[REL] Realistic Russian highways, Better tr. flow and other mods

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id777
Posts: 1000
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Location: Кривой Рог, Днепропетровская область, Украина / UA

21 Mar 2018 18:14

Hi brainiac!
Many thanks for your work!
I found a invisible wall north of Voronezh.

Image

UPD: There are several walls on this bridge.
Last edited by id777 on 21 Mar 2018 18:18, edited 1 time in total.
id777 ;)

System: Windows 10
Processor: Intel Core [email protected] x6
Memory: 16GB
Graphics: NVIDIA GeForce GTX1060 6GB

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id777
Posts: 1000
Joined: 14 Dec 2016 18:05
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Location: Кривой Рог, Днепропетровская область, Украина / UA

21 Mar 2018 18:17

Awesome signs, please don't stop with your work!

There is error. It should be "Новороссийск".

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id777 ;)

System: Windows 10
Processor: Intel Core [email protected] x6
Memory: 16GB
Graphics: NVIDIA GeForce GTX1060 6GB

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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
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Location: Belgrade, Serbia

21 Mar 2018 21:52

I am too lazy to upload whole mod again, so download fix, also in part 4.

I forgot to say: In Better traffic flow for Promods I extended rest of 1-lane interchanges - 5 in Poland, 4 in Finland and 2 in UK.
id777 wrote:
21 Mar 2018 18:17
Awesome signs, please don't stop with your work!
Problem: You probably heard, I want to do road map of San Diego and Los Angeles. To save time, I hired one forum member from Belarus to do Belarus signs. Remember, Belarus doesn't have street view. He still didn't to any. Further progress depend on him.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

id777
Posts: 1000
Joined: 14 Dec 2016 18:05
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Location: Кривой Рог, Днепропетровская область, Украина / UA

22 Mar 2018 15:17

I wish in future you will continue with Russian signs
id777 ;)

System: Windows 10
Processor: Intel Core [email protected] x6
Memory: 16GB
Graphics: NVIDIA GeForce GTX1060 6GB

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brainiac
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Location: Belgrade, Serbia

22 Mar 2018 16:51

Do not worry, you will see some great signs on Moscow ring road (I hope), but not made by me.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

id777
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Location: Кривой Рог, Днепропетровская область, Украина / UA

23 Mar 2018 00:28

5tC94GOifQA-1.jpg
M11
5tC94GOifQA-1.jpg (170.48 KiB) Viewed 1900 times
I found some info about new road M11
Moscow-S.Peterburg
id777 ;)

System: Windows 10
Processor: Intel Core [email protected] x6
Memory: 16GB
Graphics: NVIDIA GeForce GTX1060 6GB

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brainiac
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Location: Belgrade, Serbia

23 Mar 2018 01:39

I know for that from other source. But I need a video from new part arount Торжок to build it.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
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Location: Belgrade, Serbia

25 Mar 2018 17:25

Are you sure that there aren't more bugs? If yes, I will rename beta to final.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

Devilagent
Posts: 284
Joined: 26 Aug 2013 08:32
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Location: Amsterdam, the Netherlands

26 Mar 2018 20:29

Thanks for the update! Like previous said, I really appreciate your work, you get rid of those terrible prefabs, well done. In promods area it is a matter of time for those rebuildings, but still temporarily it is great!

In Rusmap I found a few bugs. Not sure if you going to fix those I find in St. Petersburg but I post them anyway. I also found a bug in Moscow with AI changing lane from lane 5 (outer right) to left abrupt, so maybe something wrong with a 5 lane prefab with AI, because I find them on different spots in Moscow. Here are the screenshots:
scenery gap
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Code: Select all

(sec+0015-0015);61006.4;54.3412;-56071.4;1.07173;0.123439[code]
Floating fence
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Code: Select all

(sec+0015-0015);61570.5;56.1526;-56152.7;-1.64683;-0.000357453
Floating railing
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(sec+0014-0014);59633.1;59.4113;-55775.6;1.17852;-0.0912369
Floating fence St. Petersburg
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(sec+0014-0014);58783.8;58.1122;-55663.6;1.41466;-0.0566834
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(sec+0015-0015);61963.1;58.1191;-57184.1;2.6121;0.0354676
AI prefab error
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(sec+0022-0011);88931.8;4.74347;-41071.8;2.05286;0.0107341
AI prefab error
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(sec+0022-0010);88419.2;29.4314;-38079.1;0.889931;-0.150525
AI prefab error
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(sec+0022-0011);88452.2;23.0084;-41150.6;-2.8721;-0.0813988
Really? :D
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(sec+0007+0000);30212.2;96.4104;2979.94;-1.94044;-0.378169

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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
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Location: Belgrade, Serbia

26 Mar 2018 21:03

Finally, pictures and coordinates. I will fix them.
Last picture, ausfahrt is for turning left below highway.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)



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