[REL] Southern Region Map 10.9 [1.43]
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- Posts: 439
- Joined: 19 May 2015 09:07
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Ah, finally, good to hear you are good to go now!
There are some invisible barriers (invisible parked cars?) on the main road in Lazarevskoye (Лазаревское), and if you crash into them, they can send you flying. Could you take a look at that?
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- Posts: 439
- Joined: 19 May 2015 09:07
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@xtremealu
When these things happen, please hit F11, write some describing text, then hit
the REPORT button. Then you have in the file bugs.txt, located in the same folder
as the game log, a new line added. Then you present that line of text plus your
game log generated when this all happened! Thank you in advance!
When these things happen, please hit F11, write some describing text, then hit
the REPORT button. Then you have in the file bugs.txt, located in the same folder
as the game log, a new line added. Then you present that line of text plus your
game log generated when this all happened! Thank you in advance!
Here you go, bugs.txt:
invisible barrier sends your truck flying ;[19/07/2019 17:17] (sec+0028+0008);114500;47.2966;34144.1;1.8393;-0.37496
another invisible barrier ;[19/07/2019 17:19] (sec+0028+0008);114642;47.4053;34257;0.764764;-0.144824
3rd invisible barrier ;[19/07/2019 17:20] (sec+0028+0008);114671;47.3652;34275.2;1.18052;-0.140644
And game log: https://pastebin.com/CXiLVaEZ
invisible barrier sends your truck flying ;[19/07/2019 17:17] (sec+0028+0008);114500;47.2966;34144.1;1.8393;-0.37496
another invisible barrier ;[19/07/2019 17:19] (sec+0028+0008);114642;47.4053;34257;0.764764;-0.144824
3rd invisible barrier ;[19/07/2019 17:20] (sec+0028+0008);114671;47.3652;34275.2;1.18052;-0.140644
And game log: https://pastebin.com/CXiLVaEZ
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- Posts: 439
- Joined: 19 May 2015 09:07
- Contact:
@xtremealu
Thank you mate, that will make it A LOT easier to see excatly
what you mean and will be much quicker too. I'll have a look
at it and if you're right I'll tell the author of the map to correct
it. Once again, thanx!
EDIT: After checking those locations I could see that there are
pretty many invisible walls in that area. I will now add to my own
report already filed to one of the authors about these cases too.
Thank you my friend for your report!
EDIT2: The errors you found has now been told to one of the authors!
Check here: https://roextended.ro/forum/viewtopic.php?p=7092#p7092
Thank you mate, that will make it A LOT easier to see excatly
what you mean and will be much quicker too. I'll have a look
at it and if you're right I'll tell the author of the map to correct
it. Once again, thanx!
EDIT: After checking those locations I could see that there are
pretty many invisible walls in that area. I will now add to my own
report already filed to one of the authors about these cases too.
Thank you my friend for your report!
EDIT2: The errors you found has now been told to one of the authors!
Check here: https://roextended.ro/forum/viewtopic.php?p=7092#p7092
The reason my zoom mods are not crashing the game is the lowered level of detail. Sience 1.35 vanilla zoom has aparently a limit in how many roads and overlays can be redendered. Sience the map view level of detail is lowered, you have that on zooming.
I dont like it either but between this and CTD, guess what i choose?
I dont like it either but between this and CTD, guess what i choose?
Editor of Romania Extended Map
roextended.ro
[email protected]
ROEXTENDED FORUM
Personal Mods ATS and ETS - Superzoom, Superlights, Normal Economy, Super Traffic, Loading Screens, Black Friday, Virtual Mirrors
roextended.ro
[email protected]
ROEXTENDED FORUM
Personal Mods ATS and ETS - Superzoom, Superlights, Normal Economy, Super Traffic, Loading Screens, Black Friday, Virtual Mirrors
I feel like this is a bug that was introduced by something SCS did. I remember in the past I had map combinations WAY larger than what I have now and the game never crashed when zooming in too close.
PM since v1.83
OS: Win 10 64-bit
CPU: Intel i7-4790K @ 4.0-4.4GHz
GPU: EVGA NVIDIA GTX 1080 Ti 11GB
PSU: 1000G EVGA Platinum
RAM: 32GB Crucial Ballistix Elite DDR3 @ 1866MHz
OS: Win 10 64-bit
CPU: Intel i7-4790K @ 4.0-4.4GHz
GPU: EVGA NVIDIA GTX 1080 Ti 11GB
PSU: 1000G EVGA Platinum
RAM: 32GB Crucial Ballistix Elite DDR3 @ 1866MHz
Guys, I was using my own map_data file since it was introduced in one of the officiall game updates (I can't remember, almost 2 yrs ago, when values for zooming were separated from game_data? ). Everything was fine with zooming, even on 1.35 patch, until a few days ago I added Southern Region (so called 7.9.0)...Then my map_data file stopped working, and game started to crash after a close zoom. That's why I was forced to use one made by our mate arayas.
So dear arayas, my humble question is, did you try with many various values for LoD to restore default look for intersections etc?
So dear arayas, my humble question is, did you try with many various values for LoD to restore default look for intersections etc?