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Re: Vladzz-G's map add-on for ProMods - RELEASE 2

Posted: 06 Apr 2016 15:17
by Vladzz-G
curlywurly008 wrote: 1. could it not be possible to have a sleeping area at the ferry ports?
You can take a rest on fuel station (where T60 and N10 are crossing)

I will take under consideration to make resting area on Kuivastu ferry port (FP).
On Virtsu FP, making this area is unnecessary. This almost explains ETS2-User's thoughts, and, as I writen above, the nearest resting place from Virtsu FP is on fuel station T60 x N10.

Re: Vladzz-G's map add-on for ProMods - RELEASE 2

Posted: 06 Apr 2016 15:54
by Chris94_NOR
Thank for this release :)
It works absolutely great. Maybe we will see you on the blue team at some time :D
Keep working. What is your next plan, if i may ask?

Re: Vladzz-G's map add-on for ProMods - RELEASE 2

Posted: 06 Apr 2016 16:26
by Vladzz-G
Chris94_NOR wrote:Thank for this release :)
It works absolutely great. Maybe we will see you on the blue team at some time :D
Keep working. What is your next plan, if i may ask?
I also hoping to become on the blue team, and trying my best on improving my mapping quality. :D

At the moment - expanding Estonia, contunue improving my builded areas, where necessary. Might also some side projects, which I'd like to keep it as secret.

Re: Vladzz-G's map add-on for ProMods - RELEASE 2

Posted: 09 Apr 2016 19:43
by Starfruit 017
Just tried out the map now. It's a really nice add on ;)

Re: Vladzz-G's map add-on for ProMods - RELEASE 2

Posted: 13 Apr 2016 00:33
by tonyk
Just wondering when you will have a 1.23 update ready?

Cheers!

Re: Vladzz-G's map add-on for ProMods - RELEASE 2

Posted: 13 Apr 2016 14:00
by xela1961
no rush guys, It is ready when is ready !!!!
I stay on v.22 until all maps will be updated ! I have where to drive.... a lot. :lol: :lol: :lol:

Re: Vladzz-G's map add-on for ProMods - RELEASE 2

Posted: 21 Apr 2016 12:40
by ryanstefan1
Hi,


Just wondering if there'll be an update for Promods ETS2 1.23. I've already updated the Promods map. Do you have a 1.23 release coming? Thanks in advance and good job!

Re: Vladzz-G's map add-on for ProMods - RELEASE 2

Posted: 21 Apr 2016 22:08
by Vladzz-G
This may shocks you, but unfortunately, no. I don't want to plan releases, at least, at this moment, due of 2 reasons:
1) I afraid, that making releases too often may reduce the chanses for integrating my work to ProMods, or in other words, that makes the addition for ProMods uninteresting if I will releasing independentally and quite often.
2) I still need to do more work, gain more experience and still improving my mapping quality.

Anyways, where it really necessary, I may plan to make R3 of my work., but the time shows... I can't promise you anything at this moment.

Sorry in advance for being harsh.

Re: Vladzz-G's map add-on for ProMods - RELEASE 2

Posted: 21 Apr 2016 22:14
by kamikazee54
1) I afraid, that making releases too often may reduce the chanses for integrating my work to ProMods, or in other words, that makes the addition for ProMods uninteresting if I will releasing independentally and quite often.
Vladzz-G but i can't understand how it will reduce your chances when you will release just compatibility update to work under 1.23?

Re: Vladzz-G's map add-on for ProMods - RELEASE 2

Posted: 22 Apr 2016 12:05
by curlywurly008
I would have thought releasing lots of material will increase your chances that you catch promods eye. Your map was top class work with high quality integrated. IMO if you release a couple more updates and mods promods will be looking your way at being at the top of the list of candidates to help with 2.1 or 2.1.1.