One of them from your mod "Better Flow ProMods & Rusmap Fix", "ProMods with Tollbarrier" and "RusMap" causes a barrier from Estonia towards Pskov, Russia. Without your mods is the barrier not in this game.
Pictures:
game.log Part 1
game.log Part 2
game.log Part 3
[REL] Realistic Russian highways, Better tr. flow and other mods
I can bet that some old sector is responsible.
Tip: When you find such element of map, which isn't strange (yes, that element is regular, it just shouldn't be there), game log isn't helpful. I will fix it and upload fixed version.
In meantime, go to map editor and remove barrier, or teleport truck.
EDIT:
Release date is coming...
I can divide work in 4 phases: Road network, landscaping and bridges, small signs (e.g. give way) and large signs. Today or tomorrow small signs will be placed. Unlike Hungary, when I had Promods' sign assets, now I have troubles to find good assets. So, I will release public beta version without large signs. It will contain rebuilt all 8 interchanges on St. Peterburg ring road and real number of lanes on all touched roads, except one (do not worry, it isn't ring road).
St. Petrburg ring road has 5 lanes only right before exit. Because of AI disappearing in right lane on 5-lanes roads, I will remove all those sections. I promise that I will return them after SCS solve problem.
P.S. I am very satisfied with traffic density on 4-lane road.
Tip: When you find such element of map, which isn't strange (yes, that element is regular, it just shouldn't be there), game log isn't helpful. I will fix it and upload fixed version.
In meantime, go to map editor and remove barrier, or teleport truck.
EDIT:
Release date is coming...
I can divide work in 4 phases: Road network, landscaping and bridges, small signs (e.g. give way) and large signs. Today or tomorrow small signs will be placed. Unlike Hungary, when I had Promods' sign assets, now I have troubles to find good assets. So, I will release public beta version without large signs. It will contain rebuilt all 8 interchanges on St. Peterburg ring road and real number of lanes on all touched roads, except one (do not worry, it isn't ring road).
St. Petrburg ring road has 5 lanes only right before exit. Because of AI disappearing in right lane on 5-lanes roads, I will remove all those sections. I promise that I will return them after SCS solve problem.
P.S. I am very satisfied with traffic density on 4-lane road.
Last edited by brainiac on 10 May 2017 09:48, edited 1 time in total.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
- realdeal350
- Developer
- Posts: 1746
- Joined: 09 Feb 2014 02:14
Realise date? I think you mean release date.
Spain developer
Canada developer
Regional Co-ordinator for the Roman region
Languages: English, italiano
Canada developer
Regional Co-ordinator for the Roman region
Languages: English, italiano
Bug is finnaly fixed.
1. version of Realistic Russian highways is ready. Better traffic flow for Rusmap contains it and it is updated. For now, Better traffic flow for Rusmap don't require Realistic Russian highways because I didn't make any signs. It can be changed in future.
As I said, I removed all 5-lane sections because of AI disappering and I will return them after SCS solve it.
Unfortunately, Yang didn't have time to finish his interchange, so there isn't changes in Smolensk.
My next direction is Moscow and I will move there with rebuilding all wrong road profiles. Russian goverment built new highway M11 "around" Vyshny Volochyok, so I will try to build them. Enjoy in new St. Peterburg ring road.
1. version of Realistic Russian highways is ready. Better traffic flow for Rusmap contains it and it is updated. For now, Better traffic flow for Rusmap don't require Realistic Russian highways because I didn't make any signs. It can be changed in future.
As I said, I removed all 5-lane sections because of AI disappering and I will return them after SCS solve it.
Unfortunately, Yang didn't have time to finish his interchange, so there isn't changes in Smolensk.
My next direction is Moscow and I will move there with rebuilding all wrong road profiles. Russian goverment built new highway M11 "around" Vyshny Volochyok, so I will try to build them. Enjoy in new St. Peterburg ring road.
Last edited by brainiac on 16 May 2017 23:16, edited 1 time in total.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
- Master_of_the_roads
- Posts: 368
- Joined: 10 Sep 2015 14:21
- Location: Bernardin
Great news, glad to see any new updates in motion.
- kamikazee54
- Posts: 285
- Joined: 21 Oct 2013 14:11
Hi,
I tested your mod now and found some bugs.
Sign bug: [17/05/2017 10:47] (sec+0014-0014);59006.9;75.7122;-55461.1;0.702678;-0.835126
Invisible wall: [17/05/2017 10:52] (sec+0015-0015);61954.3;65.3287;-57504.8;0.783301;-0.58746
<ERROR> No model exists for sign item 0x520127AD7540000
This error spammed my gamelog so hard that it wrote me this: ********** The log file exceeded its limit size, truncated. I had to upload my gamelog because even pastebin wanted PRO user from me to upload it there.
It's not completed, im not sure how many more.
My gamelog: https://drive.google.com/file/d/0BxrG__ ... sp=sharing
And also game wrote that there is one discontinuos road on south side of Peterburg ring, i thought it will be in log so I doesn't have cords for it.
I tested your mod now and found some bugs.
Sign bug: [17/05/2017 10:47] (sec+0014-0014);59006.9;75.7122;-55461.1;0.702678;-0.835126
Invisible wall: [17/05/2017 10:52] (sec+0015-0015);61954.3;65.3287;-57504.8;0.783301;-0.58746
<ERROR> No model exists for sign item 0x520127AD7540000
This error spammed my gamelog so hard that it wrote me this: ********** The log file exceeded its limit size, truncated. I had to upload my gamelog because even pastebin wanted PRO user from me to upload it there.
It's not completed, im not sure how many more.
My gamelog: https://drive.google.com/file/d/0BxrG__ ... sp=sharing
And also game wrote that there is one discontinuos road on south side of Peterburg ring, i thought it will be in log so I doesn't have cords for it.
Thank you.
I didin't say, as usual, this is beta version. More heads are better than 1 or 2 (my and Yang's).
I will test again whole area.
Which mods you loaded? I loaded only Rusmap and Realistic Russian highways and my gamelog isn't full.
EDIT:
Fixed version of Realistic Russian highways and Better traffic flow for Rusmap (both with Promods connection) are uploaded.
Better traffic flow for Project Balkans is updated because of replacing Promods' Calais (sector with it) with vanilla one.
EDIT:
Realistic Russian highways is updated because I forgot to add FLD package. It was working with Promdos, but not without. If you always use it with Promods, you don't have to download new version. Better traffic flow for Rusmap requires Realistic Russian highways OR Promods.
EDIT:
Better traffic flow for Southern region is updated.
I didin't say, as usual, this is beta version. More heads are better than 1 or 2 (my and Yang's).
I will test again whole area.
Which mods you loaded? I loaded only Rusmap and Realistic Russian highways and my gamelog isn't full.
EDIT:
Fixed version of Realistic Russian highways and Better traffic flow for Rusmap (both with Promods connection) are uploaded.
Better traffic flow for Project Balkans is updated because of replacing Promods' Calais (sector with it) with vanilla one.
EDIT:
Realistic Russian highways is updated because I forgot to add FLD package. It was working with Promdos, but not without. If you always use it with Promods, you don't have to download new version. Better traffic flow for Rusmap requires Realistic Russian highways OR Promods.
EDIT:
Better traffic flow for Southern region is updated.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
- kamikazee54
- Posts: 285
- Joined: 21 Oct 2013 14:11
Hi,
I've been using your mod Rebuilt Hungarian interchanges and Realistic Russian highways with Promods+Rusmap+Southern Region+Project Balkans+Small Extension and game crashed on highway M5 Szeged-Budapest right after parking lot near Szeged. After deactivation your mod, game didn't crash anymore.
Cords:
[26/05/2017 22:45] (sec+0008+0005);35562.7;26.5458;23390.7;0.614339;-0.0909233
Pic: (Area in Red circle)
I've been using your mod Rebuilt Hungarian interchanges and Realistic Russian highways with Promods+Rusmap+Southern Region+Project Balkans+Small Extension and game crashed on highway M5 Szeged-Budapest right after parking lot near Szeged. After deactivation your mod, game didn't crash anymore.
Cords:
[26/05/2017 22:45] (sec+0008+0005);35562.7;26.5458;23390.7;0.614339;-0.0909233
Pic: (Area in Red circle)
Solution: copy Promods' sector (8,5) and (9,5) to Project Balkans folder, or uploaded fix for Project Balkans.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
- kamikazee54
- Posts: 285
- Joined: 21 Oct 2013 14:11
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