I think that I talk too much. I have a crash, and I see white&blue wheels in trailers.
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************ : log created on : Tuesday January 19 2016 @ 00:50:15
00:00:00.000 : [sys] running on x86_64 / Linux
00:00:00.000 : [sys] Command line: /media/DATOS/SteamLibrary/steamapps/common/Euro Truck Simulator 2/bin/linux_x64/eurotrucks2
00:00:00.000 : [cpu] CPU0: GenuineIntel [ Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz] with 4 cores (4 threads) at ~3300MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] and 3 worker threads for IO.
00:00:00.000 : [sys] plus 3 real-time worker threads.
00:00:00.000 : [sys] using CGT CLOCK_MONOTONIC_RAW timer with 1nsec resolution.
00:00:00.000 : [mem] physical total: 16015M
00:00:00.000 : [mem] physical avail: 16015M
00:00:00.000 : [mem] virtual total: 17592186044415M
00:00:00.000 : [mem] virtual avail: 17592186044415M
00:00:00.000 : [mem] Trying to allocate memory pool (819200K)
00:00:00.000 : [mem] Allocated 5 temporary loading buffer(s)
00:00:00.025 : [hashfs] base.scs: Mounted and validated, 51416 entries (F99825064B870651BF6922469E2D87759D4BA207E095CC16A6B17F0AA908F57)
00:00:00.025 : [hashfs] core.scs: Mounted and validated, 6 entries (CB383882E332BDA286C2BBF9C790030A1ADB4A58C64CDC38AB196EEFCC896B4)
00:00:00.040 : [hashfs] def.scs: Mounted and validated, 6865 entries (35FB2CD69224B6F08B7395F6DBB639C2CD7CB8BCA5B33440EBFDB5F9C598711)
00:00:00.085 : [hashfs] locale.scs: Mounted and validated, 168 entries (04B91B7ABF04FF4F7ED8F7B5F6C9985C8BCCB362A2B4E1BBD9729E9E936AC74)
00:00:00.086 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (A8CE177F2616C7EF4D26CB5BCD428EBBAD5DB38AEAA296558427FD7944E807F)
00:00:00.086 : [ufs] Home directory: '/home/leo/.local/share/Euro Truck Simulator 2'.
00:00:00.091 : [zipfs] /home/leo/.local/share/Euro Truck Simulator 2/mod/ai_traffic_pack_by_Jazzycat_v3.3.scs: www.jazzycat.ucoz.net
00:00:00.091 : [zipfs] ai_traffic_pack_by_Jazzycat_v3.3.scs: read ok, 31580 entries [0xf34eb336]
00:00:00.091 : [zipfs] ProMods+RusMap_Road_Connection.scs: read ok, 29 entries [0x9985a28a]
00:00:00.091 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:00:00.094 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0x5021f26]
00:00:00.094 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x699646cc]
00:00:00.094 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:00:00.095 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:00:00.095 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:00:00.096 : [zipfs] RusMap-def_v1.6.scs: read ok, 5025 entries [0x7c7d152f]
00:00:00.096 : [zipfs] RusMap-map_v1.6.scs: read ok, 350 entries [0xea5f2c58]
00:00:00.099 : [zipfs] RusMap-model_v1.6.scs: read ok, 20804 entries [0x41c6c6c]
00:00:00.099 : [zipfs] rusmap-opengl-fix-beta.scs: read ok, 670 entries [0xa2eec9a3]
00:00:00.099 : exec /home/config.cfg
00:00:00.099 : [sys] Executing /home/config.cfg ...
00:00:00.099 : uset inst_flags "0"
00:00:00.099 : uset inst_noupg "0"
00:00:00.099 : uset r_full_resolution_corrections "0"
00:00:00.099 : uset r_force_color_shadowmaps "0"
00:00:00.099 : uset g_mm_help_shown "1"
00:00:00.099 : uset g_force_online_lscrs "0"
00:00:00.099 : uset g_hw_info "1"
00:00:00.099 : uset g_line_sort "0"
00:00:00.099 : uset g_cargo_sort "2"
00:00:00.099 : uset g_tooltip_delay "0.4"
00:00:00.099 : uset g_global_force_load_selector "0"
00:00:00.099 : uset g_desktop_fadeout "60"
00:00:00.099 : uset g_disable_hud_activation "0"
00:00:00.099 : uset g_show_game_elements "1"
00:00:00.099 : uset r_wireframe "0"
00:00:00.099 : uset g_interior_camera_zero_pitch "0"
00:00:00.099 : uset r_segment_buffer_size "128"
00:00:00.099 : uset r_multimon_exterior_in_aux "0"
00:00:00.099 : uset r_multimon_interior_in_main "1"
00:00:00.099 : uset r_multimon_rotation_aux "0"
00:00:00.099 : uset r_multimon_rotation_right "0"
00:00:00.099 : uset r_multimon_rotation_left "0"
00:00:00.099 : uset r_multimon_rotation_center "0"
00:00:00.099 : uset r_multimon_vert_offset_right "0"
00:00:00.099 : uset r_multimon_vert_offset_left "0"
00:00:00.099 : uset r_multimon_border_fov_right "0"
00:00:00.099 : uset r_multimon_border_fov_left "0"
00:00:00.099 : uset r_multimon_fov_vertical "0"
00:00:00.099 : uset r_multimon_fov_horizontal "50"
00:00:00.099 : uset r_multimon_mode "0"
00:00:00.099 : uset r_use_depth_bounds "1"
00:00:00.099 : uset r_show_light_pixel_coverage "0"
00:00:00.099 : uset r_deferred_debug "0"
00:00:00.099 : uset r_mirror_scale_y "2"
00:00:00.099 : uset r_mirror_scale_x "2"
00:00:00.099 : uset r_scale_y "1.25"
00:00:00.099 : uset r_scale_x "1"
00:00:00.099 : uset r_normal_maps "1"
00:00:00.099 : uset r_sunshafts "1"
00:00:00.099 : uset r_color_saturation "1.0"
00:00:00.099 : uset r_color_yellow_blue "0.0"
00:00:00.099 : uset r_color_magenta_green "0.0"
00:00:00.099 : uset r_color_cyan_red "0.0"
00:00:00.099 : uset r_color_correction "1"
00:00:00.099 : uset r_cloud_shadows "1"
00:00:00.099 : uset r_dof_filter_size "0.5"
00:00:00.099 : uset r_dof_transition "400.0"
00:00:00.099 : uset r_dof_start "200.0"
00:00:00.099 : uset r_dof "1"
00:00:00.099 : uset r_mlaa_threshold "1.0"
00:00:00.099 : uset r_mlaa "0"
00:00:00.099 : uset r_hdr "1"
00:00:00.099 : uset r_fake_shadows "2"
00:00:00.099 : uset r_sun_shadow_texture_size "4096"
00:00:00.099 : uset r_sun_shadow_quality "4"
00:00:00.099 : uset r_mirror_view_distance "120"
00:00:00.099 : uset r_deferred_mirrors "2"
00:00:00.099 : uset r_deferred "1"
00:00:00.099 : uset r_nowmi "0"
00:00:00.099 : uset r_startup_progress "0"
00:00:00.099 : uset r_setup_done "1"
00:00:00.099 : uset r_gamma "1"
00:00:00.099 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.099 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.099 : uset r_manual_stereo_ui_fov "80"
00:00:00.099 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.099 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.099 : uset r_manual_stereo_in_menu "0"
00:00:00.099 : uset r_nv_stereo_mode "2"
00:00:00.099 : uset r_minimal_unfinished_frames "0"
00:00:00.099 : uset r_no_frame_tracking "0"
00:00:00.099 : uset r_msaa "0"
00:00:00.099 : uset r_fullscreen "1"
00:00:00.099 : uset r_mode "1920x1080x32x50"
00:00:00.099 : uset r_path ""
00:00:00.099 : uset r_device "gl"
00:00:00.099 : uset i_virtual_cursor_speed "500.0"
00:00:00.099 : uset g_trackir "1"
00:00:00.099 : uset g_lod_factor_pedestrian "1.0"
00:00:00.099 : uset g_pedestrian "1"
00:00:00.099 : uset g_light_span_factor "1"
00:00:00.099 : uset g_light_distance_factor "1"
00:00:00.099 : uset g_vehicle_flare_lights "1"
00:00:00.099 : uset g_auto_traffic_headlights "1"
00:00:00.099 : uset g_lod_factor_parked "1.0"
00:00:00.099 : uset g_lod_factor_traffic "1.0"
00:00:00.099 : uset g_traffic "1"
00:00:00.099 : uset g_kdop_preview "0"
00:00:00.099 : uset g_screenshot_on_bug "0"
00:00:00.099 : uset g_city_name_move "0"
00:00:00.099 : uset g_developer "0"
00:00:00.099 : uset g_steam_rich_presence "1"
00:00:00.099 : uset g_steam_browser "1"
00:00:00.099 : uset g_steam_screenshots "2"
00:00:00.099 : uset g_artist_id "0"
00:00:00.099 : uset g_save_format "0"
00:00:00.099 : uset g_flyspeed "100.0"
00:00:00.099 : uset g_online_loading_screens "1"
00:00:00.099 : uset g_news "1"
00:00:00.099 : uset g_colbox "0"
00:00:00.099 : uset g_radio_mode "1"
00:00:00.099 : uset g_ignore_low_fps "0"
00:00:00.099 : uset g_truck_light_quality "1"
00:00:00.099 : uset g_truck_light_specular "1"
00:00:00.099 : uset g_gfx_all_scales "0"
00:00:00.099 : uset g_gfx_advanced "1"
00:00:00.099 : uset g_gfx_quality "-1"
00:00:00.099 : uset g_hq_3d_scale "0.0"
00:00:00.100 : uset g_hq_3d_screenshot "0"
00:00:00.100 : uset g_menu_aa_limit "8"
00:00:00.100 : uset g_additional_water_fov "20.0f"
00:00:00.100 : uset g_rain_reflect_hookups "1"
00:00:00.100 : uset g_rain_reflect_actor "1"
00:00:00.100 : uset g_rain_reflect_traffic "1"
00:00:00.100 : uset g_rain_reflect_cache "1"
00:00:00.100 : uset g_rain_reflection "3"
00:00:00.100 : uset g_reflection "3"
00:00:00.100 : uset g_grass_density "2"
00:00:00.100 : uset g_veg_detail "2"
00:00:00.100 : uset g_minicon "0"
00:00:00.100 : uset g_console "0"
00:00:00.100 : uset g_texture_usage_stats "0"
00:00:00.100 : uset g_fps "0"
00:00:00.100 : uset g_stream_exts ".ogg;.mp3"
00:00:00.100 : uset r_vsync "0"
00:00:00.100 : uset r_anisotropy_factor "1"
00:00:00.100 : uset r_texture_detail "0"
00:00:00.100 : uset t_averaging_window_length "20"
00:00:00.100 : [lang] Language autodetection: 0
00:00:00.107 : Selected language: en_gb
00:00:00.107 : Euro Truck Simulator 2 init ver.1.22.2.4s (rev. c00db871756e)
00:00:00.119 : [net] LOG INFO: Started
00:00:00.121 : Setting UI reference mode to: 1440x900...
00:00:00.121 : [gfx] Selected rendering device: gl
00:00:00.122 : [x11] XRandR extension version 1.4 detected
00:00:00.122 : [x11] XF86 extension version 2.2 detected
00:00:00.129 : [gl] GLX extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_ARB_get_proc_address
00:00:00.148 : [x11] Using the RandR display backend
00:00:00.148 : [gl] Compatible FBconfig found
00:00:00.148 : [gfx] Trying to set 1920x1080 32bpp 50Hz (fullscreen)
00:00:00.370 : [x11] RandR: mode set ok (id: 0 - 1920x1080 / 50Hz)
00:00:00.571 : [gl] glXCreateContext: OK
00:00:00.635 : [gl] Max anisotropy factor: 16.000000
00:00:00.636 : [gl] driver: GeForce GTX 750 Ti/PCIe/SSE2
00:00:00.636 : [gl] vendor: NVIDIA Corporation
00:00:00.636 : [gl] version: 4.5.0 NVIDIA 361.18
00:00:00.636 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
00:00:00.636 : [gl] Using NV4X rendering path
00:00:00.639 : [gl] Setting vsync period to 0 (requested 0)
00:00:00.715 : [al] device: PulseAudio Default
00:00:00.715 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
00:00:00.716 : [al] vendor: OpenAL Community
00:00:00.716 : [al] version: 1.1 ALSOFT 1.13
00:00:00.716 : [al] renderer: OpenAL Soft
00:00:00.716 : [al] extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points
00:00:00.716 : [snd] Started sound update thread
00:00:00.721 : [evd] failed to get device unique identifier
00:00:00.721 : [evd] detected device "Microsoft X-Box 360 pad" (/dev/input/event11@usb-045e:028e) [uniq: unknown]
00:00:00.721 : [evd] created button (304) : A
00:00:00.721 : [evd] created button (305) : B
00:00:00.721 : [evd] created button (307) : X
00:00:00.721 : [evd] created button (308) : Y
00:00:00.721 : [evd] created button (310) : L Trigger
00:00:00.721 : [evd] created button (311) : R Trigger
00:00:00.721 : [evd] created button (314) : Select
00:00:00.721 : [evd] created button (315) : Start
00:00:00.721 : [evd] created button (316) : Mode
00:00:00.721 : [evd] created button (317) : L Thumb
00:00:00.721 : [evd] created button (318) : R Thumb
00:00:00.721 : [evd] created axis (0): X, min: -32768, max: 32767, fuzz: 16, flat: 128, res: 0
00:00:00.721 : [evd] created axis (1): Y, min: -32768, max: 32767, fuzz: 16, flat: 128, res: 0
00:00:00.721 : [evd] created axis (2): Z, min: 0, max: 255, fuzz: 0, flat: 0, res: 0
00:00:00.721 : [evd] created axis (3): RX, min: -32768, max: 32767, fuzz: 16, flat: 128, res: 0
00:00:00.721 : [evd] created axis (4): RY, min: -32768, max: 32767, fuzz: 16, flat: 128, res: 0
00:00:00.721 : [evd] created axis (5): RZ, min: 0, max: 255, fuzz: 0, flat: 0, res: 0
00:00:00.721 : [evd] created axis (16): Hat0X, min: -1, max: 1, fuzz: 0, flat: 0, res: 0
00:00:00.721 : [evd] created axis (17): Hat0Y, min: -1, max: 1, fuzz: 0, flat: 0, res: 0
00:00:00.721 : [evd] FF Num Effects: 16
00:00:00.721 : [evd] FF Square
00:00:00.721 : [evd] FF Triangle
00:00:00.721 : [evd] FF Sine
00:00:00.721 : [evd] FF Rumble
00:00:00.721 : [evd] FF Gain
00:00:01.173 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (BDFB8106244F3ED6F1E307ACBB1710059180C76876D5B3750E15887F5D7C9CB)
00:00:01.175 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (2275817C21CD2C06F1D87C27F707DA152AAD003504E1742E75829789FA1800D)
00:00:01.634 : [hashfs] dlc_north.scs: Mounted and validated, 6048 entries (55D9F4240EB11150D9FAC0A53B9282C1FCAD018E8BD927B826F2CE6EED0723C)
00:00:01.672 : dispatch
00:00:01.672 : exit
00:00:04.025 : [ui] Controller setup start
00:00:04.026 : [inp] Classifying devices
00:00:04.026 : [inp] Analyzing "Microsoft X-Box 360 pad" "evdev.'/dev/input/event11@usb-045e:028e'"
00:00:04.027 : [inp] Applying input.clutch.default
00:00:04.027 : [inp] Applying input.look.default
00:00:04.027 : [inp] Applying input.gearbox.updown.default
00:00:04.027 : [inp] Applying input.gearbox.drive.default
00:00:04.027 : [inp] Applying input.gearbox.hshifter.default
00:00:04.028 : [inp] Classified as: unknown
00:00:04.028 : [ui] Ignoring '/dev/input/event11@usb-045e:028e' ('Microsoft X-Box 360 pad') from UI control: insufficient inputs
00:00:04.028 : [ui] Controller setup done
00:00:04.053 : mm_flush_repeatedly
00:00:04.159 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (BDFB8106244F3ED6F1E307ACBB1710059180C76876D5B3750E15887F5D7C9CB)
00:00:04.160 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (2275817C21CD2C06F1D87C27F707DA152AAD003504E1742E75829789FA1800D)
00:00:04.635 : [hashfs] dlc_north.scs: Mounted and validated, 6048 entries (55D9F4240EB11150D9FAC0A53B9282C1FCAD018E8BD927B826F2CE6EED0723C)
00:00:04.719 : uset s_sfx_enabled "1"
00:00:04.719 : uset s_music_enabled "1"
00:00:04.719 : uset s_sfx_volume "1.0"
00:00:04.719 : uset s_radio_volume "1.0"
00:00:04.719 : uset s_music_volume "0.8"
00:00:04.719 : uset s_master_volume "1.0"
00:00:04.719 : uset s_reverse_stereo "0"
00:00:04.719 : uset g_force_economy_reset "0"
00:00:04.719 : uset g_force_load_selector "0"
00:00:04.719 : uset g_autoload_ignore_autosave "0"
00:00:04.719 : uset g_start_in_truck "0"
00:00:04.719 : uset g_input_configured "1"
00:00:04.719 : uset g_parking_difficulty "0"
00:00:04.719 : uset g_job_distance_limit "-1.0"
00:00:04.719 : uset g_income_factor "1.0"
00:00:04.719 : uset g_currency "0"
00:00:04.719 : uset g_bad_weather_factor "0.07"
00:00:04.719 : uset g_save_idx "2"
00:00:04.719 : uset g_adviser_auto_parking "1"
00:00:04.719 : uset g_adviser_keep_hidden "0"
00:00:04.719 : uset g_adviser "1"
00:00:04.719 : uset g_desktop_tutorial "0"
00:00:04.719 : uset g_tutorial "0"
00:00:04.719 : uset g_fatigue "1"
00:00:04.719 : uset g_police "1"
00:00:04.719 : uset g_subtitles "0"
00:00:04.719 : uset g_clock_24 "1"
00:00:04.719 : uset g_hmd_no_3d_background "0"
00:00:04.719 : uset g_hmd_no_special_menu "0"
00:00:04.719 : uset g_hmd_reduced_cabin_movement "1"
00:00:04.719 : uset g_hmd_no_artifical_movement "0"
00:00:04.719 : uset i_oculus_eye_protrusion "0.09"
00:00:04.719 : uset i_oculus_eye_height "0.15"
00:00:04.719 : uset i_hmd_max_prediction "0.1"
00:00:04.719 : uset i_hmd_min_prediction "0.0"
00:00:04.719 : uset s_interior_volume "1.0"
00:00:04.719 : uset s_rumble_enabled "1"
00:00:04.719 : uset s_reverse_enabled "1"
00:00:04.719 : uset g_toy_physics "1"
00:00:04.719 : uset g_cam_blinker "0"
00:00:04.719 : uset g_cam_physics_value "1.0"
00:00:04.719 : uset g_cam_physics "1"
00:00:04.719 : uset g_cam_steering_reverse "1.0"
00:00:04.719 : uset g_cam_steering_value "1.0"
00:00:04.719 : uset g_cam_steering "0"
00:00:04.719 : uset g_cruise_control_smart "0.0"
00:00:04.719 : uset g_cruise_control_grid "5.0"
00:00:04.719 : uset g_throttle_auto_shift "0"
00:00:04.719 : uset g_pedal_clutch_range "1.0"
00:00:04.719 : uset g_fuel_simulation "0"
00:00:04.719 : uset g_hardcore_simulation "0"
00:00:04.719 : uset g_reg_setting "reg_setting.europe"
00:00:04.719 : uset g_brake_light_all "1"
00:00:04.719 : uset g_use_speed_limiter "0"
00:00:04.719 : uset g_hud_speed_limit "1"
00:00:04.719 : uset g_axle_drop_auto "1"
00:00:04.719 : uset g_engine_start_auto "1"
00:00:04.719 : uset g_motor_brake_auto "1"
00:00:04.719 : uset g_retarder_auto "1"
00:00:04.719 : uset g_trailer_stability "0.5"
00:00:04.719 : uset g_brake_intensity "1.0"
00:00:04.719 : uset g_steer_autocenter "1"
00:00:04.719 : uset g_gallon "0"
00:00:04.719 : uset g_fahrenheit "0"
00:00:04.719 : uset g_pounds "kg"
00:00:04.719 : uset g_mph "0"
00:00:04.719 : uset g_hshifter_synchronized "1"
00:00:04.719 : uset g_hshifter_layout_shifting "1"
00:00:04.719 : uset g_hshifter_layout "3"
00:00:04.719 : uset g_trans "0"
00:00:04.719 : uset g_lang_set "1"
00:00:04.719 : uset g_lang "es_es"
00:00:04.719 : uset g_cutscenes "1"
00:00:06.232 : uset s_sfx_enabled "1"
00:00:06.232 : uset s_music_enabled "1"
00:00:06.232 : uset s_sfx_volume "1.0"
00:00:06.232 : uset s_radio_volume "1.0"
00:00:06.232 : uset s_music_volume "0.8"
00:00:06.232 : uset s_master_volume "1.0"
00:00:06.232 : uset s_reverse_stereo "0"
00:00:06.232 : uset g_force_economy_reset "0"
00:00:06.232 : uset g_force_load_selector "0"
00:00:06.232 : uset g_autoload_ignore_autosave "0"
00:00:06.232 : uset g_start_in_truck "0"
00:00:06.232 : uset g_input_configured "1"
00:00:06.232 : uset g_parking_difficulty "0"
00:00:06.232 : uset g_job_distance_limit "-1.0"
00:00:06.232 : uset g_income_factor "1.0"
00:00:06.232 : uset g_currency "0"
00:00:06.232 : uset g_bad_weather_factor "0.07"
00:00:06.232 : uset g_save_idx "2"
00:00:06.232 : uset g_adviser_auto_parking "1"
00:00:06.232 : uset g_adviser_keep_hidden "0"
00:00:06.232 : uset g_adviser "1"
00:00:06.232 : uset g_desktop_tutorial "0"
00:00:06.232 : uset g_tutorial "0"
00:00:06.232 : uset g_fatigue "1"
00:00:06.232 : uset g_police "1"
00:00:06.232 : uset g_subtitles "0"
00:00:06.232 : uset g_clock_24 "1"
00:00:06.232 : uset g_hmd_no_3d_background "0"
00:00:06.232 : uset g_hmd_no_special_menu "0"
00:00:06.232 : uset g_hmd_reduced_cabin_movement "1"
00:00:06.232 : uset g_hmd_no_artifical_movement "0"
00:00:06.232 : uset i_oculus_eye_protrusion "0.09"
00:00:06.232 : uset i_oculus_eye_height "0.15"
00:00:06.232 : uset i_hmd_max_prediction "0.1"
00:00:06.232 : uset i_hmd_min_prediction "0.0"
00:00:06.232 : uset s_interior_volume "1.0"
00:00:06.232 : uset s_rumble_enabled "1"
00:00:06.232 : uset s_reverse_enabled "1"
00:00:06.232 : uset g_toy_physics "1"
00:00:06.232 : uset g_cam_blinker "0"
00:00:06.232 : uset g_cam_physics_value "1.0"
00:00:06.232 : uset g_cam_physics "1"
00:00:06.232 : uset g_cam_steering_reverse "1.0"
00:00:06.232 : uset g_cam_steering_value "1.0"
00:00:06.232 : uset g_cam_steering "0"
00:00:06.232 : uset g_cruise_control_smart "0.0"
00:00:06.232 : uset g_cruise_control_grid "5.0"
00:00:06.232 : uset g_throttle_auto_shift "0"
00:00:06.232 : uset g_pedal_clutch_range "1.0"
00:00:06.232 : uset g_fuel_simulation "0"
00:00:06.232 : uset g_hardcore_simulation "0"
00:00:06.232 : uset g_reg_setting "reg_setting.europe"
00:00:06.232 : uset g_brake_light_all "1"
00:00:06.232 : uset g_use_speed_limiter "0"
00:00:06.232 : uset g_hud_speed_limit "1"
00:00:06.232 : uset g_axle_drop_auto "1"
00:00:06.232 : uset g_engine_start_auto "1"
00:00:06.232 : uset g_motor_brake_auto "1"
00:00:06.232 : uset g_retarder_auto "1"
00:00:06.232 : uset g_trailer_stability "0.5"
00:00:06.232 : uset g_brake_intensity "1.0"
00:00:06.232 : uset g_steer_autocenter "1"
00:00:06.232 : uset g_gallon "0"
00:00:06.232 : uset g_fahrenheit "0"
00:00:06.232 : uset g_pounds "kg"
00:00:06.232 : uset g_mph "0"
00:00:06.232 : uset g_hshifter_synchronized "1"
00:00:06.232 : uset g_hshifter_layout_shifting "1"
00:00:06.232 : uset g_hshifter_layout "3"
00:00:06.232 : uset g_trans "0"
00:00:06.232 : uset g_lang_set "1"
00:00:06.232 : uset g_lang "es_es"
00:00:06.232 : uset g_cutscenes "1"
00:00:06.239 : New profile selected: '[LnX]leillo1975'
00:00:06.246 : [zipfs] RusMap-def_v1.6.scs: read ok, 5025 entries [0x6f7f2afd]
00:00:06.246 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:00:06.246 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:00:06.246 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:00:06.246 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:00:06.260 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x983bf451]
00:00:06.274 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0x1fc5609e]
00:00:06.309 : [zipfs] RusMap-model_v1.6.scs: read ok, 20804 entries [0x7d3e0182]
00:00:06.310 : [zipfs] RusMap-map_v1.6.scs: read ok, 350 entries [0xcc819d0a]
00:00:06.310 : [zipfs] ProMods+RusMap_Road_Connection.scs: read ok, 29 entries [0xfef7ff24]
00:00:06.310 : [zipfs] rusmap-opengl-fix-beta.scs: read ok, 670 entries [0x9b7571fb]
00:00:06.369 : [zipfs] /home/leo/.local/share/Euro Truck Simulator 2/mod/ai_traffic_pack_by_Jazzycat_v3.3.scs: www.jazzycat.ucoz.net
00:00:06.369 : [zipfs] ai_traffic_pack_by_Jazzycat_v3.3.scs: read ok, 31580 entries [0xcd2374a9]
00:00:10.039 : game
00:00:10.155 : [bullet] Starting physics server: Bullet
00:00:10.327 : Loaded trailers: 85
00:00:10.346 : Loaded traffic vehicles of type 'car': 307
00:00:10.348 : Loaded traffic vehicles of type 'truck': 26
00:00:10.349 : Loaded traffic vehicles of type 'bus': 3
00:00:10.350 : Loaded traffic trailers of type 'semi_trailer': 23
00:00:10.351 : Loaded addon hookups: 16
00:00:10.351 : Loading resource server data ....
00:00:10.351 : Loading vegetation data ....
00:00:10.355 : Loading road data ....
00:00:10.371 : Loading terrain data ....
00:00:10.376 : Loading railing data ....
00:00:10.380 : Loading building data ....
00:00:10.397 : Loading model data ....
00:00:10.585 : Loading prefab data ....
00:00:10.650 : Loading traffic rule data ....
00:00:10.652 : Loading sign data ....
00:00:11.147 : Loading city data ....
00:00:11.171 : Loading traffic semaphore data ....
00:00:11.174 : Loading traffic signs data ....
00:00:11.185 : Loading hinges data ....
00:00:11.186 : Loading stamp data ....
00:00:11.188 : Loading movers data ....
00:00:11.192 : Loading ferry data ....
00:00:11.195 : Loading country data ....
00:00:12.160 : Loading sound item data ....
00:00:12.161 : Loading live stream data ....
00:00:12.162 : Loading game condition data ....
00:00:12.163 : Loading trigger action data ....
00:00:12.164 : Loading cutscene data ....
00:00:12.166 : Loading cargo data ....
00:00:12.193 : Loading company data ....
00:00:14.127 : Resources load time: 3987ms (0 MB)
00:00:14.127 : Map '/map/europe.mbd' loading started ....
00:00:17.082 : <ERROR> Node linkage inconsistency detected! Node uid:0x2935DF5160F39B
00:00:17.382 : Map successfully loaded.
00:00:17.392 : <ERROR> Failed to find slave table item 0x5507CB02A50009C on prefab 0xB1D14FAC50E13D
00:00:17.403 : <ERROR> Failed to find slave table item 0x5563DBFD5800093 on prefab 0x3E636659D300B27
00:00:17.407 : Map load time: 3280ms (0 MB)
00:00:17.410 : Loading save '/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii'
00:00:18.938 : Road network navigation caching started.
00:00:28.645 : <WARNING> Unable to find route from: company.volatile.mcdonalds.plock to stacja(plock)!
00:00:28.797 : <WARNING> Unable to find route from: company.volatile.stacja.plock to mcdonalds(plock)!
00:00:31.155 : <WARNING> Unable to find route from: company.volatile.waberers.pila to lkw_walter(pila)!
00:00:31.504 : <WARNING> Unable to find route from: company.volatile.stacja.warszawa to posped(warszawa)!
00:00:31.564 : <WARNING> Unable to find route from: company.volatile.lkw_walter.pila to waberers(pila)!
00:00:32.216 : <WARNING> More failures to find a route.
00:00:34.750 : <ERROR> Map link conflict for 0x550A0D358A0000C, two items are probably using the same prefab
00:00:34.781 : <ERROR> Map link conflict for 0x550A17AB6100004, two items are probably using the same prefab
00:00:37.251 : <ERROR> Map link conflict for 0x5563DC0B2E00271, two items are probably using the same prefab
00:00:38.852 : Road network navigation caching finished.
00:00:38.873 : Garage update started.
00:00:39.169 : <ERROR> Garage spawn point not found! (fjardabyggd)
00:00:39.686 : Garage update finished.
00:00:39.688 : Economy load time: 29549ms (0 MB)
00:00:39.688 : [evd] force create: 4
00:00:39.688 : [evd] force create: 4
00:00:39.689 : [evd] force create: 3
00:00:39.689 : [evd] force create: 4
00:00:42.485 : Create actor: (0 MB)
00:00:42.512 : Game init finished. (0 MB)
00:00:52.068 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:00:52.280 : Game has been quick-saved.
00:01:04.925 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:01:05.135 : Game has been quick-saved.
00:01:16.842 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:01:17.079 : Game has been quick-saved.
00:01:42.518 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:01:42.730 : Game has been quick-saved.
00:01:57.463 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:01:57.676 : Game has been quick-saved.
00:02:36.977 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:02:37.246 : Game has been quick-saved.
00:03:12.342 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:03:12.553 : Game has been quick-saved.
00:03:24.285 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:03:24.560 : Game has been quick-saved.
00:03:45.750 : Nothing to activate
00:03:45.778 : Nothing to activate
00:03:45.805 : Nothing to activate
00:03:45.832 : Nothing to activate
00:03:52.601 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:03:52.814 : Game has been quick-saved.
00:04:17.577 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:04:17.808 : Game has been quick-saved.
00:04:36.862 : Nothing to activate
00:04:36.892 : Nothing to activate
00:04:36.923 : Nothing to activate
00:04:36.954 : Nothing to activate
00:04:37.108 : Nothing to activate
00:04:37.139 : Nothing to activate
00:04:37.170 : Nothing to activate
00:04:37.387 : Nothing to activate
00:04:37.419 : Nothing to activate
00:04:37.450 : Nothing to activate
00:04:39.714 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:04:39.928 : Game has been quick-saved.
00:05:33.169 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:05:33.393 : Game has been quick-saved.
00:05:53.700 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/autosave_drive/game.sii) ...
00:05:53.707 : Game has been auto-saved.
00:07:00.147 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:07:00.361 : Game has been quick-saved.
00:08:38.735 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:08:38.950 : Game has been quick-saved.
00:09:17.746 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:09:17.962 : Game has been quick-saved.
00:09:57.187 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:09:57.403 : Game has been quick-saved.
00:10:50.681 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:10:50.681 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/mercedes/color_truckpaint.mat - defattr)
00:10:50.681 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:10:50.681 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/mercedes/lights.mat - defpost)
00:10:50.703 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:10:50.703 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/mercedes/color_truckpaint.mat - defattr)
00:10:50.703 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:10:50.703 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/mercedes/lights.mat - defpost)
00:10:58.238 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:10:58.456 : Game has been quick-saved.
00:11:17.184 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/autosave_drive/game.sii) ...
00:11:17.192 : Game has been auto-saved.
00:11:23.721 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:11:23.721 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/mercedes/lights.mat - fwdopaque)
00:11:23.828 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:11:23.828 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/mercedes/color_truckpaint.mat - fwdopaque)
00:11:50.340 : Creating save-game file (/home/profiles/5B4C6E585D6C65696C6C6F31393735/save/quicksave/game.sii) ...
00:11:50.559 : Game has been quick-saved.
00:12:09.105 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:12:09.105 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/prempla/flat_bed_lamp_add.mat - defpost)
00:12:09.105 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:12:09.105 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/prempla/color_truckpaint.mat - defattr)
00:12:09.126 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:12:09.126 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/prempla/flat_bed_lamp_add.mat - defpost)
00:12:09.126 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:12:09.126 : <ERROR> [gfx] Failed to create pipeline setup for (/model/russ_mods/truck/prempla/color_truckpaint.mat - defattr)