[REL] Realistic Russian highways, Better tr. flow and other mods
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- Posts: 284
- Joined: 26 Aug 2013 08:32
- Donation rank:
- Location: Amsterdam, the Netherlands
Nothing special, a replaced one lane interchanger near brno if I remember correctly..so I have no clue why this sector fails. Hopefully you have more luck..I,m no expert on this
- Blue Lark
- Posts: 233
- Joined: 30 Aug 2015 04:33
- Donation rank:
- Location: Seosan, Republic of Korea
- Contact:
ProMods 2.27 released 6 days ago, Hmm... you had better to make new version(Realistic Russian Highway and Rebuilt Hungarian Interchanges) which is compatible with 1.31. Can you make it...???
I'm out (since Mid of July 2021)
Scheduled to come back ETS2 and ATS someday...
ProMods User Since 1.97
Scheduled to come back ETS2 and ATS someday...
ProMods User Since 1.97
I still didn't download ETS2 1.31.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
Yes...
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
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- Posts: 54
- Joined: 18 Jun 2014 16:52
- Donation rank:
- Location: Jarosławiec,Zamość,Lubelskie
Hi brainiac Hungary rebuilding roads isnt working. When are boy update New version?
I have A problem with Hungary rebuilding roads
I have A problem with Hungary rebuilding roads
Łukasz R
It will be updated.
I hate this, but I have to say: It is ready when it is ready. And it will be soon.
EDIT:
It is time for updating...
I hate this, but I have to say: It is ready when it is ready. And it will be soon.
EDIT:
It is time for updating...
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
1. Start mod in latest version.
2. If need, rebuild map (F8).
3. Look at game.log and fix all erros which appeared after starting in latest version and rebuilding.
How bad it can be?
I started to update Deleted Europe. It contains all empty sectors except Calais sector. Updating should be very easy.
(P. S. I need that mod for all other mods - much faster working.)
But from some reason, that isn't thing in 1.30 ->1.31, so I must delete whole Europe again... Very slow process.
This is nice example why we don't give release dates. I could say that Deleted Europe will be released on 2.6.2018. And then what? There is no way to delete whole Europe in 3 hours.
EDIT:
Deleted Europe is updated.
Rebuilt Hungarian interchanges is updated.
I guess that this doesn't interest all of you:
Realistic Russian highways, non-Promods version is updated. I didn't have time for Promods version. It is next... Uh, so much work...
2. If need, rebuild map (F8).
3. Look at game.log and fix all erros which appeared after starting in latest version and rebuilding.
How bad it can be?
I started to update Deleted Europe. It contains all empty sectors except Calais sector. Updating should be very easy.
(P. S. I need that mod for all other mods - much faster working.)
But from some reason, that isn't thing in 1.30 ->1.31, so I must delete whole Europe again... Very slow process.
This is nice example why we don't give release dates. I could say that Deleted Europe will be released on 2.6.2018. And then what? There is no way to delete whole Europe in 3 hours.
EDIT:
Deleted Europe is updated.
Rebuilt Hungarian interchanges is updated.
I guess that this doesn't interest all of you:
Realistic Russian highways, non-Promods version is updated. I didn't have time for Promods version. It is next... Uh, so much work...
Last edited by brainiac on 06 Jun 2018 00:59, edited 1 time in total.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
- kamikazee54
- Posts: 285
- Joined: 21 Oct 2013 14:11
Did some quick tour through Hungarian Interchanges and you can unmark them from Beta, they work fine. At least for me there wasn't any crash, only some errors got spammed in log, that were there in prevorious release.
Code: Select all
<ERROR> Void kdop volume detected! uid:0x7169AD852000001
<ERROR> Terrain segment is too short! (0x73f435f3e100000)
<ERROR> Terrain segment is too short! (0x73f41e823700000)
<ERROR> Terrain segment is too short! (0x721395ff3a00001)
<ERROR> [traffic] Unable to determine road lane -1 for road item (0x71E37CCDC400001). Please check prefab<->road connection!
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