Vladzz-G's map add-on for ProMods - RELEASE 2

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Vladzz-G
Developer
Posts: 909
Joined: 07 Aug 2013 14:48
Location: Jūrmala, Latvia

06 Apr 2016 15:17

curlywurly008 wrote: 1. could it not be possible to have a sleeping area at the ferry ports?
You can take a rest on fuel station (where T60 and N10 are crossing)

I will take under consideration to make resting area on Kuivastu ferry port (FP).
On Virtsu FP, making this area is unnecessary. This almost explains ETS2-User's thoughts, and, as I writen above, the nearest resting place from Virtsu FP is on fuel station T60 x N10.
ETS2 HQ: Balvi (LV)
ETS2 truck license plate: NI-7211
ATS HQ: San Francisko (California)
ATS truck license plate: VP96851

Main developer of Baltic merge project
Main developer of Finland project

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Chris94_NOR
Posts: 1524
Joined: 31 Mar 2014 18:38
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Location: Bodø, Nordland, Norway
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06 Apr 2016 15:54

Thank for this release :)
It works absolutely great. Maybe we will see you on the blue team at some time :D
Keep working. What is your next plan, if i may ask?
Developer of ScandinaviaMod ProMods map add-on
- E18 Oslo-Kristiansand(Larvik, Porsgrunn, Skien, Arendal)
- E39 Kristiansand-Stavanger(Stavanger & Kristiansand rebuild)
- E6 Lillehammer-Otta(rebuild)

ScandinaviaMod:
https://promods.net/viewtopic.php?f=37&t=17799

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Vladzz-G
Developer
Posts: 909
Joined: 07 Aug 2013 14:48
Location: Jūrmala, Latvia

06 Apr 2016 16:26

Chris94_NOR wrote:Thank for this release :)
It works absolutely great. Maybe we will see you on the blue team at some time :D
Keep working. What is your next plan, if i may ask?
I also hoping to become on the blue team, and trying my best on improving my mapping quality. :D

At the moment - expanding Estonia, contunue improving my builded areas, where necessary. Might also some side projects, which I'd like to keep it as secret.
ETS2 HQ: Balvi (LV)
ETS2 truck license plate: NI-7211
ATS HQ: San Francisko (California)
ATS truck license plate: VP96851

Main developer of Baltic merge project
Main developer of Finland project

Starfruit 017
Posts: 666
Joined: 26 Mar 2014 21:22
Location: Blank

09 Apr 2016 19:43

Just tried out the map now. It's a really nice add on ;)
Join my forum : My Forum!

View my Projects: My Map Work

tonyk
Posts: 107
Joined: 24 Mar 2014 09:23
Location: Melbourne , Australia

13 Apr 2016 00:33

Just wondering when you will have a 1.23 update ready?

Cheers!

xela1961
Posts: 231
Joined: 22 Feb 2016 00:55

13 Apr 2016 14:00

no rush guys, It is ready when is ready !!!!
I stay on v.22 until all maps will be updated ! I have where to drive.... a lot. :lol: :lol: :lol:

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ryanstefan1
Posts: 19
Joined: 10 Feb 2016 07:36

21 Apr 2016 12:40

Hi,


Just wondering if there'll be an update for Promods ETS2 1.23. I've already updated the Promods map. Do you have a 1.23 release coming? Thanks in advance and good job!

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Vladzz-G
Developer
Posts: 909
Joined: 07 Aug 2013 14:48
Location: Jūrmala, Latvia

21 Apr 2016 22:08

This may shocks you, but unfortunately, no. I don't want to plan releases, at least, at this moment, due of 2 reasons:
1) I afraid, that making releases too often may reduce the chanses for integrating my work to ProMods, or in other words, that makes the addition for ProMods uninteresting if I will releasing independentally and quite often.
2) I still need to do more work, gain more experience and still improving my mapping quality.

Anyways, where it really necessary, I may plan to make R3 of my work., but the time shows... I can't promise you anything at this moment.

Sorry in advance for being harsh.
Last edited by Vladzz-G on 21 Apr 2016 22:15, edited 1 time in total.
ETS2 HQ: Balvi (LV)
ETS2 truck license plate: NI-7211
ATS HQ: San Francisko (California)
ATS truck license plate: VP96851

Main developer of Baltic merge project
Main developer of Finland project

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kamikazee54
Posts: 285
Joined: 21 Oct 2013 14:11

21 Apr 2016 22:14

1) I afraid, that making releases too often may reduce the chanses for integrating my work to ProMods, or in other words, that makes the addition for ProMods uninteresting if I will releasing independentally and quite often.
Vladzz-G but i can't understand how it will reduce your chances when you will release just compatibility update to work under 1.23?

curlywurly008
Posts: 6
Joined: 29 Sep 2015 15:33

22 Apr 2016 12:05

I would have thought releasing lots of material will increase your chances that you catch promods eye. Your map was top class work with high quality integrated. IMO if you release a couple more updates and mods promods will be looking your way at being at the top of the list of candidates to help with 2.1 or 2.1.1.



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