[REL] Southern Region Map 10.9 [1.43]

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bengt.jensie
Posts: 439
Joined: 19 May 2015 09:07
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19 Jul 2019 11:27

Ah, finally, good to hear you are good to go now! :D

xtremealu
Posts: 3
Joined: 24 Feb 2015 10:04
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Location: Slovenia
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19 Jul 2019 16:00

There are some invisible barriers (invisible parked cars?) on the main road in Lazarevskoye (Лазаревское), and if you crash into them, they can send you flying. Could you take a look at that?

bengt.jensie
Posts: 439
Joined: 19 May 2015 09:07
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19 Jul 2019 16:10

@xtremealu

When these things happen, please hit F11, write some describing text, then hit
the REPORT button. Then you have in the file bugs.txt, located in the same folder
as the game log, a new line added. Then you present that line of text plus your
game log generated when this all happened! Thank you in advance! :D

xtremealu
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19 Jul 2019 16:24

Here you go, bugs.txt:

invisible barrier sends your truck flying ;[19/07/2019 17:17] (sec+0028+0008);114500;47.2966;34144.1;1.8393;-0.37496
another invisible barrier ;[19/07/2019 17:19] (sec+0028+0008);114642;47.4053;34257;0.764764;-0.144824
3rd invisible barrier ;[19/07/2019 17:20] (sec+0028+0008);114671;47.3652;34275.2;1.18052;-0.140644



And game log: https://pastebin.com/CXiLVaEZ

bengt.jensie
Posts: 439
Joined: 19 May 2015 09:07
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19 Jul 2019 16:47

@xtremealu

Thank you mate, that will make it A LOT easier to see excatly
what you mean and will be much quicker too. I'll have a look
at it and if you're right I'll tell the author of the map to correct
it. Once again, thanx! :D

EDIT: After checking those locations I could see that there are
pretty many invisible walls in that area. I will now add to my own
report already filed to one of the authors about these cases too.
Thank you my friend for your report!
:D

EDIT2: The errors you found has now been told to one of the authors!
Check here:
https://roextended.ro/forum/viewtopic.php?p=7092#p7092

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bumbumek
Posts: 708
Joined: 14 Aug 2014 22:46
Location: City of Poznań

20 Jul 2019 00:53

Guys, I just noticed, that after using SuperZoom from our dear mate arayas, most of the intersections look squared, please see the screen below:

Image

What happened? Is it possible to bring back the default look of intersections?

Dawid2849
Developer
Posts: 779
Joined: 28 Jul 2018 12:49
Location: Biłgoraj

20 Jul 2019 07:57

This can not be fixed because the game would crash when zooming.

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arayas
Posts: 139
Joined: 10 Mar 2016 20:13
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20 Jul 2019 23:00

The reason my zoom mods are not crashing the game is the lowered level of detail. Sience 1.35 vanilla zoom has aparently a limit in how many roads and overlays can be redendered. Sience the map view level of detail is lowered, you have that on zooming.
I dont like it either but between this and CTD, guess what i choose? :D
Editor of Romania Extended Map
roextended.ro
[email protected]
ROEXTENDED FORUM
Personal Mods ATS and ETS - Superzoom, Superlights, Normal Economy, Super Traffic, Loading Screens, Black Friday, Virtual Mirrors

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Kobra2112
Posts: 712
Joined: 06 Feb 2015 09:59
Location: Somewhere in 'murica

21 Jul 2019 01:57

I feel like this is a bug that was introduced by something SCS did. I remember in the past I had map combinations WAY larger than what I have now and the game never crashed when zooming in too close.
PM since v1.83 :D

OS: Win 10 64-bit
CPU: Intel i7-4790K @ 4.0-4.4GHz
GPU: EVGA NVIDIA GTX 1080 Ti 11GB
PSU: 1000G EVGA Platinum
RAM: 32GB Crucial Ballistix Elite DDR3 @ 1866MHz

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bumbumek
Posts: 708
Joined: 14 Aug 2014 22:46
Location: City of Poznań

21 Jul 2019 13:11

Guys, I was using my own map_data file since it was introduced in one of the officiall game updates (I can't remember, almost 2 yrs ago, when values for zooming were separated from game_data? ). Everything was fine with zooming, even on 1.35 patch, until a few days ago I added Southern Region (so called 7.9.0)...Then my map_data file stopped working, and game started to crash after a close zoom. That's why I was forced to use one made by our mate arayas.

So dear arayas, my humble question is, did you try with many various values for LoD to restore default look for intersections etc?



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