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Re: Rusmap OpenGL Fix (v2.0 released)

Posted: 13 Feb 2016 08:07
by penguinaz
Hi guys

Some news: I understand there is problems with sign textures, but this is incredibly hard to fix because there are hundreds of sign files and a lot of them have a hell lot of problems like missing .mat files... but slowly I will try to fix them.

Anyways, thank you for testing the beta version

I will now release version 2.20

Changelog:
- Fixed a few sign textures (you will still face occasional texture bugs)
- Fixed the crash in Vyborg
- The fixes from the previous version are stable and no longer Beta

Download here or on the first post: https://www.dropbox.com/s/v533tdkks5p3t ... 0.scs?dl=0

As always, report all crashes for them to be fixed in next version!

Have a good journey

Re: Rusmap OpenGL Fix (v2.20 released)

Posted: 13 Feb 2016 15:05
by leillo1975
I drive through Vyborg without problems. Thanks again Mr. Penguinaz

Re: Rusmap OpenGL Fix (v2.20 released)

Posted: 15 Feb 2016 01:55
by yaumeister
Been driving up and down Belarus and Russia this weekend and not a crash so far :D Thanks penguinaz!

One thing I have noticed, every now and then I see a parked BMW crushed by a cargo trailer where a truck should be instead? Not sure whether that relates to the bmw error messages.

I haven't taken note of their locations cause I was too happy driving around the new areas, but if it helps I will try and record locations and screenshots.

Now that I'm in Russia, does Russian Open Spaces work with OpenGL? :lol:

Re: Rusmap OpenGL Fix (v2.20 released)

Posted: 15 Feb 2016 02:00
by smith121363
I would like to see the new BMW truck that some one overloaded. :lol:

Re: Rusmap OpenGL Fix (v2.20 released)

Posted: 15 Feb 2016 17:38
by yaumeister
Image

Re: Rusmap OpenGL Fix (v2.20 released)

Posted: 15 Feb 2016 20:12
by smith121363
LOL :lol: , Well, I don't think that this is going to work. Ok, lads, back to the drawing board. :lol:

Re: Rusmap OpenGL Fix (v2.20 released)

Posted: 17 Feb 2016 01:11
by penguinaz
Lol I was going to replace the broken truck models with a vanilla truck model but I changed it to BMW car model instead :lol:

Re: Rusmap OpenGL Fix (v2.20 released)

Posted: 17 Feb 2016 01:21
by smith121363
Try a pickup next. :lol:

Re: Rusmap OpenGL Fix (v2.20 released)

Posted: 19 Feb 2016 06:26
by penguinaz
News from ScuL: It is possible that SCS will fix the text issues in ETS2 version 1.23! Hopefully this will translate to the Rusmap sign textures as well.

Re: Rusmap OpenGL Fix (v2.20 released)

Posted: 19 Feb 2016 18:37
by eusebio1
Thats great news! Thanks for sharing and lets hope for the best.