Rusmap OpenGL Fix

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penguinaz
Developer
Posts: 1257
Joined: 26 Sep 2014 06:42
Donation rank:
Location: Canada

22 Jan 2016 02:18

I think I have fixed the crashing but I don't have time to test it so this isn't "officially" released yet.
Could someone test it and see if it still crashes?
Download link for new version 1.2.2: https://www.dropbox.com/s/k2cb7c3i64klq ... 2.scs?dl=0
Changelog:
- attempted to fix Mercedes-related crash
Developer for England, Channel Islands and British Columbia.

skr4luk
Posts: 3
Joined: 11 Jan 2016 14:31

22 Jan 2016 08:46

Again thx penguinaz for this fast fixes!!!!

But I have bad news... :cry: I tried it yesterday with version 1.2 and today with 1.2.2 fix but everytime with same results.

I made a new profile with only "vanilla" content and rusmap1.6 +fix... doesn't change anything.

Code: Select all

************ : log created on : Friday January 22 2016 @ 08:24:46
00:00:00.000 : [sys] running on x86_64 / Linux
00:00:00.000 : [sys] Command line:  /run/media/florian/Medien/Steam/steamapps/common/Euro Truck Simulator 2/bin/linux_x64/eurotrucks2 -mm_pool_size 1500 -nointro
00:00:00.000 : [cpu] CPU0: AuthenticAMD [AMD Phenom(tm) II X4 B50 Processor] with 4 cores (4 threads) at ~3113MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] and 3 worker threads for IO.
00:00:00.000 : [sys] plus 3 real-time worker threads.
00:00:00.000 : [sys] using CGT CLOCK_MONOTONIC_RAW timer with 1nsec resolution.
00:00:00.000 : [mem] physical total: 7987M
00:00:00.000 : [mem] physical avail: 7987M
00:00:00.000 : [mem] virtual total: 17592186044415M
00:00:00.000 : [mem] virtual avail: 17592186044415M
00:00:00.000 : [mem] Trying to allocate memory pool (1536000K)
00:00:00.000 : [mem] Allocated 5 temporary loading buffer(s)
00:00:00.035 : [hashfs] base.scs: Mounted and validated, 51416 entries (F99825064B870651BF6922469E2D87759D4BA207E095CC16A6B17F0AA908F57)
00:00:00.036 : [hashfs] core.scs: Mounted and validated, 6 entries (CB383882E332BDA286C2BBF9C790030A1ADB4A58C64CDC38AB196EEFCC896B4)
00:00:00.051 : [hashfs] def.scs: Mounted and validated, 6865 entries (35FB2CD69224B6F08B7395F6DBB639C2CD7CB8BCA5B33440EBFDB5F9C598711)
00:00:00.098 : [hashfs] locale.scs: Mounted and validated, 168 entries (04B91B7ABF04FF4F7ED8F7B5F6C9985C8BCCB362A2B4E1BBD9729E9E936AC74)
00:00:00.099 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (A8CE177F2616C7EF4D26CB5BCD428EBBAD5DB38AEAA296558427FD7944E807F)
00:00:00.099 : [ufs] Home directory: '/home/florian/.local/share/Euro Truck Simulator 2'.
00:00:00.099 : <WARNING> [mod] Mod package 'Deactivated Mods' does not contain a manifest file 'manifest.sii', creating default information set.
00:00:00.101 : [zipfs] RusMap-def_v1.6.scs: read ok, 5025 entries [0x7c7d152f]
00:00:00.101 : [zipfs] RusMap-map_v1.6.scs: read ok, 350 entries [0xea5f2c58]
00:00:00.108 : [zipfs] RusMap-model_v1.6.scs: read ok, 20804 entries [0x41c6c6c]
00:00:00.108 : [zipfs] rusmap-opengl-v1-2-2.scs: read ok, 918 entries [0x546c03c8]
00:00:00.108 : [zipfs] RusMap_v1.6_deutsch_mit_Klima-Bugfix.scs: read ok, 82 entries [0x61c081d]
00:00:00.108 : exec /home/config.cfg
00:00:00.108 : [sys] Executing /home/config.cfg ...
00:00:00.108 : uset inst_flags "0"
00:00:00.108 : uset inst_noupg "0"
00:00:00.108 : uset r_full_resolution_corrections "0"
00:00:00.108 : uset r_force_color_shadowmaps "0"
00:00:00.108 : uset g_mm_help_shown "1"
00:00:00.108 : uset g_force_online_lscrs "0"
00:00:00.108 : uset g_hw_info "1"
00:00:00.108 : uset g_line_sort "0"
00:00:00.108 : uset g_cargo_sort "2"
00:00:00.108 : uset g_tooltip_delay "0.4"
00:00:00.108 : uset g_global_force_load_selector "0"
00:00:00.108 : uset g_desktop_fadeout "60"
00:00:00.108 : uset g_disable_hud_activation "0"
00:00:00.108 : uset g_show_game_elements "1"
00:00:00.108 : uset r_wireframe "0"
00:00:00.108 : uset g_interior_camera_zero_pitch "0"
00:00:00.108 : uset r_segment_buffer_size "128"
00:00:00.108 : uset r_multimon_exterior_in_aux "0"
00:00:00.108 : uset r_multimon_interior_in_main "1"
00:00:00.108 : uset r_multimon_rotation_aux "0"
00:00:00.108 : uset r_multimon_rotation_right "0"
00:00:00.108 : uset r_multimon_rotation_left "0"
00:00:00.108 : uset r_multimon_rotation_center "0"
00:00:00.108 : uset r_multimon_vert_offset_right "0"
00:00:00.108 : uset r_multimon_vert_offset_left "0"
00:00:00.108 : uset r_multimon_border_fov_right "0"
00:00:00.108 : uset r_multimon_border_fov_left "0"
00:00:00.108 : uset r_multimon_fov_vertical "0"
00:00:00.108 : uset r_multimon_fov_horizontal "50"
00:00:00.108 : uset r_multimon_mode "0"
00:00:00.108 : uset r_use_depth_bounds "1"
00:00:00.108 : uset r_show_light_pixel_coverage "0"
00:00:00.108 : uset r_deferred_debug "0"
00:00:00.108 : uset r_mirror_scale_y "2"
00:00:00.108 : uset r_mirror_scale_x "2"
00:00:00.108 : uset r_scale_y "1.25"
00:00:00.108 : uset r_scale_x "1.25"
00:00:00.108 : uset r_normal_maps "0"
00:00:00.108 : uset r_sunshafts "0"
00:00:00.108 : uset r_color_saturation "1.0"
00:00:00.108 : uset r_color_yellow_blue "0.0"
00:00:00.108 : uset r_color_magenta_green "0.0"
00:00:00.108 : uset r_color_cyan_red "0.0"
00:00:00.108 : uset r_color_correction "0"
00:00:00.108 : uset r_cloud_shadows "1"
00:00:00.108 : uset r_dof_filter_size "0.5"
00:00:00.108 : uset r_dof_transition "400.0"
00:00:00.108 : uset r_dof_start "200.0"
00:00:00.108 : uset r_dof "0"
00:00:00.108 : uset r_mlaa_threshold "1.0"
00:00:00.109 : uset r_mlaa "0"
00:00:00.109 : uset r_hdr "1"
00:00:00.109 : uset r_fake_shadows "2"
00:00:00.109 : uset r_sun_shadow_texture_size "4096"
00:00:00.109 : uset r_sun_shadow_quality "2"
00:00:00.109 : uset r_mirror_view_distance "400"
00:00:00.109 : uset r_deferred_mirrors "2"
00:00:00.109 : uset r_deferred "1"
00:00:00.109 : uset r_nowmi "0"
00:00:00.109 : uset r_startup_progress "0"
00:00:00.109 : uset r_setup_done "1"
00:00:00.109 : uset r_gamma "1"
00:00:00.109 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.109 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.109 : uset r_manual_stereo_ui_fov "80"
00:00:00.109 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.109 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.109 : uset r_manual_stereo_in_menu "1"
00:00:00.109 : uset r_nv_stereo_mode "2"
00:00:00.109 : uset r_minimal_unfinished_frames "0"
00:00:00.109 : uset r_no_frame_tracking "0"
00:00:00.109 : uset r_msaa "0"
00:00:00.109 : uset r_fullscreen "1"
00:00:00.109 : uset r_mode "1920x1080x32x0"
00:00:00.109 : uset r_path ""
00:00:00.109 : uset r_device "gl"
00:00:00.109 : uset i_virtual_cursor_speed "500.0"
00:00:00.109 : uset g_trackir "1"
00:00:00.109 : uset g_lod_factor_pedestrian "1.0"
00:00:00.109 : uset g_pedestrian "1"
00:00:00.109 : uset g_light_span_factor "1"
00:00:00.109 : uset g_light_distance_factor "1"
00:00:00.109 : uset g_vehicle_flare_lights "1"
00:00:00.109 : uset g_auto_traffic_headlights "1"
00:00:00.109 : uset g_lod_factor_parked "1.0"
00:00:00.109 : uset g_lod_factor_traffic "1.0"
00:00:00.109 : uset g_traffic "1"
00:00:00.109 : uset g_kdop_preview "0"
00:00:00.109 : uset g_screenshot_on_bug "0"
00:00:00.109 : uset g_city_name_move "0"
00:00:00.109 : uset g_developer "0"
00:00:00.109 : uset g_steam_rich_presence "1"
00:00:00.109 : uset g_steam_browser "1"
00:00:00.109 : uset g_steam_screenshots "2"
00:00:00.109 : uset g_artist_id "0"
00:00:00.109 : uset g_save_format "0"
00:00:00.109 : uset g_flyspeed "100.0"
00:00:00.109 : uset g_online_loading_screens "1"
00:00:00.109 : uset g_news "1"
00:00:00.109 : uset g_colbox "0"
00:00:00.109 : uset g_radio_mode "1"
00:00:00.109 : uset g_ignore_low_fps "0"
00:00:00.109 : uset g_truck_light_quality "1"
00:00:00.109 : uset g_truck_light_specular "1"
00:00:00.109 : uset g_gfx_all_scales "0"
00:00:00.109 : uset g_gfx_advanced "1"
00:00:00.109 : uset g_gfx_quality "-1"
00:00:00.109 : uset g_hq_3d_scale "0.0"
00:00:00.109 : uset g_hq_3d_screenshot "0"
00:00:00.109 : uset g_menu_aa_limit "8"
00:00:00.109 : uset g_additional_water_fov "20.0f"
00:00:00.109 : uset g_rain_reflect_hookups "1"
00:00:00.109 : uset g_rain_reflect_actor "1"
00:00:00.109 : uset g_rain_reflect_traffic "1"
00:00:00.109 : uset g_rain_reflect_cache "0"
00:00:00.109 : uset g_rain_reflection "3"
00:00:00.109 : uset g_reflection "0"
00:00:00.109 : uset g_grass_density "2"
00:00:00.109 : uset g_veg_detail "0"
00:00:00.109 : uset g_minicon "0"
00:00:00.109 : uset g_console "0"
00:00:00.109 : uset g_texture_usage_stats "0"
00:00:00.109 : uset g_fps "0"
00:00:00.109 : uset g_stream_exts ".ogg;.mp3"
00:00:00.109 : uset r_vsync "0"
00:00:00.109 : uset r_anisotropy_factor "0.375"
00:00:00.109 : uset r_texture_detail "0"
00:00:00.109 : uset t_averaging_window_length "20"
00:00:00.110 : [lang] Language autodetection: 0
00:00:00.119 : Selected language: en_gb
00:00:00.119 : Euro Truck Simulator 2 init ver.1.22.2.4s (rev. c00db871756e)
00:00:00.124 : [net]  LOG INFO: Started
00:00:00.130 : Setting UI reference mode to: 1440x900...
00:00:00.130 : [gfx] Selected rendering device: gl
00:00:00.130 : [x11] XRandR extension version 1.4 detected
00:00:00.130 : [x11] XF86 extension version 2.2 detected
00:00:00.139 : [gl] GLX extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_NV_copy_image GLX_ARB_get_proc_address 
00:00:00.150 : [x11] Using the RandR display backend
00:00:00.150 : [gl] Compatible FBconfig found
00:00:00.150 : [gfx] Trying to set 1920x1080 32bpp 50Hz (fullscreen)
00:00:00.320 : [x11] RandR: mode set ok (id: 0 - 1920x1080 / 50Hz)
00:00:00.410 : [gl] glXCreateContext: OK
00:00:00.456 : [gl] Max anisotropy factor: 16.000000
00:00:00.456 : [gl] driver: GeForce GTX 650 Ti/PCIe/SSE2
00:00:00.456 : [gl] vendor: NVIDIA Corporation
00:00:00.456 : [gl] version: 4.5.0 NVIDIA 352.63
00:00:00.456 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_NV_internalformat_sample_query GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 
00:00:00.456 : [gl] Using NV4X rendering path
00:00:00.458 : [gl] Setting vsync period to 0 (requested 0)
00:00:00.569 : [al] device: PulseAudio Default
00:00:00.570 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
00:00:00.571 : [al] vendor: OpenAL Community
00:00:00.571 : [al] version: 1.1 ALSOFT 1.13
00:00:00.571 : [al] renderer: OpenAL Soft
00:00:00.571 : [al] extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points
00:00:00.572 : [snd] Started sound update thread
00:00:00.711 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (BDFB8106244F3ED6F1E307ACBB1710059180C76876D5B3750E15887F5D7C9CB)
00:00:00.712 : [hashfs] dlc_fantasy.scs: Mounted and validated, 296 entries (B6567B108768E12B1E0D7F5FD3356BCC7ADBC12C01C27725E9E6E9A3C283354)
00:00:00.712 : [hashfs] dlc_flags_bz.scs: Mounted and validated, 191 entries (1006AE2FF854099A8FD724266195C8EC60B41D63753283D20F5E2407C00D943)
00:00:00.713 : [hashfs] dlc_flags_ca.scs: Mounted and validated, 221 entries (D7DC9BD3228142F756B229A59B0AB2E6A583485678B8ECB6CF68DE1B0239CAC)
00:00:00.714 : [hashfs] dlc_flags_cz.scs: Mounted and validated, 238 entries (4E7439E6471C13DDE0C0CB8C4BE84A0DA117016A3B0842E2E7032113AC3CB2A)
00:00:00.714 : [hashfs] dlc_flags_de.scs: Mounted and validated, 247 entries (7A025601B07CCB4F2F9B289B24EBA36102DAF1C01865F9B4EE8A790FBD0AC46)
00:00:00.715 : [hashfs] dlc_flags_dk.scs: Mounted and validated, 224 entries (980A213C2280B8BC0A9B614BFC62275EC882077C5C8AA068B346A670278DFE5)
00:00:00.716 : [hashfs] dlc_flags_fr.scs: Mounted and validated, 259 entries (40213F0C7BAD5AA768CBD09DF2786D0239DFBED6018026B1E11EC7151DE8134)
00:00:00.716 : [hashfs] dlc_flags_ie.scs: Mounted and validated, 209 entries (26DDC49D099EC76E05716A3AFAAB2890DE3F59B075FC2492A3B1E285E6FA6B3)
00:00:00.717 : [hashfs] dlc_flags_jp.scs: Mounted and validated, 212 entries (8DAF6CDFB78009B59D292FC85400D94FDAADDA499F9A4DA946C56811B6145F0)
00:00:00.717 : [hashfs] dlc_flags_n.scs: Mounted and validated, 218 entries (61EBF6E216710EE62EB990D068FA0AC85B0948D31CFDB673056CBC02D0D9403)
00:00:00.718 : [hashfs] dlc_flags_pl.scs: Mounted and validated, 201 entries (F64CE21766F58DDC943E798AEF5F1E775C47901A74FEA9CE2B2990A37EF1047)
00:00:00.719 : [hashfs] dlc_flags_ru.scs: Mounted and validated, 206 entries (3478114940A09E34F8F9399120FA70B22488DA1BAE034C3B8C815F116A4BB3D)
00:00:00.719 : [hashfs] dlc_flags_s.scs: Mounted and validated, 230 entries (004754735101390B1009B4C43C6546C9D92C81249AF09B6EC598C10FF50DB06)
00:00:00.720 : [hashfs] dlc_flags_sc.scs: Mounted and validated, 235 entries (FF62FB505C52798D08F2C4488FD0547072B40154B418B6A4C3B9BD09F9C785F)
00:00:00.721 : [hashfs] dlc_flags_uk.scs: Mounted and validated, 206 entries (759024E9E71AE8873B7FDF50E656DE36DB3AF7D98B7AA658278B4B49F1CA6A9)
00:00:00.721 : [hashfs] dlc_flags_us.scs: Mounted and validated, 228 entries (B71D1A0B46F2F4A483D48C424BE186860ACD7E61BD3204B745BE1EB2A451397)
00:00:00.722 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (2275817C21CD2C06F1D87C27F707DA152AAD003504E1742E75829789FA1800D)
00:00:00.723 : [hashfs] dlc_nature.scs: Mounted and validated, 463 entries (F5EE3FBA60DC73014A1075434BC20F193633E20F8F3E93E00078448F7E7A6D2)
00:00:01.189 : [hashfs] dlc_north.scs: Mounted and validated, 6048 entries (55D9F4240EB11150D9FAC0A53B9282C1FCAD018E8BD927B826F2CE6EED0723C)
00:00:01.196 : [hashfs] dlc_toys.scs: Mounted and validated, 1386 entries (392FE4935CA6A806662BFDA4041862F6EF320D7AE6198765F00F7AD9DB347EC)
00:00:01.228 : [hashfs] dlc_trailers.scs: Mounted and validated, 622 entries (C55C3820B3E300E7E052F31259485588BB2066880FE1D49EA9C5A262D781B03)
00:00:01.229 : [hashfs] dlc_vikings.scs: Mounted and validated, 296 entries (29A4774C5F8D804CD6E1B6AE8C75406D7334BD2307809D21029A132DB0A701D)
00:00:01.231 : [hashfs] dlc_winter.scs: Mounted and validated, 666 entries (62A7C64A6578992999D80B46140CA61223E83C56807BA35773FCF8B594017F7)
00:00:01.243 : dispatch
00:00:01.243 : exit
00:00:01.312 : [ui] Controller setup start
00:00:01.314 : [inp] Classifying devices
00:00:01.314 : [ui] Controller setup done
00:00:01.363 : mm_flush_repeatedly
00:00:01.470 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (BDFB8106244F3ED6F1E307ACBB1710059180C76876D5B3750E15887F5D7C9CB)
00:00:01.470 : [hashfs] dlc_fantasy.scs: Mounted and validated, 296 entries (B6567B108768E12B1E0D7F5FD3356BCC7ADBC12C01C27725E9E6E9A3C283354)
00:00:01.471 : [hashfs] dlc_flags_bz.scs: Mounted and validated, 191 entries (1006AE2FF854099A8FD724266195C8EC60B41D63753283D20F5E2407C00D943)
00:00:01.472 : [hashfs] dlc_flags_ca.scs: Mounted and validated, 221 entries (D7DC9BD3228142F756B229A59B0AB2E6A583485678B8ECB6CF68DE1B0239CAC)
00:00:01.472 : [hashfs] dlc_flags_cz.scs: Mounted and validated, 238 entries (4E7439E6471C13DDE0C0CB8C4BE84A0DA117016A3B0842E2E7032113AC3CB2A)
00:00:01.473 : [hashfs] dlc_flags_de.scs: Mounted and validated, 247 entries (7A025601B07CCB4F2F9B289B24EBA36102DAF1C01865F9B4EE8A790FBD0AC46)
00:00:01.474 : [hashfs] dlc_flags_dk.scs: Mounted and validated, 224 entries (980A213C2280B8BC0A9B614BFC62275EC882077C5C8AA068B346A670278DFE5)
00:00:01.474 : [hashfs] dlc_flags_fr.scs: Mounted and validated, 259 entries (40213F0C7BAD5AA768CBD09DF2786D0239DFBED6018026B1E11EC7151DE8134)
00:00:01.475 : [hashfs] dlc_flags_ie.scs: Mounted and validated, 209 entries (26DDC49D099EC76E05716A3AFAAB2890DE3F59B075FC2492A3B1E285E6FA6B3)
00:00:01.476 : [hashfs] dlc_flags_jp.scs: Mounted and validated, 212 entries (8DAF6CDFB78009B59D292FC85400D94FDAADDA499F9A4DA946C56811B6145F0)
00:00:01.476 : [hashfs] dlc_flags_n.scs: Mounted and validated, 218 entries (61EBF6E216710EE62EB990D068FA0AC85B0948D31CFDB673056CBC02D0D9403)
00:00:01.477 : [hashfs] dlc_flags_pl.scs: Mounted and validated, 201 entries (F64CE21766F58DDC943E798AEF5F1E775C47901A74FEA9CE2B2990A37EF1047)
00:00:01.477 : [hashfs] dlc_flags_ru.scs: Mounted and validated, 206 entries (3478114940A09E34F8F9399120FA70B22488DA1BAE034C3B8C815F116A4BB3D)
00:00:01.478 : [hashfs] dlc_flags_s.scs: Mounted and validated, 230 entries (004754735101390B1009B4C43C6546C9D92C81249AF09B6EC598C10FF50DB06)
00:00:01.479 : [hashfs] dlc_flags_sc.scs: Mounted and validated, 235 entries (FF62FB505C52798D08F2C4488FD0547072B40154B418B6A4C3B9BD09F9C785F)
00:00:01.479 : [hashfs] dlc_flags_uk.scs: Mounted and validated, 206 entries (759024E9E71AE8873B7FDF50E656DE36DB3AF7D98B7AA658278B4B49F1CA6A9)
00:00:01.480 : [hashfs] dlc_flags_us.scs: Mounted and validated, 228 entries (B71D1A0B46F2F4A483D48C424BE186860ACD7E61BD3204B745BE1EB2A451397)
00:00:01.481 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (2275817C21CD2C06F1D87C27F707DA152AAD003504E1742E75829789FA1800D)
00:00:01.482 : [hashfs] dlc_nature.scs: Mounted and validated, 463 entries (F5EE3FBA60DC73014A1075434BC20F193633E20F8F3E93E00078448F7E7A6D2)
00:00:01.953 : [hashfs] dlc_north.scs: Mounted and validated, 6048 entries (55D9F4240EB11150D9FAC0A53B9282C1FCAD018E8BD927B826F2CE6EED0723C)
00:00:01.961 : [hashfs] dlc_toys.scs: Mounted and validated, 1386 entries (392FE4935CA6A806662BFDA4041862F6EF320D7AE6198765F00F7AD9DB347EC)
00:00:01.992 : [hashfs] dlc_trailers.scs: Mounted and validated, 622 entries (C55C3820B3E300E7E052F31259485588BB2066880FE1D49EA9C5A262D781B03)
00:00:01.993 : [hashfs] dlc_vikings.scs: Mounted and validated, 296 entries (29A4774C5F8D804CD6E1B6AE8C75406D7334BD2307809D21029A132DB0A701D)
00:00:01.996 : [hashfs] dlc_winter.scs: Mounted and validated, 666 entries (62A7C64A6578992999D80B46140CA61223E83C56807BA35773FCF8B594017F7)
00:00:02.086 : uset s_sfx_enabled "1"
00:00:02.086 : uset s_music_enabled "1"
00:00:02.086 : uset s_sfx_volume "1.0"
00:00:02.086 : uset s_radio_volume "1.0"
00:00:02.086 : uset s_music_volume "0.8"
00:00:02.086 : uset s_master_volume "1.0"
00:00:02.086 : uset s_reverse_stereo "0"
00:00:02.086 : uset g_force_economy_reset "0"
00:00:02.086 : uset g_force_load_selector "0"
00:00:02.086 : uset g_autoload_ignore_autosave "0"
00:00:02.086 : uset g_start_in_truck "0"
00:00:02.086 : uset g_input_configured "1"
00:00:02.086 : uset g_parking_difficulty "0"
00:00:02.086 : uset g_job_distance_limit "-1.0"
00:00:02.086 : uset g_income_factor "1.0"
00:00:02.086 : uset g_currency "0"
00:00:02.086 : uset g_bad_weather_factor "0.07"
00:00:02.086 : uset g_save_idx "1"
00:00:02.086 : uset g_adviser_auto_parking "1"
00:00:02.086 : uset g_adviser_keep_hidden "0"
00:00:02.086 : uset g_adviser "1"
00:00:02.086 : uset g_desktop_tutorial "0"
00:00:02.086 : uset g_tutorial "0"
00:00:02.086 : uset g_fatigue "1"
00:00:02.086 : uset g_police "1"
00:00:02.086 : uset g_subtitles "0"
00:00:02.087 : uset g_clock_24 "1"
00:00:02.087 : uset g_hmd_no_3d_background "0"
00:00:02.087 : uset g_hmd_no_special_menu "0"
00:00:02.087 : uset g_hmd_reduced_cabin_movement "1"
00:00:02.087 : uset g_hmd_no_artifical_movement "0"
00:00:02.087 : uset i_oculus_eye_protrusion "0.09"
00:00:02.087 : uset i_oculus_eye_height "0.15"
00:00:02.087 : uset i_hmd_max_prediction "0.1"
00:00:02.087 : uset i_hmd_min_prediction "0.0"
00:00:02.087 : uset s_interior_volume "1.0"
00:00:02.087 : uset s_rumble_enabled "1"
00:00:02.087 : uset s_reverse_enabled "1"
00:00:02.087 : uset g_toy_physics "1"
00:00:02.087 : uset g_cam_blinker "0"
00:00:02.087 : uset g_cam_physics_value "1.0"
00:00:02.087 : uset g_cam_physics "1"
00:00:02.087 : uset g_cam_steering_reverse "1.0"
00:00:02.087 : uset g_cam_steering_value "1.0"
00:00:02.087 : uset g_cam_steering "0"
00:00:02.087 : uset g_cruise_control_smart "5"
00:00:02.087 : uset g_cruise_control_grid "5.0"
00:00:02.087 : uset g_throttle_auto_shift "0"
00:00:02.087 : uset g_pedal_clutch_range "1.0"
00:00:02.087 : uset g_fuel_simulation "0"
00:00:02.087 : uset g_hardcore_simulation "0"
00:00:02.087 : uset g_reg_setting "reg_setting.europe"
00:00:02.087 : uset g_brake_light_all "1"
00:00:02.087 : uset g_use_speed_limiter "1"
00:00:02.087 : uset g_hud_speed_limit "1"
00:00:02.087 : uset g_axle_drop_auto "1"
00:00:02.087 : uset g_engine_start_auto "1"
00:00:02.087 : uset g_motor_brake_auto "0"
00:00:02.087 : uset g_retarder_auto "0"
00:00:02.087 : uset g_trailer_stability "0.5"
00:00:02.087 : uset g_brake_intensity "1.0"
00:00:02.087 : uset g_steer_autocenter "1"
00:00:02.087 : uset g_gallon "0"
00:00:02.087 : uset g_fahrenheit "0"
00:00:02.087 : uset g_pounds "kg"
00:00:02.087 : uset g_mph "0"
00:00:02.087 : uset g_hshifter_synchronized "1"
00:00:02.087 : uset g_hshifter_layout_shifting "1"
00:00:02.087 : uset g_hshifter_layout "3"
00:00:02.087 : uset g_trans "0"
00:00:02.087 : uset g_lang_set "1"
00:00:02.087 : uset g_lang "de_de"
00:00:02.087 : uset g_cutscenes "1"
00:00:03.577 : uset s_sfx_enabled "1"
00:00:03.577 : uset s_music_enabled "1"
00:00:03.577 : uset s_sfx_volume "1.0"
00:00:03.577 : uset s_radio_volume "1.0"
00:00:03.577 : uset s_music_volume "0.8"
00:00:03.577 : uset s_master_volume "1.0"
00:00:03.577 : uset s_reverse_stereo "0"
00:00:03.577 : uset g_force_economy_reset "0"
00:00:03.577 : uset g_force_load_selector "0"
00:00:03.577 : uset g_autoload_ignore_autosave "0"
00:00:03.577 : uset g_start_in_truck "0"
00:00:03.577 : uset g_input_configured "1"
00:00:03.577 : uset g_parking_difficulty "0"
00:00:03.577 : uset g_job_distance_limit "-1.0"
00:00:03.577 : uset g_income_factor "1.0"
00:00:03.577 : uset g_currency "0"
00:00:03.577 : uset g_bad_weather_factor "0.07"
00:00:03.577 : uset g_save_idx "1"
00:00:03.577 : uset g_adviser_auto_parking "1"
00:00:03.577 : uset g_adviser_keep_hidden "0"
00:00:03.577 : uset g_adviser "1"
00:00:03.577 : uset g_desktop_tutorial "0"
00:00:03.577 : uset g_tutorial "0"
00:00:03.577 : uset g_fatigue "1"
00:00:03.577 : uset g_police "1"
00:00:03.578 : uset g_subtitles "0"
00:00:03.578 : uset g_clock_24 "1"
00:00:03.578 : uset g_hmd_no_3d_background "0"
00:00:03.578 : uset g_hmd_no_special_menu "0"
00:00:03.578 : uset g_hmd_reduced_cabin_movement "1"
00:00:03.578 : uset g_hmd_no_artifical_movement "0"
00:00:03.578 : uset i_oculus_eye_protrusion "0.09"
00:00:03.578 : uset i_oculus_eye_height "0.15"
00:00:03.578 : uset i_hmd_max_prediction "0.1"
00:00:03.578 : uset i_hmd_min_prediction "0.0"
00:00:03.578 : uset s_interior_volume "1.0"
00:00:03.578 : uset s_rumble_enabled "1"
00:00:03.578 : uset s_reverse_enabled "1"
00:00:03.578 : uset g_toy_physics "1"
00:00:03.578 : uset g_cam_blinker "0"
00:00:03.578 : uset g_cam_physics_value "1.0"
00:00:03.578 : uset g_cam_physics "1"
00:00:03.578 : uset g_cam_steering_reverse "1.0"
00:00:03.578 : uset g_cam_steering_value "1.0"
00:00:03.578 : uset g_cam_steering "0"
00:00:03.578 : uset g_cruise_control_smart "5"
00:00:03.578 : uset g_cruise_control_grid "5.0"
00:00:03.578 : uset g_throttle_auto_shift "0"
00:00:03.578 : uset g_pedal_clutch_range "1.0"
00:00:03.578 : uset g_fuel_simulation "0"
00:00:03.578 : uset g_hardcore_simulation "0"
00:00:03.578 : uset g_reg_setting "reg_setting.europe"
00:00:03.578 : uset g_brake_light_all "1"
00:00:03.578 : uset g_use_speed_limiter "1"
00:00:03.578 : uset g_hud_speed_limit "1"
00:00:03.578 : uset g_axle_drop_auto "1"
00:00:03.578 : uset g_engine_start_auto "1"
00:00:03.578 : uset g_motor_brake_auto "0"
00:00:03.578 : uset g_retarder_auto "0"
00:00:03.578 : uset g_trailer_stability "0.5"
00:00:03.578 : uset g_brake_intensity "1.0"
00:00:03.578 : uset g_steer_autocenter "1"
00:00:03.578 : uset g_gallon "0"
00:00:03.578 : uset g_fahrenheit "0"
00:00:03.578 : uset g_pounds "kg"
00:00:03.578 : uset g_mph "0"
00:00:03.578 : uset g_hshifter_synchronized "1"
00:00:03.578 : uset g_hshifter_layout_shifting "1"
00:00:03.578 : uset g_hshifter_layout "3"
00:00:03.578 : uset g_trans "0"
00:00:03.578 : uset g_lang_set "1"
00:00:03.578 : uset g_lang "de_de"
00:00:03.578 : uset g_cutscenes "1"
00:00:03.587 : New profile selected: 'RusMap1.6-Test'
00:00:03.600 : [zipfs] RusMap-def_v1.6.scs: read ok, 5025 entries [0x6f7f2afd]
00:00:03.671 : [zipfs] RusMap-model_v1.6.scs: read ok, 20804 entries [0x7d3e0182]
00:00:03.673 : [zipfs] RusMap-map_v1.6.scs: read ok, 350 entries [0xcc819d0a]
00:00:03.673 : [zipfs] RusMap_v1.6_deutsch_mit_Klima-Bugfix.scs: read ok, 82 entries [0xe8dcd74f]
00:00:03.675 : [zipfs] rusmap-opengl-v1-2-2.scs: read ok, 918 entries [0x653716f1]
00:00:04.082 : game
00:00:04.255 : [bullet] Starting physics server: Bullet
00:00:04.442 : Loaded trailers: 87
00:00:04.445 : Loaded traffic vehicles of type 'car': 29
00:00:04.447 : Loaded traffic vehicles of type 'truck': 22
00:00:04.447 : Loaded traffic vehicles of type 'bus': 1
00:00:04.449 : Loaded traffic trailers of type 'semi_trailer': 14
00:00:04.451 : Loaded addon hookups: 41
00:00:04.453 : Loading resource server data ....
00:00:04.453 : Loading vegetation data ....
00:00:04.457 : Loading road data ....
00:00:04.461 : Loading terrain data ....
00:00:04.466 : Loading railing data ....
00:00:04.469 : Loading building data ....
00:00:04.479 : Loading model data ....
00:00:04.556 : Loading prefab data ....
00:00:04.571 : Loading traffic rule data ....
00:00:04.572 : Loading sign data ....
00:00:04.650 : Loading city data ....
00:00:04.664 : Loading traffic semaphore data ....
00:00:04.666 : Loading traffic signs data ....
00:00:04.672 : Loading hinges data ....
00:00:04.673 : Loading stamp data ....
00:00:04.676 : Loading movers data ....
00:00:04.681 : Loading ferry data ....
00:00:04.683 : Loading country data ....
00:00:04.698 : Loading sound item data ....
00:00:04.700 : Loading live stream data ....
00:00:04.701 : Loading game condition data ....
00:00:04.702 : Loading trigger action data ....
00:00:04.703 : Loading cutscene data ....
00:00:04.706 : Loading cargo data ....
00:00:04.728 : Loading company data ....
00:00:05.785 : Resources load time: 1565ms  (0 MB)
00:00:05.785 : Map '/map/europe.mbd' loading started ....
00:00:07.619 : Map successfully loaded.
00:00:07.638 : Map load time: 1852ms  (0 MB)
00:00:07.641 : Loading save '/home/profiles/5275734D6170312E362D54657374/save/2/game.sii'
00:00:09.604 : Road network navigation caching started.
00:00:15.868 : <ERROR> Map link conflict for 0x5563DC0B2E00271, two items are probably using the same prefab
00:00:16.804 : Road network navigation caching finished.
00:00:16.822 : Garage update started.
00:00:17.161 : Garage update finished.
00:00:17.164 : Economy load time: 12944ms  (0 MB)
00:00:19.212 : Create actor: (0 MB)
00:00:19.242 : Game init finished. (0 MB)
00:00:40.702 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:00:40.702 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/mercedes/lights.mat - defpost)
00:00:40.726 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:00:40.726 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/mercedes/color_truckpaint.mat - defattr)
00:01:00.514 : screenshot
00:01:01.921 : Screenshot written: '/screenshot/ets2_00056.png'.
00:01:05.069 : screenshot
00:01:06.425 : Screenshot written: '/screenshot/ets2_00057.png'.
00:01:18.229 : screenshot
00:01:19.598 : Screenshot written: '/screenshot/ets2_00058.png'.
00:01:21.489 : screenshot
00:01:22.844 : Screenshot written: '/screenshot/ets2_00059.png'.
I also made some screenshots from texture failure, but I'm not sure if this is opengl related or a rusmap problem... I had almost all strange failures yesterday. (tires, sign, trailers, terrain, truck and guardrail) Made a little dropbox gallery. Included the gamelog but there is nothing besides mercedes thing and one map link error like the above one.

https://www.dropbox.com/sh/mv1khyvksnrr ... ME9ja?dl=0

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leillo1975
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22 Jan 2016 09:37

skr4luk wrote:
I also made some screenshots from texture failure, but I'm not sure if this is opengl related or a rusmap problem... I had almost all strange failures yesterday. (tires, sign, trailers, terrain, truck and guardrail) Made a little dropbox gallery. Included the gamelog but there is nothing besides mercedes thing and one map link error like the above one.

https://www.dropbox.com/sh/mv1khyvksnrr ... ME9ja?dl=0

I have exactly the same problems

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yaumeister
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22 Jan 2016 10:26

penguinaz wrote:Weird, zmodeler said it fixed the file... Twice! Maybe i will just remove that truck fron rusmap altogether..
Perhaps it's time to remove that truck, or maybe replace it with a working model?

Can a removal be done by editing the Rusmap Def file? I had a quick look in there but can't seem to find a AI vehicle Def file.

I guess it's embedded in the protected model file then, would have been a quick fix otherwise. Jazzycat's Russian AI pack adds plenty of local vehicles already, so I wouldn't have missed the Merc truck.
Last edited by yaumeister on 23 Jan 2016 02:05, edited 1 time in total.
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penguinaz
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22 Jan 2016 16:50

Well in this version i replaced with a completely different working model that doesnt even use those bad files, yet it still crashes! This is incredibly strange, I will try a few different strategies like removing it all together through the def file.
Developer for England, Channel Islands and British Columbia.

eusebio1
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23 Jan 2016 23:26

Hi, I posted some errors over at the SCS forums. Thanks for your hard work!

penguinaz
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24 Jan 2016 01:11

Thank you. I have removed the Rusmap trucks from the def yet I still get the same crash error. I am still trying to figure out why this keeps happening even though it is "fixed"...
Developer for England, Channel Islands and British Columbia.

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yaumeister
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24 Jan 2016 23:54

penguinaz, thanks for all your efforts, hope you find a solution soon so we can all enjoy Rusmap!
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eusebio1
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25 Jan 2016 21:20

I agree! Take all the time you need!

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leillo1975
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01 Feb 2016 23:03

Any news?



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