099 : uset r_manual_stereo_in_menu "0"
00:00:00.099 : uset r_nv_stereo_mode "2"
00:00:00.099 : uset r_minimal_unfinished_frames "0"
00:00:00.099 : uset r_no_frame_tracking "0"
00:00:00.099 : uset r_msaa "0"
00:00:00.099 : uset r_fullscreen "1"
00:00:00.099 : uset r_mode "1920x1080x32x50"
00:00:00.099 : uset r_path ""
00:00:00.099 : uset r_device "gl"
00:00:00.099 : uset i_virtual_cursor_speed "500.0"
00:00:00.099 : uset g_trackir "1"
00:00:00.099 : uset g_lod_factor_pedestrian "1.0"
00:00:00.099 : uset g_pedestrian "1"
00:00:00.099 : uset g_light_span_factor "1"
00:00:00.099 : uset g_light_distance_factor "1"
00:00:00.099 : uset g_vehicle_flare_lights "1"
00:00:00.099 : uset g_auto_traffic_headlights "1"
00:00:00.099 : uset g_lod_factor_parked "1.0"
00:00:00.099 : uset g_lod_factor_traffic "1.0"
00:00:00.099 : uset g_traffic "1"
00:00:00.099 : uset g_kdop_preview "0"
00:00:00.099 : uset g_screenshot_on_bug "0"
00:00:00.099 : uset g_city_name_move "0"
00:00:00.099 : uset g_developer "0"
00:00:00.099 : uset g_steam_rich_presence "1"
00:00:00.099 : uset g_steam_browser "1"
00:00:00.099 : uset g_steam_screenshots "2"
00:00:00.099 : uset g_artist_id "0"
00:00:00.099 : uset g_save_format "0"
00:00:00.099 : uset g_flyspeed "100.0"
00:00:00.099 : uset g_online_loading_screens "1"
00:00:00.099 : uset g_news "1"
00:00:00.099 : uset g_colbox "0"
00:00:00.099 : uset g_radio_mode "1"
00:00:00.099 : uset g_ignore_low_fps "0"
00:00:00.099 : uset g_truck_light_quality "1"
00:00:00.099 : uset g_truck_light_specular "1"
00:00:00.099 : uset g_gfx_all_scales "0"
00:00:00.099 : uset g_gfx_advanced "1"
00:00:00.099 : uset g_gfx_quality "-1"
00:00:00.099 : uset g_hq_3d_scale "0.0"
00:00:00.100 : uset g_hq_3d_screenshot "0"
00:00:00.100 : uset g_menu_aa_limit "8"
00:00:00.100 : uset g_additional_water_fov "20.0f"
00:00:00.100 : uset g_rain_reflect_hookups "1"
00:00:00.100 : uset g_rain_reflect_actor "1"
00:00:00.100 : uset g_rain_reflect_traffic "1"
00:00:00.100 : uset g_rain_reflect_cache "1"
00:00:00.100 : uset g_rain_reflection "3"
00:00:00.100 : uset g_reflection "3"
00:00:00.100 : uset g_grass_density "2"
00:00:00.100 : uset g_veg_detail "2"
00:00:00.100 : uset g_minicon "0"
00:00:00.100 : uset g_console "0"
00:00:00.100 : uset g_texture_usage_stats "0"
00:00:00.100 : uset g_fps "0"
00:00:00.100 : uset g_stream_exts ".ogg;.mp3"
00:00:00.100 : uset r_vsync "0"
00:00:00.100 : uset r_anisotropy_factor "1"
00:00:00.100 : uset r_texture_detail "0"
00:00:00.100 : uset t_averaging_window_length "20"
00:00:00.100 : [lang] Language autodetection: 0
00:00:00.107 : Selected language: en_gb
00:00:00.107 : Euro Truck Simulator 2 init ver.1.22.2.4s (rev. c00db871756e)
00:00:00.119 : [net]  LOG INFO: Started
00:00:00.121 : Setting UI reference mode to: 1440x900...
00:00:00.121 : [gfx] Selected rendering device: gl
00:00:00.122 : [x11] XRandR extension version 1.4 detected
00:00:00.122 : [x11] XF86 extension version 2.2 detected
00:00:00.129 : [gl] GLX extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_ARB_get_proc_address 
00:00:00.148 : [x11] Using the RandR display backend
00:00:00.148 : [gl] Compatible FBconfig found
00:00:00.148 : [gfx] Trying to set 1920x1080 32bpp 50Hz (fullscreen)
00:00:00.370 : [x11] RandR: mode set ok (id: 0 - 1920x1080 / 50Hz)
00:00:00.571 : [gl] glXCreateContext: OK
00:00:00.635 : [gl] Max anisotropy factor: 16.000000
00:00:00.636 : [gl] driver: GeForce GTX 750 Ti/PCIe/SSE2
00:00:00.636 : [gl] vendor: NVIDIA Corporation
00:00:00.636 : [gl] version: 4.5.0 NVIDIA 361.18
00:00:00.636 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 
00:00:00.636 : [gl] Using NV4X rendering path
00:00:00.639 : [gl] Setting vsync period to 0 (requested 0)
00:00:00.715 : [al] device: PulseAudio Default
00:00:00.715 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
00:00:00.716 : [al] vendor: OpenAL Community
00:00:00.716 : [al] version: 1.1 ALSOFT 1.13
00:00:00.716 : [al] renderer: OpenAL Soft
00:00:00.716 : [al] extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points
00:00:00.716 : [snd] Started sound update thread
00:00:00.721 : [evd] failed to get device unique identifier
00:00:00.721 : [evd] detected device "Microsoft X-Box 360 pad" ([email protected]:028e) [uniq: unknown]
00:00:00.721 : [evd] created button (304) : A
00:00:00.721 : [evd] created button (305) : B
00:00:00.721 : [evd] created button (307) : X
00:00:00.721 : [evd] created button (308) : Y
00:00:00.721 : [evd] created button (310) : L Trigger
00:00:00.721 : [evd] created button (311) : R Trigger
00:00:00.721 : [evd] created button (314) : Select
00:00:00.721 : [evd] created button (315) : Start
00:00:00.721 : [evd] created button (316) : Mode
00:00:00.721 : [evd] created button (317) : L Thumb
00:00:00.721 : [evd] created button (318) : R Thumb
00:00:00.721 : [evd] created axis (0): X, min: -32768, max: 32767, fuzz: 16, flat: 128, res: 0
00:00:00.721 : [evd] created axis (1): Y, min: -32768, max: 32767, fuzz: 16, flat: 128, res: 0
00:00:00.721 : [evd] created axis (2): Z, min: 0, max: 255, fuzz: 0, flat: 0, res: 0
00:00:00.721 : [evd] created axis (3): RX, min: -32768, max: 32767, fuzz: 16, flat: 128, res: 0
00:00:00.721 : [evd] created axis (4): RY, min: -32768, max: 32767, fuzz: 16, flat: 128, res: 0
00:00:00.721 : [evd] created axis (5): RZ, min: 0, max: 255, fuzz: 0, flat: 0, res: 0
00:00:00.721 : [evd] created axis (16): Hat0X, min: -1, max: 1, fuzz: 0, flat: 0, res: 0
00:00:00.721 : [evd] created axis (17): Hat0Y, min: -1, max: 1, fuzz: 0, flat: 0, res: 0
00:00:00.721 : [evd] FF Num Effects: 16
00:00:00.721 : [evd] FF Square
00:00:00.721 : [evd] FF Triangle
00:00:00.721 : [evd] FF Sine
00:00:00.721 : [evd] FF Rumble
00:00:00.721 : [evd] FF Gain
00:00:01.173 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (BDFB8106244F3ED6F1E307ACBB1710059180C76876D5B3750E15887F5D7C9CB)
00:00:01.175 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (2275817C21CD2C06F1D87C27F707DA152AAD003504E1742E75829789FA1800D)
00:00:01.634 : [hashfs] dlc_north.scs: Mounted and validated, 6048 entries (55D9F4240EB11150D9FAC0A53B9282C1FCAD018E8BD927B826F2CE6EED0723C)
00:00:01.672 : dispatch
00:00:01.672 : exit
00:00:04.025 : [ui] Controller setup start
00:00:04.026 : [inp] Classifying devices
00:00:04.026 : [inp] Analyzing "Microsoft X-Box 360 pad" "[email protected]:028e'"
00:00:04.027 : [inp] Applying input.clutch.default
00:00:04.027 : [inp] Applying input.look.default
00:00:04.027 : [inp] Applying input.gearbox.updown.default
00:00:04.027 : [inp] Applying input.gearbox.drive.default
00:00:04.027 : [inp] Applying input.gearbox.hshifter.default
00:00:04.028 : [inp] Classified as: unknown
00:00:04.028 : [ui] Ignoring [email protected]:028e' ('Microsoft X-Box 360 pad') from UI control: insufficient inputs
00:00:04.028 : [ui] Controller setup done
00:00:04.053 : mm_flush_repeatedly
00:00:04.159 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (BDFB8106244F3ED6F1E307ACBB1710059180C76876D5B3750E15887F5D7C9CB)
00:00:04.160 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (2275817C21CD2C06F1D87C27F707DA152AAD003504E1742E75829789FA1800D)
00:00:04.635 : [hashfs] dlc_north.scs: Mounted and validated, 6048 entries (55D9F4240EB11150D9FAC0A53B9282C1FCAD018E8BD927B826F2CE6EED0723C)
00:00:04.719 : uset s_sfx_enabled "1"
00:00:04.719 : uset s_music_enabled "1"
00:00:04.719 : uset s_sfx_volume "1.0"
00:00:04.719 : uset s_radio_volume "1.0"
00:00:04.719 : uset s_music_volume "0.8"
00:00:04.719 : uset s_master_volume "1.0"
00:00:04.719 : uset s_reverse_stereo "0"
00:00:04.719 : uset g_force_economy_reset "0"
00:00:04.719 : uset g_force_load_selector "0"
00:00:04.719 : uset g_autoload_ignore_autosave "0"
00:00:04.719 : uset g_start_in_truck "0"
00:00:04.719 : uset g_input_configured "1"
00:00:04.719 : uset g_parking_difficulty "0"
00:00:04.719 : uset g_job_distance_limit "-1.0"
00:00:04.719 : uset g_income_factor "1.0"
00:00:04.719 : uset g_currency "0"
00:00:04.719 : uset g_bad_weather_factor "0.07"
00:00:04.719 : uset g_save_idx "2"
00:00:04.719 : uset g_adviser_auto_parking "1"
00:00:04.719 : uset g_adviser_keep_hidden "0"
00:00:04.719 : uset g_adviser "1"
00:00:04.719 : uset g_desktop_tutorial "0"
00:00:04.719 : uset g_tutorial "0"
00:00:04.719 : uset g_fatigue "1"
00:00:04.719 : uset g_police "1"
00:00:04.719 : uset g_subtitles "0"
00:00:04.719 : uset g_clock_24 "1"
00:00:04.719 : uset g_hmd_no_3d_background "0"
00:00:04.719 : uset g_hmd_no_special_menu "0"
00:00:04.719 : uset g_hmd_reduced_cabin_movement "1"
00:00:04.719 : uset g_hmd_no_artifical_movement "0"
00:00:04.719 : uset i_oculus_eye_protrusion "0.09"
00:00:04.719 : uset i_oculus_eye_height "0.15"
00:00:04.719 : uset i_hmd_max_prediction "0.1"
00:00:04.719 : uset i_hmd_min_prediction "0.0"
00:00:04.719 : uset s_interior_volume "1.0"
00:00:04.719 : uset s_rumble_enabled "1"
00:00:04.719 : uset s_reverse_enabled "1"
00:00:04.719 : uset g_toy_physics "1"
00:00:04.719 : uset g_cam_blinker "0"
00:00:04.719 : uset g_cam_physics_value "1.0"
00:00:04.719 : uset g_cam_physics "1"
00:00:04.719 : uset g_cam_steering_reverse "1.0"
00:00:04.719 : uset g_cam_steering_value "1.0"
00:00:04.719 : uset g_cam_steering "0"
00:00:04.719 : uset g_cruise_control_smart "0.0"
00:00:04.719 : uset g_cruise_control_grid "5.0"
00:00:04.719 : uset g_throttle_auto_shift "0"
00:00:04.719 : uset g_pedal_clutch_range "1.0"
00:00:04.719 : uset g_fuel_simulation "0"
00:00:04.719 : uset g_hardcore_simulation "0"
00:00:04.719 : uset g_reg_setting "reg_setting.europe"
00:00:04.719 : uset g_brake_light_all "1"
00:00:04.719 : uset g_use_speed_limiter "0"
00:00:04.719 : uset g_hud_speed_limit "1"
00:00:04.719 : uset g_axle_drop_auto "1"
00:00:04.719 : uset g_engine_start_auto "1"
00:00:04.719 : uset g_motor_brake_auto "1"
00:00:04.719 : uset g_retarder_auto "1"
00:00:04.719 : uset g_trailer_stability "0.5"
00:00:04.719 : uset g_brake_intensity "1.0"
00:00:04.719 : uset g_steer_autocenter "1"
00:00:04.719 : uset g_gallon "0"
00:00:04.719 : uset g_fahrenheit "0"
00:00:04.719 : uset g_pounds "kg"
00:00:04.719 : uset g_mph "0"
00:00:04.719 : uset g_hshifter_synchronized "1"
00:00:04.719 : uset g_hshifter_layout_shifting "1"
00:00:04.719 : uset g_hshifter_layout "3"
00:00:04.719 : uset g_trans "0"
00:00:04.719 : uset g_lang_set "1"
00:00:04.719 : uset g_lang "es_es"
00:00:04.719 : uset g_cutscenes "1"
00:00:06.232 : uset s_sfx_enabled "1"
00:00:06.232 : uset s_music_enabled "1"
00:00:06.232 : uset s_sfx_volume "1.0"
00:00:06.232 : uset s_radio_volume "1.0"
00:00:06.232 : uset s_music_volume "0.8"
00:00:06.232 : uset s_master_volume "1.0"
00:00:06.232 : uset s_reverse_stereo "0"
00:00:06.232 : uset g_force_economy_reset "0"
00:00:06.232 : uset g_force_load_selector "0"
00:00:06.232 : uset g_autoload_ignore_autosave "0"
00:00:06.232 : uset g_start_in_truck "0"
00:00:06.232 : uset g_input_configured "1"
00:00:06.232 : uset g_parking_difficulty "0"
00:00:06.232 : uset g_job_distance_limit "-1.0"
00:00:06.232 : uset g_income_factor "1.0"
00:00:06.232 : uset g_currency "0"
00:00:06.232 : uset g_bad_weather_factor "0.07"
00:00:06.232 : uset g_save_idx "2"
00:00:06.232 : uset g_adviser_auto_parking "1"
00:00:06.232 : uset g_adviser_keep_hidden "0"
00:00:06.232 : uset g_adviser "1"
00:00:06.232 : uset g_desktop_tutorial "0"
00:00:06.232 : uset g_tutorial "0"
00:00:06.232 : uset g_fatigue "1"
00:00:06.232 : uset g_police "1"
00:00:06.232 : uset g_subtitles "0"
00:00:06.232 : uset g_clock_24 "1"
00:00:06.232 : uset g_hmd_no_3d_background "0"
00:00:06.232 : uset g_hmd_no_special_menu "0"
00:00:06.232 : uset g_hmd_reduced_cabin_movement "1"
00:00:06.232 : uset g_hmd_no_artifical_movement "0"
00:00:06.232 : uset i_oculus_eye_protrusion "0.09"
00:00:06.232 : uset i_oculus_eye_height "0.15"
00:00:06.232 : uset i_hmd_max_prediction "0.1"
00:00:06.232 : uset i_hmd_min_prediction "0.0"
00:00:06.232 : uset s_interior_volume "1.0"
00:00:06.232 : uset s_rumble_enabled "1"
00:00:06.232 : uset s_reverse_enabled "1"
00:00:06.232 : uset g_toy_physics "1"
00:00:06.232 : uset g_cam_blinker "0"
00:00:06.232 : uset g_cam_physics_value "1.0"
00:00:06.232 : uset g_cam_physics "1"
00:00:06.232 : uset g_cam_steering_reverse "1.0"
00:00:06.232 : uset g_cam_steering_value "1.0"
00:00:06.232 : uset g_cam_steering "0"
00:00:06.232 : uset g_cruise_control_smart "0.0"
00:00:06.232 : uset g_cruise_control_grid "5.0"
00:00:06.232 : uset g_throttle_auto_shift "0"
00:00:06.232 : uset g_pedal_clutch_range "1.0"
00:00:06.232 : uset g_fuel_simulation "0"
00:00:06.232 : uset g_hardcore_simulation "0"
00:00:06.232 : uset g_reg_setting "reg_setting.europe"
00:00:06.232 : uset g_brake_light_all "1"
00:00:06.232 : uset g_use_speed_limiter "0"
00:00:06.232 : uset g_hud_speed_limit "1"
00:00:06.232 : uset g_axle_drop_auto "1"
00:00:06.232 : uset g_engine_start_auto "1"
00:00:06.232 : uset g_motor_brake_auto "1"
00:00:06.232 : uset g_retarder_auto "1"
00:00:06.232 : uset g_trailer_stability "0.5"
00:00:06.232 : uset g_brake_intensity "1.0"
00:00:06.232 : uset g_steer_autocenter "1"
00:00:06.232 : uset g_gallon "0"
00:00:06.232 : uset g_fahrenheit "0"
00:00:06.232 : uset g_pounds "kg"
00:00:06.232 : uset g_mph "0"
00:00:06.232 : uset g_hshifter_synchronized "1"
00:00:06.232 : uset g_hshifter_layout_shifting "1"
00:00:06.232 : uset g_hshifter_layout "3"
00:00:06.232 : uset g_trans "0"
00:00:06.232 : uset g_lang_set "1"
00:00:06.232 : uset g_lang "es_es"
00:00:06.232 : uset g_cutscenes "1"
00:00:06.239 : New profile selected: '[LnX]leillo1975'
00:00:06.246 : [zipfs] RusMap-def_v1.6.scs: read ok, 5025 entries [0x6f7f2afd]
00:00:06.246 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:00:06.246 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:00:06.246 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:00:06.246 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:00:06.260 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x983bf451]
00:00:06.274 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0x1fc5609e]
00:00:06.309 : [zipfs] RusMap-model_v1.6.scs: read ok, 20804 entries [0x7d3e0182]
00:00:06.310 : [zipfs] RusMap-map_v1.6.scs: read ok, 350 entries [0xcc819d0a]
00:00:06.310 : [zipfs] ProMods+RusMap_Road_Connection.scs: read ok, 29 entries [0xfef7ff24]
00:00:06.310 : [zipfs] rusmap-opengl-fix-beta.scs: read ok, 670 entries [0x9b7571fb]
00:00:06.369 : [zipfs] /home/leo/.local/share/Euro Truck Simulator 2/mod/ai_traffic_pack_by_Jazzycat_v3.3.scs: www.jazzycat.ucoz.net
00:00:06.369 : [zipfs] ai_traffic_pack_by_Jazzycat_v3.3.scs: read ok, 31580 entries [0xcd2374a9]
00:00:10.039 : game
00:00:10.155 : [bullet] Starting physics server: Bullet
00:00:10.327 : Loaded trailers: 85
00:00:10.346 : Loaded traffic vehicles of type 'car': 307
00:00:10.348 : Loaded traffic vehicles of type 'truck': 26
00:00:10.349 : Loaded traffic vehicles of type 'bus': 3
00:00:10.350 : Loaded traffic trailers of type 'semi_trailer': 23
00:00:10.351 : Loaded addon hookups: 16
00:00:10.351 : Loading resource server data ....
00:00:10.351 : Loading vegetation data ....
00:00:10.355 : Loading road data ....
00:00:10.371 : Loading terrain data ....
00:00:10.376 : Loading railing data ....
00:00:10.380 : Loading building data ....
00:00:10.397 : Loading model data ....
00:00:10.585 : Loading prefab data ....
00:00:10.650 : Loading traffic rule data ....
00:00:10.652 : Loading sign data ....
00:00:11.147 : Loading city data ....
00:00:11.171 : Loading traffic semaphore data ....
00:00:11.174 : Loading traffic signs data ....
00:00:11.185 : Loading hinges data ....
00:00:11.186 : Loading stamp data ....
00:00:11.188 : Loading movers data ....
00:00:11.192 : Loading ferry data ....
00:00:11.195 : Loading country data ....
00:00:12.160 : Loading sound item data ....
00:00:12.161 : Loading live stream data ....
00:00:12.162 : Loading game condition data ....
00:00:12.163 : Loading trigger action data ....
00:00:12.164 : Loading cutscene data ....
00:00:12.166 : Loading cargo data ....
00:00:12.193 : Loading company data ....
00:00:14.127 : Resources load time: 3987ms  (0 MB)
00:00:14.127 : Map '/map/europe.mbd' loading started ....
00:00:17.082 : <ERROR> Node linkage inconsistency detected! Node uid:0x2935DF5160F39B
00:00:17.382 : Map successfully loaded.
00:00:17.392 : <ERROR> Failed to find slave table item 0x5507CB02A50009C on prefab 0xB1D14FAC50E13D
00:00:17.403 : <ERROR> Failed to find slave table item 0x5563DBFD5800093 on prefab 0x3E636659D300B27
00:00:17.407 : Map load time: 3280ms  (0 MB)
00:00:17.410 : Loading save '/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii'
00:00:18.938 : Road network navigation caching started.
00:00:28.645 : <WARNING> Unable to find route from: company.volatile.mcdonalds.plock to stacja(plock)!
00:00:28.797 : <WARNING> Unable to find route from: company.volatile.stacja.plock to mcdonalds(plock)!
00:00:31.155 : <WARNING> Unable to find route from: company.volatile.waberers.pila to lkw_walter(pila)!
00:00:31.504 : <WARNING> Unable to find route from: company.volatile.stacja.warszawa to posped(warszawa)!
00:00:31.564 : <WARNING> Unable to find route from: company.volatile.lkw_walter.pila to waberers(pila)!
00:00:32.216 : <WARNING> More failures to find a route.
00:00:34.750 : <ERROR> Map link conflict for 0x550A0D358A0000C, two items are probably using the same prefab
00:00:34.781 : <ERROR> Map link conflict for 0x550A17AB6100004, two items are probably using the same prefab
00:00:37.251 : <ERROR> Map link conflict for 0x5563DC0B2E00271, two items are probably using the same prefab
00:00:38.852 : Road network navigation caching finished.
00:00:38.873 : Garage update started.
00:00:39.169 : <ERROR> Garage spawn point not found! (fjardabyggd)
00:00:39.686 : Garage update finished.
00:00:39.688 : Economy load time: 29549ms  (0 MB)
00:00:39.688 : [evd] force create: 4
00:00:39.688 : [evd] force create: 4
00:00:39.689 : [evd] force create: 3
00:00:39.689 : [evd] force create: 4
00:00:42.485 : Create actor: (0 MB)
00:00:42.512 : Game init finished. (0 MB)
00:00:52.068 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:00:52.280 : Game has been quick-saved.
00:01:04.925 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:01:05.135 : Game has been quick-saved.
00:01:16.842 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:01:17.079 : Game has been quick-saved.
00:01:42.518 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:01:42.730 : Game has been quick-saved.
00:01:57.463 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:01:57.676 : Game has been quick-saved.
00:02:36.977 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:02:37.246 : Game has been quick-saved.
00:03:12.342 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:03:12.553 : Game has been quick-saved.
00:03:24.285 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:03:24.560 : Game has been quick-saved.
00:03:45.750 : Nothing to activate
00:03:45.778 : Nothing to activate
00:03:45.805 : Nothing to activate
00:03:45.832 : Nothing to activate
00:03:52.601 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:03:52.814 : Game has been quick-saved.
00:04:17.577 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:04:17.808 : Game has been quick-saved.
00:04:36.862 : Nothing to activate
00:04:36.892 : Nothing to activate
00:04:36.923 : Nothing to activate
00:04:36.954 : Nothing to activate
00:04:37.108 : Nothing to activate
00:04:37.139 : Nothing to activate
00:04:37.170 : Nothing to activate
00:04:37.387 : Nothing to activate
00:04:37.419 : Nothing to activate
00:04:37.450 : Nothing to activate
00:04:39.714 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:04:39.928 : Game has been quick-saved.
00:05:33.169 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:05:33.393 : Game has been quick-saved.
00:05:53.700 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/autosave_drive/game.sii) ...
00:05:53.707 : Game has been auto-saved.
00:07:00.147 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:07:00.361 : Game has been quick-saved.
00:08:38.735 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:08:38.950 : Game has been quick-saved.
00:09:17.746 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:09:17.962 : Game has been quick-saved.
00:09:57.187 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:09:57.403 : Game has been quick-saved.
00:10:50.681 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:10:50.681 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/mercedes/color_truckpaint.mat - defattr)
00:10:50.681 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:10:50.681 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/mercedes/lights.mat - defpost)
00:10:50.703 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:10:50.703 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/mercedes/color_truckpaint.mat - defattr)
00:10:50.703 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:10:50.703 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/mercedes/lights.mat - defpost)
00:10:58.238 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:10:58.456 : Game has been quick-saved.
00:11:17.184 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/autosave_drive/game.sii) ...
00:11:17.192 : Game has been auto-saved.
00:11:23.721 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:11:23.721 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/mercedes/lights.mat - fwdopaque)
00:11:23.828 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:11:23.828 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/mercedes/color_truckpaint.mat - fwdopaque)
00:11:50.340 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:11:50.559 : Game has been quick-saved.
00:12:09.105 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:12:09.105 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/prempla/flat_bed_lamp_add.mat - defpost)
00:12:09.105 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:12:09.105 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/prempla/color_truckpaint.mat - defattr)
00:12:09.126 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:12:09.126 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/prempla/flat_bed_lamp_add.mat - defpost)
00:12:09.126 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:12:09.126 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/prempla/color_truckpaint.mat - defattr)

User avatar
penguinaz
Developer
Posts: 1111
Joined: 26 Sep 2014 06:42
Donation rank:
Location: San Francisco, CA
United States of America

19 Jan 2016 01:28

I can fix this give me a few hours
Mapping... somewhere

User avatar
penguinaz
Developer
Posts: 1111
Joined: 26 Sep 2014 06:42
Donation rank:
Location: San Francisco, CA
United States of America

19 Jan 2016 05:06

Version 1.1 is released.

Changelog:
- Fixed all reported crashes
- Sorry it is bigger now (100 MB) but I had to include a bunch of fixed truck files. That takes up a lot of space ;)

Download:
Updated link on original post or https://www.dropbox.com/s/dmuvwev6wcq3u ... 1.scs?dl=0

Instructions:
Make sure you have Rusmap 1.6
If you have the previous version, delete that
Put this in mod folder
Activate in mod manager, make sure it is above Rusmap.
Mapping... somewhere

User avatar
leillo1975
Posts: 81
Joined: 15 Dec 2014 18:33
Spain
Contact:

19 Jan 2016 09:27

Thanks again!
This night I will check it.

I have a question, but is not referred to Rusmap. In Poland (Promods 2) I have a lot of crash, near Rusmap frontier (Lublin, Siedlce, Bialystok...). I don't know if this problem is a problem of Promods or Rusmap.

User avatar
penguinaz
Developer
Posts: 1111
Joined: 26 Sep 2014 06:42
Donation rank:
Location: San Francisco, CA
United States of America

19 Jan 2016 09:40

leillo1975 wrote:Thanks again!
This night I will check it.

I have a question, but is not referred to Rusmap. In Poland (Promods 2) I have a lot of crash, near Rusmap frontier (Lublin, Siedlce, Bialystok...). I don't know if this problem is a problem of Promods or Rusmap.
Post gamelog.txt of a crash in Poland. I will tell you if it is a Promods or Rusmap problem.
Mapping... somewhere

User avatar
leillo1975
Posts: 81
Joined: 15 Dec 2014 18:33
Spain
Contact:

19 Jan 2016 20:29

Image

This is an example of errors in Traffic Signals (with your last patch applied)

EDIT: And this is another crash to desktop in Rusmap:

Code: Select all

************ : log created on : Tuesday January 19 2016 @ 22:56:58
00:00:00.000 : [sys] running on x86_64 / Linux
00:00:00.000 : [sys] Command line:  /media/DATOS/SteamLibrary/steamapps/common/Euro Truck Simulator 2/bin/linux_x64/eurotrucks2
00:00:00.000 : [cpu] CPU0: GenuineIntel [        Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz] with 4 cores (4 threads) at ~3300MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] and 3 worker threads for IO.
00:00:00.000 : [sys] plus 3 real-time worker threads.
00:00:00.000 : [sys] using CGT CLOCK_MONOTONIC_RAW timer with 1nsec resolution.
00:00:00.000 : [mem] physical total: 16015M
00:00:00.000 : [mem] physical avail: 16015M
00:00:00.000 : [mem] virtual total: 17592186044415M
00:00:00.000 : [mem] virtual avail: 17592186044415M
00:00:00.000 : [mem] Trying to allocate memory pool (819200K)
00:00:00.000 : [mem] Allocated 5 temporary loading buffer(s)
00:00:00.025 : [hashfs] base.scs: Mounted and validated, 51416 entries (F99825064B870651BF6922469E2D87759D4BA207E095CC16A6B17F0AA908F57)
00:00:00.025 : [hashfs] core.scs: Mounted and validated, 6 entries (CB383882E332BDA286C2BBF9C790030A1ADB4A58C64CDC38AB196EEFCC896B4)
00:00:00.040 : [hashfs] def.scs: Mounted and validated, 6865 entries (35FB2CD69224B6F08B7395F6DBB639C2CD7CB8BCA5B33440EBFDB5F9C598711)
00:00:00.087 : [hashfs] locale.scs: Mounted and validated, 168 entries (04B91B7ABF04FF4F7ED8F7B5F6C9985C8BCCB362A2B4E1BBD9729E9E936AC74)
00:00:00.087 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (A8CE177F2616C7EF4D26CB5BCD428EBBAD5DB38AEAA296558427FD7944E807F)
00:00:00.087 : [ufs] Home directory: '/home/leo/.local/share/Euro Truck Simulator 2'.
00:00:00.092 : [zipfs] /home/leo/.local/share/Euro Truck Simulator 2/mod/ai_traffic_pack_by_Jazzycat_v3.3.scs: www.jazzycat.ucoz.net
00:00:00.092 : [zipfs] ai_traffic_pack_by_Jazzycat_v3.3.scs: read ok, 31580 entries [0xf34eb336]
00:00:00.092 : [zipfs] ProMods+RusMap_Road_Connection.scs: read ok, 29 entries [0x9985a28a]
00:00:00.092 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:00:00.093 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0x5021f26]
00:00:00.094 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x699646cc]
00:00:00.094 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:00:00.094 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:00:00.094 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:00:00.095 : [zipfs] RusMap-def_v1.6.scs: read ok, 5025 entries [0x7c7d152f]
00:00:00.095 : [zipfs] RusMap-map_v1.6.scs: read ok, 350 entries [0xea5f2c58]
00:00:00.098 : [zipfs] RusMap-model_v1.6.scs: read ok, 20804 entries [0x41c6c6c]
00:00:00.098 : [zipfs] rusmap-opengl-v1-1.scs: read ok, 910 entries [0x402e2964]
00:00:00.098 : exec /home/config.cfg
00:00:00.098 : [sys] Executing /home/config.cfg ...
00:00:00.098 : uset inst_flags "0"
00:00:00.098 : uset inst_noupg "0"
00:00:00.098 : uset r_full_resolution_corrections "0"
00:00:00.098 : uset r_force_color_shadowmaps "0"
00:00:00.098 : uset g_mm_help_shown "1"
00:00:00.098 : uset g_force_online_lscrs "0"
00:00:00.098 : uset g_hw_info "1"
00:00:00.098 : uset g_line_sort "0"
00:00:00.098 : uset g_cargo_sort "2"
00:00:00.098 : uset g_tooltip_delay "0.4"
00:00:00.098 : uset g_global_force_load_selector "0"
00:00:00.098 : uset g_desktop_fadeout "60"
00:00:00.098 : uset g_disable_hud_activation "0"
00:00:00.098 : uset g_show_game_elements "1"
00:00:00.098 : uset r_wireframe "0"
00:00:00.098 : uset g_interior_camera_zero_pitch "0"
00:00:00.098 : uset r_segment_buffer_size "128"
00:00:00.098 : uset r_multimon_exterior_in_aux "0"
00:00:00.098 : uset r_multimon_interior_in_main "1"
00:00:00.098 : uset r_multimon_rotation_aux "0"
00:00:00.098 : uset r_multimon_rotation_right "0"
00:00:00.098 : uset r_multimon_rotation_left "0"
00:00:00.098 : uset r_multimon_rotation_center "0"
00:00:00.098 : uset r_multimon_vert_offset_right "0"
00:00:00.098 : uset r_multimon_vert_offset_left "0"
00:00:00.098 : uset r_multimon_border_fov_right "0"
00:00:00.098 : uset r_multimon_border_fov_left "0"
00:00:00.098 : uset r_multimon_fov_vertical "0"
00:00:00.098 : uset r_multimon_fov_horizontal "50"
00:00:00.098 : uset r_multimon_mode "0"
00:00:00.098 : uset r_use_depth_bounds "1"
00:00:00.098 : uset r_show_light_pixel_coverage "0"
00:00:00.098 : uset r_deferred_debug "0"
00:00:00.098 : uset r_mirror_scale_y "2"
00:00:00.098 : uset r_mirror_scale_x "2"
00:00:00.098 : uset r_scale_y "1.25"
00:00:00.098 : uset r_scale_x "1"
00:00:00.098 : uset r_normal_maps "1"
00:00:00.098 : uset r_sunshafts "1"
00:00:00.098 : uset r_color_saturation "1.0"
00:00:00.098 : uset r_color_yellow_blue "0.0"
00:00:00.098 : uset r_color_magenta_green "0.0"
00:00:00.098 : uset r_color_cyan_red "0.0"
00:00:00.098 : uset r_color_correction "1"
00:00:00.098 : uset r_cloud_shadows "1"
00:00:00.098 : uset r_dof_filter_size "0.5"
00:00:00.098 : uset r_dof_transition "400.0"
00:00:00.098 : uset r_dof_start "200.0"
00:00:00.098 : uset r_dof "1"
00:00:00.098 : uset r_mlaa_threshold "1.0"
00:00:00.098 : uset r_mlaa "0"
00:00:00.098 : uset r_hdr "1"
00:00:00.098 : uset r_fake_shadows "2"
00:00:00.098 : uset r_sun_shadow_texture_size "4096"
00:00:00.098 : uset r_sun_shadow_quality "4"
00:00:00.098 : uset r_mirror_view_distance "120"
00:00:00.098 : uset r_deferred_mirrors "2"
00:00:00.098 : uset r_deferred "1"
00:00:00.098 : uset r_nowmi "0"
00:00:00.098 : uset r_startup_progress "0"
00:00:00.098 : uset r_setup_done "1"
00:00:00.098 : uset r_gamma "1"
00:00:00.098 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.098 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.098 : uset r_manual_stereo_ui_fov "80"
00:00:00.098 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.098 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.098 : uset r_manual_stereo_in_menu "0"
00:00:00.098 : uset r_nv_stereo_mode "2"
00:00:00.098 : uset r_minimal_unfinished_frames "0"
00:00:00.099 : uset r_no_frame_tracking "0"
00:00:00.099 : uset r_msaa "0"
00:00:00.099 : uset r_fullscreen "1"
00:00:00.099 : uset r_mode "1920x1080x32x50"
00:00:00.099 : uset r_path ""
00:00:00.099 : uset r_device "gl"
00:00:00.099 : uset i_virtual_cursor_speed "500.0"
00:00:00.099 : uset g_trackir "1"
00:00:00.099 : uset g_lod_factor_pedestrian "1.0"
00:00:00.099 : uset g_pedestrian "1"
00:00:00.099 : uset g_light_span_factor "1"
00:00:00.099 : uset g_light_distance_factor "1"
00:00:00.099 : uset g_vehicle_flare_lights "1"
00:00:00.099 : uset g_auto_traffic_headlights "1"
00:00:00.099 : uset g_lod_factor_parked "1.0"
00:00:00.099 : uset g_lod_factor_traffic "1.0"
00:00:00.099 : uset g_traffic "1"
00:00:00.099 : uset g_kdop_preview "0"
00:00:00.099 : uset g_screenshot_on_bug "0"
00:00:00.099 : uset g_city_name_move "0"
00:00:00.099 : uset g_developer "0"
00:00:00.099 : uset g_steam_rich_presence "1"
00:00:00.099 : uset g_steam_browser "1"
00:00:00.099 : uset g_steam_screenshots "2"
00:00:00.099 : uset g_artist_id "0"
00:00:00.099 : uset g_save_format "0"
00:00:00.099 : uset g_flyspeed "100.0"
00:00:00.099 : uset g_online_loading_screens "1"
00:00:00.099 : uset g_news "1"
00:00:00.099 : uset g_colbox "0"
00:00:00.099 : uset g_radio_mode "1"
00:00:00.099 : uset g_ignore_low_fps "0"
00:00:00.099 : uset g_truck_light_quality "1"
00:00:00.099 : uset g_truck_light_specular "1"
00:00:00.099 : uset g_gfx_all_scales "0"
00:00:00.099 : uset g_gfx_advanced "1"
00:00:00.099 : uset g_gfx_quality "-1"
00:00:00.099 : uset g_hq_3d_scale "0.0"
00:00:00.099 : uset g_hq_3d_screenshot "0"
00:00:00.099 : uset g_menu_aa_limit "8"
00:00:00.099 : uset g_additional_water_fov "20.0f"
00:00:00.099 : uset g_rain_reflect_hookups "1"
00:00:00.099 : uset g_rain_reflect_actor "1"
00:00:00.099 : uset g_rain_reflect_traffic "1"
00:00:00.099 : uset g_rain_reflect_cache "1"
00:00:00.099 : uset g_rain_reflection "3"
00:00:00.099 : uset g_reflection "3"
00:00:00.099 : uset g_grass_density "2"
00:00:00.099 : uset g_veg_detail "2"
00:00:00.099 : uset g_minicon "0"
00:00:00.099 : uset g_console "0"
00:00:00.099 : uset g_texture_usage_stats "0"
00:00:00.099 : uset g_fps "0"
00:00:00.099 : uset g_stream_exts ".ogg;.mp3"
00:00:00.099 : uset r_vsync "0"
00:00:00.099 : uset r_anisotropy_factor "1"
00:00:00.099 : uset r_texture_detail "0"
00:00:00.099 : uset t_averaging_window_length "20"
00:00:00.099 : [lang] Language autodetection: 0
00:00:00.106 : Selected language: en_gb
00:00:00.106 : Euro Truck Simulator 2 init ver.1.22.2.4s (rev. c00db871756e)
00:00:00.107 : [net]  LOG INFO: Started
00:00:00.110 : Setting UI reference mode to: 1440x900...
00:00:00.110 : [gfx] Selected rendering device: gl
00:00:00.110 : [x11] XRandR extension version 1.4 detected
00:00:00.110 : [x11] XF86 extension version 2.2 detected
00:00:00.118 : [gl] GLX extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_ARB_get_proc_address 
00:00:00.136 : [x11] Using the RandR display backend
00:00:00.136 : [gl] Compatible FBconfig found
00:00:00.136 : [gfx] Trying to set 1920x1080 32bpp 50Hz (fullscreen)
00:00:00.248 : [x11] RandR: mode set ok (id: 0 - 1920x1080 / 50Hz)
00:00:00.280 : [gl] glXCreateContext: OK
00:00:00.329 : [gl] Max anisotropy factor: 16.000000
00:00:00.330 : [gl] driver: GeForce GTX 750 Ti/PCIe/SSE2
00:00:00.330 : [gl] vendor: NVIDIA Corporation
00:00:00.330 : [gl] version: 4.5.0 NVIDIA 361.18
00:00:00.330 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 
00:00:00.330 : [gl] Using NV4X rendering path
00:00:00.333 : [gl] Setting vsync period to 0 (requested 0)
00:00:00.408 : [al] device: PulseAudio Default
00:00:00.408 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
00:00:00.409 : [al] vendor: OpenAL Community
00:00:00.409 : [al] version: 1.1 ALSOFT 1.13
00:00:00.409 : [al] renderer: OpenAL Soft
00:00:00.409 : [al] extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points
00:00:00.409 : [snd] Started sound update thread
00:00:00.414 : [evd] failed to get device unique identifier
00:00:00.414 : [evd] detected device "Microsoft X-Box 360 pad" ([email protected]:028e) [uniq: unknown]
00:00:00.414 : [evd] created button (304) : A
00:00:00.414 : [evd] created button (305) : B
00:00:00.414 : [evd] created button (307) : X
00:00:00.414 : [evd] created button (308) : Y
00:00:00.414 : [evd] created button (310) : L Trigger
00:00:00.414 : [evd] created button (311) : R Trigger
00:00:00.414 : [evd] created button (314) : Select
00:00:00.414 : [evd] created button (315) : Start
00:00:00.414 : [evd] created button (316) : Mode
00:00:00.414 : [evd] created button (317) : L Thumb
00:00:00.414 : [evd] created button (318) : R Thumb
00:00:00.414 : [evd] created axis (0): X, min: -32768, max: 32767, fuzz: 16, flat: 128, res: 0
00:00:00.414 : [evd] created axis (1): Y, min: -32768, max: 32767, fuzz: 16, flat: 128, res: 0
00:00:00.414 : [evd] created axis (2): Z, min: 0, max: 255, fuzz: 0, flat: 0, res: 0
00:00:00.414 : [evd] created axis (3): RX, min: -32768, max: 32767, fuzz: 16, flat: 128, res: 0
00:00:00.414 : [evd] created axis (4): RY, min: -32768, max: 32767, fuzz: 16, flat: 128, res: 0
00:00:00.414 : [evd] created axis (5): RZ, min: 0, max: 255, fuzz: 0, flat: 0, res: 0
00:00:00.414 : [evd] created axis (16): Hat0X, min: -1, max: 1, fuzz: 0, flat: 0, res: 0
00:00:00.414 : [evd] created axis (17): Hat0Y, min: -1, max: 1, fuzz: 0, flat: 0, res: 0
00:00:00.414 : [evd] FF Num Effects: 16
00:00:00.414 : [evd] FF Square
00:00:00.414 : [evd] FF Triangle
00:00:00.414 : [evd] FF Sine
00:00:00.414 : [evd] FF Rumble
00:00:00.414 : [evd] FF Gain
00:00:00.716 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (BDFB8106244F3ED6F1E307ACBB1710059180C76876D5B3750E15887F5D7C9CB)
00:00:00.717 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (2275817C21CD2C06F1D87C27F707DA152AAD003504E1742E75829789FA1800D)
00:00:01.176 : [hashfs] dlc_north.scs: Mounted and validated, 6048 entries (55D9F4240EB11150D9FAC0A53B9282C1FCAD018E8BD927B826F2CE6EED0723C)
00:00:01.210 : dispatch
00:00:01.210 : exit
00:00:03.580 : [ui] Controller setup start
00:00:03.581 : [inp] Classifying devices
00:00:03.581 : [inp] Analyzing "Microsoft X-Box 360 pad" "[email protected]:028e'"
00:00:03.582 : [inp] Applying input.clutch.default
00:00:03.582 : [inp] Applying input.look.default
00:00:03.582 : [inp] Applying input.gearbox.updown.default
00:00:03.582 : [inp] Applying input.gearbox.drive.default
00:00:03.582 : [inp] Applying input.gearbox.hshifter.default
00:00:03.583 : [inp] Classified as: unknown
00:00:03.583 : [ui] Ignoring [email protected]:028e' ('Microsoft X-Box 360 pad') from UI control: insufficient inputs
00:00:03.583 : [ui] Controller setup done
00:00:03.608 : mm_flush_repeatedly
00:00:03.710 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (BDFB8106244F3ED6F1E307ACBB1710059180C76876D5B3750E15887F5D7C9CB)
00:00:03.710 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (2275817C21CD2C06F1D87C27F707DA152AAD003504E1742E75829789FA1800D)
00:00:04.160 : [hashfs] dlc_north.scs: Mounted and validated, 6048 entries (55D9F4240EB11150D9FAC0A53B9282C1FCAD018E8BD927B826F2CE6EED0723C)
00:00:04.244 : uset s_sfx_enabled "1"
00:00:04.244 : uset s_music_enabled "1"
00:00:04.244 : uset s_sfx_volume "1.0"
00:00:04.244 : uset s_radio_volume "1.0"
00:00:04.244 : uset s_music_volume "0.8"
00:00:04.244 : uset s_master_volume "1.0"
00:00:04.244 : uset s_reverse_stereo "0"
00:00:04.244 : uset g_force_economy_reset "0"
00:00:04.244 : uset g_force_load_selector "0"
00:00:04.244 : uset g_autoload_ignore_autosave "0"
00:00:04.244 : uset g_start_in_truck "0"
00:00:04.244 : uset g_input_configured "1"
00:00:04.244 : uset g_parking_difficulty "0"
00:00:04.244 : uset g_job_distance_limit "-1.0"
00:00:04.244 : uset g_income_factor "1.0"
00:00:04.244 : uset g_currency "0"
00:00:04.244 : uset g_bad_weather_factor "0.07"
00:00:04.244 : uset g_save_idx "2"
00:00:04.244 : uset g_adviser_auto_parking "1"
00:00:04.244 : uset g_adviser_keep_hidden "0"
00:00:04.244 : uset g_adviser "1"
00:00:04.244 : uset g_desktop_tutorial "0"
00:00:04.244 : uset g_tutorial "0"
00:00:04.244 : uset g_fatigue "1"
00:00:04.244 : uset g_police "1"
00:00:04.244 : uset g_subtitles "0"
00:00:04.244 : uset g_clock_24 "1"
00:00:04.244 : uset g_hmd_no_3d_background "0"
00:00:04.244 : uset g_hmd_no_special_menu "0"
00:00:04.244 : uset g_hmd_reduced_cabin_movement "1"
00:00:04.244 : uset g_hmd_no_artifical_movement "0"
00:00:04.244 : uset i_oculus_eye_protrusion "0.09"
00:00:04.244 : uset i_oculus_eye_height "0.15"
00:00:04.244 : uset i_hmd_max_prediction "0.1"
00:00:04.244 : uset i_hmd_min_prediction "0.0"
00:00:04.244 : uset s_interior_volume "1.0"
00:00:04.244 : uset s_rumble_enabled "1"
00:00:04.244 : uset s_reverse_enabled "1"
00:00:04.244 : uset g_toy_physics "1"
00:00:04.244 : uset g_cam_blinker "0"
00:00:04.244 : uset g_cam_physics_value "1.0"
00:00:04.244 : uset g_cam_physics "1"
00:00:04.244 : uset g_cam_steering_reverse "1.0"
00:00:04.244 : uset g_cam_steering_value "1.0"
00:00:04.244 : uset g_cam_steering "0"
00:00:04.244 : uset g_cruise_control_smart "0.0"
00:00:04.244 : uset g_cruise_control_grid "5.0"
00:00:04.244 : uset g_throttle_auto_shift "0"
00:00:04.244 : uset g_pedal_clutch_range "1.0"
00:00:04.244 : uset g_fuel_simulation "0"
00:00:04.244 : uset g_hardcore_simulation "0"
00:00:04.244 : uset g_reg_setting "reg_setting.europe"
00:00:04.244 : uset g_brake_light_all "1"
00:00:04.244 : uset g_use_speed_limiter "0"
00:00:04.244 : uset g_hud_speed_limit "1"
00:00:04.244 : uset g_axle_drop_auto "1"
00:00:04.244 : uset g_engine_start_auto "1"
00:00:04.244 : uset g_motor_brake_auto "1"
00:00:04.244 : uset g_retarder_auto "1"
00:00:04.244 : uset g_trailer_stability "0.5"
00:00:04.244 : uset g_brake_intensity "1.0"
00:00:04.244 : uset g_steer_autocenter "1"
00:00:04.244 : uset g_gallon "0"
00:00:04.244 : uset g_fahrenheit "0"
00:00:04.244 : uset g_pounds "kg"
00:00:04.244 : uset g_mph "0"
00:00:04.244 : uset g_hshifter_synchronized "1"
00:00:04.244 : uset g_hshifter_layout_shifting "1"
00:00:04.244 : uset g_hshifter_layout "3"
00:00:04.244 : uset g_trans "0"
00:00:04.244 : uset g_lang_set "1"
00:00:04.244 : uset g_lang "es_es"
00:00:04.244 : uset g_cutscenes "1"
00:00:05.663 : uset s_sfx_enabled "1"
00:00:05.663 : uset s_music_enabled "1"
00:00:05.663 : uset s_sfx_volume "1.0"
00:00:05.663 : uset s_radio_volume "1.0"
00:00:05.663 : uset s_music_volume "0.8"
00:00:05.663 : uset s_master_volume "1.0"
00:00:05.663 : uset s_reverse_stereo "0"
00:00:05.663 : uset g_force_economy_reset "0"
00:00:05.663 : uset g_force_load_selector "0"
00:00:05.663 : uset g_autoload_ignore_autosave "0"
00:00:05.663 : uset g_start_in_truck "0"
00:00:05.663 : uset g_input_configured "1"
00:00:05.663 : uset g_parking_difficulty "0"
00:00:05.663 : uset g_job_distance_limit "-1.0"
00:00:05.663 : uset g_income_factor "1.0"
00:00:05.663 : uset g_currency "0"
00:00:05.663 : uset g_bad_weather_factor "0.07"
00:00:05.663 : uset g_save_idx "2"
00:00:05.663 : uset g_adviser_auto_parking "1"
00:00:05.663 : uset g_adviser_keep_hidden "0"
00:00:05.663 : uset g_adviser "1"
00:00:05.663 : uset g_desktop_tutorial "0"
00:00:05.663 : uset g_tutorial "0"
00:00:05.663 : uset g_fatigue "1"
00:00:05.663 : uset g_police "1"
00:00:05.663 : uset g_subtitles "0"
00:00:05.663 : uset g_clock_24 "1"
00:00:05.663 : uset g_hmd_no_3d_background "0"
00:00:05.663 : uset g_hmd_no_special_menu "0"
00:00:05.663 : uset g_hmd_reduced_cabin_movement "1"
00:00:05.663 : uset g_hmd_no_artifical_movement "0"
00:00:05.663 : uset i_oculus_eye_protrusion "0.09"
00:00:05.663 : uset i_oculus_eye_height "0.15"
00:00:05.663 : uset i_hmd_max_prediction "0.1"
00:00:05.663 : uset i_hmd_min_prediction "0.0"
00:00:05.663 : uset s_interior_volume "1.0"
00:00:05.663 : uset s_rumble_enabled "1"
00:00:05.663 : uset s_reverse_enabled "1"
00:00:05.663 : uset g_toy_physics "1"
00:00:05.663 : uset g_cam_blinker "0"
00:00:05.663 : uset g_cam_physics_value "1.0"
00:00:05.663 : uset g_cam_physics "1"
00:00:05.663 : uset g_cam_steering_reverse "1.0"
00:00:05.663 : uset g_cam_steering_value "1.0"
00:00:05.663 : uset g_cam_steering "0"
00:00:05.663 : uset g_cruise_control_smart "0.0"
00:00:05.663 : uset g_cruise_control_grid "5.0"
00:00:05.663 : uset g_throttle_auto_shift "0"
00:00:05.663 : uset g_pedal_clutch_range "1.0"
00:00:05.663 : uset g_fuel_simulation "0"
00:00:05.663 : uset g_hardcore_simulation "0"
00:00:05.663 : uset g_reg_setting "reg_setting.europe"
00:00:05.663 : uset g_brake_light_all "1"
00:00:05.663 : uset g_use_speed_limiter "0"
00:00:05.663 : uset g_hud_speed_limit "1"
00:00:05.663 : uset g_axle_drop_auto "1"
00:00:05.663 : uset g_engine_start_auto "1"
00:00:05.663 : uset g_motor_brake_auto "1"
00:00:05.663 : uset g_retarder_auto "1"
00:00:05.663 : uset g_trailer_stability "0.5"
00:00:05.663 : uset g_brake_intensity "1.0"
00:00:05.663 : uset g_steer_autocenter "1"
00:00:05.663 : uset g_gallon "0"
00:00:05.663 : uset g_fahrenheit "0"
00:00:05.663 : uset g_pounds "kg"
00:00:05.663 : uset g_mph "0"
00:00:05.663 : uset g_hshifter_synchronized "1"
00:00:05.663 : uset g_hshifter_layout_shifting "1"
00:00:05.663 : uset g_hshifter_layout "3"
00:00:05.663 : uset g_trans "0"
00:00:05.663 : uset g_lang_set "1"
00:00:05.663 : uset g_lang "es_es"
00:00:05.663 : uset g_cutscenes "1"
00:00:05.670 : New profile selected: '[LnX]leillo1975'
00:00:05.676 : [zipfs] RusMap-def_v1.6.scs: read ok, 5025 entries [0x6f7f2afd]
00:00:05.677 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:00:05.677 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:00:05.677 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:00:05.677 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:00:05.691 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x983bf451]
00:00:05.705 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0x1fc5609e]
00:00:05.740 : [zipfs] RusMap-model_v1.6.scs: read ok, 20804 entries [0x7d3e0182]
00:00:05.740 : [zipfs] RusMap-map_v1.6.scs: read ok, 350 entries [0xcc819d0a]
00:00:05.740 : [zipfs] ProMods+RusMap_Road_Connection.scs: read ok, 29 entries [0xfef7ff24]
00:00:05.797 : [zipfs] /home/leo/.local/share/Euro Truck Simulator 2/mod/ai_traffic_pack_by_Jazzycat_v3.3.scs: www.jazzycat.ucoz.net
00:00:05.798 : [zipfs] ai_traffic_pack_by_Jazzycat_v3.3.scs: read ok, 31580 entries [0xcd2374a9]
00:00:05.799 : [zipfs] rusmap-opengl-v1-1.scs: read ok, 910 entries [0x8e8f3e21]
00:00:09.030 : game
00:00:09.159 : [bullet] Starting physics server: Bullet
00:00:09.282 : Loaded trailers: 85
00:00:09.299 : Loaded traffic vehicles of type 'car': 307
00:00:09.301 : Loaded traffic vehicles of type 'truck': 26
00:00:09.301 : Loaded traffic vehicles of type 'bus': 3
00:00:09.303 : Loaded traffic trailers of type 'semi_trailer': 23
00:00:09.303 : Loaded addon hookups: 16
00:00:09.304 : Loading resource server data ....
00:00:09.304 : Loading vegetation data ....
00:00:09.307 : Loading road data ....
00:00:09.322 : Loading terrain data ....
00:00:09.327 : Loading railing data ....
00:00:09.330 : Loading building data ....
00:00:09.347 : Loading model data ....
00:00:09.536 : Loading prefab data ....
00:00:09.602 : Loading traffic rule data ....
00:00:09.603 : Loading sign data ....
00:00:10.112 : Loading city data ....
00:00:10.146 : Loading traffic semaphore data ....
00:00:10.159 : Loading traffic signs data ....
00:00:10.191 : Loading hinges data ....
00:00:10.202 : Loading stamp data ....
00:00:10.214 : Loading movers data ....
00:00:10.230 : Loading ferry data ....
00:00:10.244 : Loading country data ....
00:00:11.231 : Loading sound item data ....
00:00:11.232 : Loading live stream data ....
00:00:11.233 : Loading game condition data ....
00:00:11.233 : Loading trigger action data ....
00:00:11.234 : Loading cutscene data ....
00:00:11.237 : Loading cargo data ....
00:00:11.264 : Loading company data ....
00:00:13.113 : Resources load time: 3982ms  (0 MB)
00:00:13.113 : Map '/map/europe.mbd' loading started ....
00:00:16.078 : <ERROR> Node linkage inconsistency detected! Node uid:0x2935DF5160F39B
00:00:16.361 : Map successfully loaded.
00:00:16.369 : <ERROR> Failed to find slave table item 0x5507CB02A50009C on prefab 0xB1D14FAC50E13D
00:00:16.378 : <ERROR> Failed to find slave table item 0x5563DBFD5800093 on prefab 0x3E636659D300B27
00:00:16.382 : Map load time: 3269ms  (0 MB)
00:00:16.384 : Loading save '/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii'
00:00:17.796 : Road network navigation caching started.
00:00:27.475 : <WARNING> Unable to find route from: company.volatile.mcdonalds.plock to stacja(plock)!
00:00:27.617 : <WARNING> Unable to find route from: company.volatile.stacja.plock to mcdonalds(plock)!
00:00:29.966 : <WARNING> Unable to find route from: company.volatile.waberers.pila to lkw_walter(pila)!
00:00:30.314 : <WARNING> Unable to find route from: company.volatile.stacja.warszawa to posped(warszawa)!
00:00:30.371 : <WARNING> Unable to find route from: company.volatile.lkw_walter.pila to waberers(pila)!
00:00:31.019 : <WARNING> More failures to find a route.
00:00:33.537 : <ERROR> Map link conflict for 0x550A0D358A0000C, two items are probably using the same prefab
00:00:33.557 : <ERROR> Map link conflict for 0x550A17AB6100004, two items are probably using the same prefab
00:00:36.029 : <ERROR> Map link conflict for 0x5563DC0B2E00271, two items are probably using the same prefab
00:00:37.639 : Road network navigation caching finished.
00:00:37.666 : Garage update started.
00:00:37.952 : <ERROR> Garage spawn point not found! (fjardabyggd)
00:00:38.460 : Garage update finished.
00:00:38.467 : Economy load time: 29336ms  (0 MB)
00:00:38.468 : [evd] force create: 4
00:00:38.468 : [evd] force create: 4
00:00:38.468 : [evd] force create: 3
00:00:38.468 : [evd] force create: 4
00:00:40.649 : Create actor: (0 MB)
00:00:40.675 : Game init finished. (0 MB)
00:03:43.842 : screenshot
00:03:44.869 : Screenshot written: '/screenshot/ets2_00008.png'.
00:04:23.941 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:04:24.164 : Game has been quick-saved.
00:06:02.607 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:06:02.829 : Game has been quick-saved.
00:06:11.176 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/autosave_drive/game.sii) ...
00:06:11.185 : Game has been auto-saved.
00:06:20.048 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:06:20.294 : Game has been quick-saved.
00:06:43.149 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:06:43.372 : Game has been quick-saved.
00:06:56.670 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:06:56.892 : Game has been quick-saved.
00:07:07.692 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:07:07.932 : Game has been quick-saved.
00:08:43.205 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:08:43.463 : Game has been quick-saved.
00:09:04.332 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:09:04.557 : Game has been quick-saved.
00:09:18.357 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:09:18.584 : Game has been quick-saved.
00:11:03.192 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:11:03.417 : Game has been quick-saved.
00:11:28.081 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/autosave_drive/game.sii) ...
00:11:28.089 : Game has been auto-saved.
00:14:23.924 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:14:24.149 : Game has been quick-saved.
00:15:38.409 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:15:38.637 : Game has been quick-saved.
00:16:23.448 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:16:23.707 : Game has been quick-saved.
00:16:44.152 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:16:44.424 : Game has been quick-saved.
00:16:51.192 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/autosave_drive/game.sii) ...
00:16:51.200 : Game has been auto-saved.
00:17:09.061 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:17:09.289 : Game has been quick-saved.
00:17:37.770 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:17:38.003 : Game has been quick-saved.
00:18:08.593 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:18:08.860 : Game has been quick-saved.
00:18:43.756 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/autosave/game.sii) ...
00:18:43.765 : Game has been auto-saved.
00:20:36.071 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:20:36.299 : Game has been quick-saved.
00:21:16.583 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:21:16.861 : Game has been quick-saved.
00:21:51.006 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:21:51.262 : Game has been quick-saved.
00:23:34.320 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:23:34.320 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/mercedes/color_truckpaint.mat - defattr)
00:23:34.320 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:23:34.320 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/mercedes/lights.mat - defpost)
00:23:34.348 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:23:34.348 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/mercedes/color_truckpaint.mat - defattr)
00:23:34.348 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:23:34.348 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/mercedes/lights.mat - defpost)
00:23:43.011 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/autosave_drive/game.sii) ...
00:23:43.020 : Game has been auto-saved.
Last edited by leillo1975 on 19 Jan 2016 23:23, edited 1 time in total.

User avatar
MandelSoft
Lead Developer
Posts: 3466
Joined: 08 Aug 2013 10:48
Location: Libeň, Praha, Czechia
Czechia

19 Jan 2016 23:22

Again, post the game.log, so we can identify which texture (or model) is causing bugs.
Your daily dose of wisdom!
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Don't ask us for a release date; we don't know either.
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User avatar
leillo1975
Posts: 81
Joined: 15 Dec 2014 18:33
Spain
Contact:

19 Jan 2016 23:25

MandelSoft wrote:Again, post the game.log, so we can identify which texture (or model) is causing bugs.
Is this part of game.log (in my last post with all the lines) related to Promods?

Code: Select all

00:00:16.361 : Map successfully loaded.
00:00:16.369 : <ERROR> Failed to find slave table item 0x5507CB02A50009C on prefab 0xB1D14FAC50E13D
00:00:16.378 : <ERROR> Failed to find slave table item 0x5563DBFD5800093 on prefab 0x3E636659D300B27
00:00:16.382 : Map load time: 3269ms  (0 MB)
00:00:16.384 : Loading save '/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii'
00:00:17.796 : Road network navigation caching started.
00:00:27.475 : <WARNING> Unable to find route from: company.volatile.mcdonalds.plock to stacja(plock)!
00:00:27.617 : <WARNING> Unable to find route from: company.volatile.stacja.plock to mcdonalds(plock)!
00:00:29.966 : <WARNING> Unable to find route from: company.volatile.waberers.pila to lkw_walter(pila)!
00:00:30.314 : <WARNING> Unable to find route from: company.volatile.stacja.warszawa to posped(warszawa)!
00:00:30.371 : <WARNING> Unable to find route from: company.volatile.lkw_walter.pila to waberers(pila)!
00:00:31.019 : <WARNING> More failures to find a route.
00:00:33.537 : <ERROR> Map link conflict for 0x550A0D358A0000C, two items are probably using the same prefab
00:00:33.557 : <ERROR> Map link conflict for 0x550A17AB6100004, two items are probably using the same prefab
00:00:36.029 : <ERROR> Map link conflict for 0x5563DC0B2E00271, two items are probably using the same prefab



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