[REL] Realistic Russian highways, Better tr. flow and other mods

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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
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Location: Belgrade, Serbia

07 Nov 2017 00:16

It is because I and author of Promzona edited same sector on 2 different ways. Someone must merge them.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

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Mr Larrington
Posts: 257
Joined: 18 Jul 2015 23:47
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Location: That London, that they have now
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07 Nov 2017 01:16

If I knew anything about the map editor I'd have a go at it but I've never even opened it and would probably just break something in the same way I managed to kill ALL my AI traffic a few months ago :D I'm not asking anyone actually to do it - though I'd be grateful is someone did - just offering a workaround.
a bit ov a lyv wyr by slof standirds

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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
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Location: Belgrade, Serbia

08 Nov 2017 21:18

Realistic Russian highways and Improved sempaphore cycles are updated. Promods version is ready again.
Please, do not discuss about Improved sempaphore cycles here.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

somac333
Posts: 12
Joined: 14 Jul 2017 11:00

09 Nov 2017 00:52

brainiac, I have problem with your Realistic Russian Highways... I place it above promods def and game crashes. Maybe it's because of Poland Rebuild 2.0? I place it below Poland Rebuild and above, in both situations game crashes again. What could be the problem?

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brainiac
Posts: 1766
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Location: Belgrade, Serbia

09 Nov 2017 01:23

I didn't test with it. I even don't use Poland Rebuilding. With Southern region and Kazakhstan game don't crash. But I found critical bug...
If you want to find problem and how to solve, (baci pogled) look to game.log and read errors on bottom of file.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

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kamikazee54
Posts: 285
Joined: 21 Oct 2013 14:11

09 Nov 2017 10:38

somac333 mine also crashed when i put it above promods def and i'm not using PR. Place Realistic Russian Highways bellow promods def file and game shouldn't crash.

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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
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Location: Belgrade, Serbia

09 Nov 2017 11:06

Give me minimal maps load order which crash.
I need to test your load order and find where is bug.
Promods def should be below because I have latest version of FLD's prefabs unlike promods.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

somac333
Posts: 12
Joined: 14 Jul 2017 11:00

10 Nov 2017 00:14

Realistic Russian Highways are not compatible with Realistic Traffic by Cipinho v3.0. When I remove traffic mod from mod list even with Poland Rebuild 2.0 Realistic Russian Highways works fine.

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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
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Location: Belgrade, Serbia

10 Nov 2017 00:20

And the reason is: He also modified file traffic_rules.rus.sii. Maybe you can put it below Realistic Russian highways. Try.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

User avatar
brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
Donation rank:
Location: Belgrade, Serbia

10 Nov 2017 02:17

Promods version is updated - bug fixed in Better traffic flow.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)



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