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Re: Realistic Russian highways, Better tr. flow and other mods

Posted: 13 Jul 2018 21:18
by Volleybal4life
The point risen by CptCaribbian is, you shouldn't shout 'I think you have a cracked version' without knowing how to detect one. (And no, we aren't going to tell)
Telling if someone has a cracked version or not, by that piece of game.log alone, is impossible.

And we are not going to discuss this any further here. This is Brainiac's topic about his mod.

Re: Realistic Russian highways, Better tr. flow and other mods

Posted: 14 Jul 2018 11:01
by Devilagent
Edit: @volleyball: fine..delete my post please..

Re: Realistic Russian highways, Better tr. flow and other mods

Posted: 14 Jul 2018 12:54
by Volleybal4life
We can guess too. But we need a full game.log in order to help you properly.

Re: Realistic Russian highways, Better tr. flow and other mods

Posted: 18 Jul 2018 01:46
by brainiac
After last beta update, with which I finished planned work for version 5, I took rest and I am learning machine reinforcement learning.
But don't worry, I am reading all reports and I will try to fix them soon.

EDIT:
High traffic is updated. It doesn't make traffic jams as I want, but that is all I can do. I reccomend using Better traffic flow mods because of increased traffic on whole maps and Rudi's Rush hour.
It also should work with ATS.
Don't discuss here.

EDIT:
Road caching is fixed.
I don't know why map is shifted. In Rebuilt Hungarian interchanges there are only map sectors and signs.

Re: Realistic Russian highways, Better tr. flow and other mods

Posted: 18 Jul 2018 03:20
by deleted_user_8875
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Re: Realistic Russian highways, Better tr. flow and other mods

Posted: 18 Jul 2018 06:26
by brainiac
What do you mean with "I owed"?
Try to enter from side street into main road (but turn left, not right) with continuous traffic without semphores. I couldn't. But that isn't it. Because left turn on semaphore takes too much time, I alternated semaphores on opposite direction in Improved semaphore cycles. Even it isn't much realistic (although in Belgrade is example of such semaphore which isn't cause by green wave), you can be sure that you will turn left successfully in both cases.
Floating semaphores are because I don't want to add so much poles for every map update. It takes too much time. From 1. post:
"I am sorry for traffic lights in air, adding poles takes too much time. For me, the most important is that semaphores are working."

Re: Realistic Russian highways, Better tr. flow and other mods

Posted: 18 Jul 2018 06:41
by deleted_user_8875
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Re: Realistic Russian highways, Better tr. flow and other mods

Posted: 18 Jul 2018 15:53
by kamikazee54
Brainiac, shifted map is not only in Hungarian, but also in Russian interchanges.

Re: Realistic Russian highways, Better tr. flow and other mods

Posted: 18 Jul 2018 15:56
by deleted_user_8875
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Re: Realistic Russian highways, Better tr. flow and other mods

Posted: 18 Jul 2018 15:59
by kamikazee54
Maxest, try again and look on Britain+Iceland, only that part is shifted, other parts ate cool. Before i didn't see it and also thought that map is good. Took me some days to see it. Don't say anything about load order to me, i'm not newbie in this ;)