[CLOSED] The Great Steppe - v 2.0 [1.39.x] [rel: 29.01.21]

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Mr Larrington
Posts: 257
Joined: 18 Jul 2015 23:47
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10 Aug 2017 02:40

VMB-TAN wrote:
07 Aug 2017 19:58
I did notice weird AI behaviour near the intersection at Inderborsky. AI traffic seems to change lane at the junction, causing crashing with the player and other AI.
Yes, I just got clobbered by some directionally-challenged fruitcake there too. To add insult to injury, it was one of my own service vans :evil: The recruitment agency in Inderborsky was also showing up as having been discovered before I even entered town :?:

The good news is that it worked without a hitch using MHA Pro for v1.27 + RusMap v1.73 + Southern Region v6.5. I'd have been a bit cross if I'd driven all the way from Bremen only for it to crash between Saratov and Engels :mrgreen:
a bit ov a lyv wyr by slof standirds

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Fr8i
Posts: 848
Joined: 13 May 2015 02:13
Location: Lower Saxony

10 Aug 2017 08:28

Thank you for this map, it´s good work. Until other map teams add the new country folder Kazakhstan to their definitions, I allowed myself to make a fix for this issue with all the foreign police cars in Kazakhstan. I made three different fixes:
  • RK map with Promods only
  • RK map with Promods, Rusmap and Project Balkans
  • RK map with Promods, Rusmap
Just take your choise and load this fix after all maps.

Download police car fixes for RK map

Would be great to see original police cars of Kazakhstan in future versions of the map.

Best regards
Last edited by Fr8i on 10 Aug 2017 09:32, edited 1 time in total.
[email protected], 16GB RAM @2400MHz, MSI GTX 1070_8GB@1963MHz GPU Clock, Win 8 Prof x64
Profile:ETS2 1.35.1.13@x64(DX11)+Promods 2.41+RusMap 1.8.1.2+Paris Rebuild 2.4

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gmtavares
Posts: 750
Joined: 05 Sep 2016 18:40
Location: Tallinn, Eesti Vabariik

10 Aug 2017 08:35

@Fr8i. Do we need one for Southern region, though?
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Fr8i
Posts: 848
Joined: 13 May 2015 02:13
Location: Lower Saxony

10 Aug 2017 09:23

No, it´s only for maps with own police car traffic.

Edit: I just had to add stock scs police to the rules. Now no foreign police car should spawn in Kazakhstan. Just download again.

Best regards
[email protected], 16GB RAM @2400MHz, MSI GTX 1070_8GB@1963MHz GPU Clock, Win 8 Prof x64
Profile:ETS2 1.35.1.13@x64(DX11)+Promods 2.41+RusMap 1.8.1.2+Paris Rebuild 2.4

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changyu87
Posts: 111
Joined: 30 Apr 2017 22:15
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10 Aug 2017 10:47

Hello 09_KZ

game.log

RK Map_The Great Steppe - model_v1.0

01:16:44.974 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/1a_joint_v1.pmd'
01:16:44.997 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/2_y_oneway_1a_mirror.pmd'
01:16:45.028 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/2_y_oneway_1a.pmd'
01:16:45.086 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/1a_joint_v1.pmd'
01:16:45.086 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/2_y_oneway_1a_mirror.pmd'
01:16:45.087 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/2_y_oneway_1a.pmd'
01:16:45.107 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/1a_joint_v1.pmd'
01:16:45.107 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/1a_joint_v1.pmd'
01:16:45.107 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/1a_joint_v1.pmd'
01:16:45.126 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/1a_joint_v1.pmd'
01:16:45.126 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/1a_joint_v1.pmd'
01:16:45.126 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/1a_joint_v1.pmd'

watchingponies
Posts: 122
Joined: 11 Apr 2016 21:47
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Location: Eindhoven

10 Aug 2017 19:41

That was worth the struggle earlier.

It didn't take too long before i got me a job from Volgograd to Inderborsky.
Watched to sun going up over the steppe, saw some of Kazakhstans famous wild horses drinking from the river. (Cossacks, famous horse riders.)

While listening to the passionate Kazachstan radio ( https://promods.net/viewtopic.php?f=46&t=15180 ) i felt like i truly was thousands of kms from my home & HQ in Eindhoven.
Lots of time to overtake Jazzycat's slow Russian busses. Cruising at the true meaning.

Awesome drive, fantastic map !

Thank You !

PS:
Indeed a horrific multiple car accident at the crossing right before Inderborsky after visiting the Recruitment Agency.
And a couple of floating traffic signs, but all in all fantastic map.
Always hungry for the road

ETS2: Promods, Promods M-E, Rusmap, Volga, Sibir, Great Steppe, Paris Rebuild, Southern Region, Red Sea.
Level 476. 2.027.711 km under the belt !

ATS: Promods Canada
Level 140 and 466,309 Miles

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09_KZ
Third Party Developer
Posts: 365
Joined: 20 May 2015 05:48
Location: Караганда

11 Aug 2017 05:18

changyu87 wrote:
10 Aug 2017 10:47
Hello 09_KZ

game.log

RK Map_The Great Steppe - model_v1.0

01:16:44.974 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/1a_joint_v1.pmd'
01:16:44.997 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/2_y_oneway_1a_mirror.pmd'
01:16:45.028 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/2_y_oneway_1a.pmd'
01:16:45.086 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/1a_joint_v1.pmd'
01:16:45.086 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/2_y_oneway_1a_mirror.pmd'
01:16:45.087 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/2_y_oneway_1a.pmd'
01:16:45.107 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/1a_joint_v1.pmd'
01:16:45.107 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/1a_joint_v1.pmd'
01:16:45.107 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/1a_joint_v1.pmd'
01:16:45.126 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/1a_joint_v1.pmd'
01:16:45.126 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/1a_joint_v1.pmd'
01:16:45.126 : <ERROR> [model] Unknown look name 'hw_def_dk' on model '/prefab/land_1/1a_joint_v1.pmd'
Hello! I need a full log of the game, and not his part

xela1961
Posts: 231
Joined: 22 Feb 2016 00:55

11 Aug 2017 09:45

Great map, nice work !!! Keep develop Kazakhstan. I like it. 8-)
Before enter to Kulsari (after the gas station) it's a little tree on road, be careful when drive on speed !!! :lol:

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09_KZ
Third Party Developer
Posts: 365
Joined: 20 May 2015 05:48
Location: Караганда

11 Aug 2017 15:08

The first post is updated!

1. Fixed found invisible obstacles.
2. Fixed traffic traffic on the turn in the vicinity of Inderborsk
3. Minor changes.

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Davyddin
Moderator
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Location: Helsingfors, Nyland, Finland
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11 Aug 2017 15:42

09_KZ wrote:
11 Aug 2017 15:08
The first post is updated!
Great, thanks for the quick work Roman, keep it up!
ProMods moderator, translator, and tester. ATS and ETS2 player and modder. Author e.g. of the Profile Jumpstart mods. Fennoswede from the Finnish archipelago.



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