Rusmap OpenGL Fix

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penguinaz
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Location: Canada

07 Feb 2016 19:45

That will be fixed as soon as possible
Developer for England, Channel Islands and British Columbia.

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yaumeister
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07 Feb 2016 22:28

Thanks again penguinaz, much appreciated and looking forward to exploring more of Russia!
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penguinaz
Developer
Posts: 1257
Joined: 26 Sep 2014 06:42
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Location: Canada

09 Feb 2016 01:30

Thank you, I have fixed the crash!

I haven't tested this yet so consider it a "public beta" until it is tested:

version 2.1

fixed:
- klip8839 fence causing game crash
- "car_bmw5.pmd" error in game log (it will still appear rarely but this does not effect your game)

Download: https://www.dropbox.com/s/3eoi4bq6yygmo ... 1.scs?dl=0


Have a good journey
Developer for England, Channel Islands and British Columbia.

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leillo1975
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09 Feb 2016 09:13

Your effort is laudable

Thanks again. I will test it this night.

Do I have to return to the garage or could continue in my last save?

penguinaz
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Location: Canada

09 Feb 2016 09:41

All you must do is delete the last version, and enable the new version.
Developer for England, Channel Islands and British Columbia.

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yaumeister
Posts: 57
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09 Feb 2016 14:23

YES! I have managed to drive into Tula. This was just a 5 min drive from a save I had from outside the city.

There are still some error messages, and I was driving under a sky with a road sign as texture, but nothing that crashed me out yet.

Thanks penguinaz!

Code: Select all

00:02:16.897 : <ERROR> [model] Unknown look name 'green' on model '/model/vehicle/car_bmw5.pmd'
00:02:16.922 : <ERROR> [model] Unknown look name 'green' on model '/model/vehicle/car_bmw5.pmd'
00:02:16.922 : <ERROR> Model data prolog failed! 0x4AE7689F0900001
00:03:33.824 : <ERROR> [model] Unknown look name 'shini' on model '/model/vehicle/car_bmw5.pmd'
00:03:33.886 : <ERROR> [model] Unknown look name 'shini' on model '/model/vehicle/car_bmw5.pmd'
00:03:33.886 : <ERROR> Model data prolog failed! 0x4A78B4754300000
00:03:34.746 : <ERROR> [model] Unknown look name 'blue' on model '/model/vehicle/car_bmw5.pmd'
00:03:34.807 : <ERROR> [model] Unknown look name 'blue' on model '/model/vehicle/car_bmw5.pmd'
00:03:34.807 : <ERROR> Model data prolog failed! 0x4A78B478E300001
00:03:47.300 : <ERROR> [r_effect] Failed to create effect 'eut2.dif.instanced.fx'
00:03:47.300 : <ERROR> Can not create the effect 'eut2.dif.instanced.fx'
00:03:47.300 : <ERROR> Unable to create instanced effect variant 'eut2.dif.instanced.fx' of source effect 'eut2.dif'. Replaced with eut2.none
00:03:47.300 : <ERROR> Unable to adapt material 1 for model '/klip8839/model/lamp/gas_st_lamp_1f_ru_01.pmd'
00:03:52.682 : <ERROR> [r_effect] Failed to create effect 'eut2.dif.instanced.fx'
00:03:52.682 : <ERROR> Can not create the effect 'eut2.dif.instanced.fx'
00:03:52.682 : <ERROR> Unable to create instanced effect variant 'eut2.dif.instanced.fx' of source effect 'eut2.dif'. Replaced with eut2.none
00:03:52.682 : <ERROR> Unable to adapt material 1 for model '/klip8839/model/lamp/gas_st_lamp_2f_ru_01.pmd'
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eusebio1
Posts: 18
Joined: 26 Aug 2014 21:19
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09 Feb 2016 16:58

Thank you very much for your work again, penguinaz!

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leillo1975
Posts: 87
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09 Feb 2016 17:03

It works! I can continue my travel. RusMap dev should use this patch for the next version of his mod. Have someone contact with aldimator?

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leillo1975
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09 Feb 2016 21:15

Another error (crash to desktop 3 times) in Vyborg. I drive in the opposite direction without problems:

Image

Code: Select all

00:00:46.951 : <ERROR> [gl] Texture (texture_base) not found in material (/klip8839/model/sign/gasstation_stelle/gasprom_stella_a_3_gasprom_stella_a.mat) - requested by (/effect/eut2/dif/shd/attr_decal.nv4x.fso)
00:00:46.951 : <ERROR> [gfx] Failed to create pipeline setup for (/klip8839/model/sign/gasstation_stelle/gasprom_stella_a_3_gasprom_stella_a.mat - defattr)

eusebio1
Posts: 18
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09 Feb 2016 22:05

With the new patch I didn't have any crashes so far, but seem to have texture issues - street signs bug out and some ground-textures are messed up. Also, some trucks seem to be affected by the texture issue. Could you look into that maybe?



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