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Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 24 Dec 2019 19:32
by bengt.jensie
@citelis730

That is known problems and the creator is probably working to fix them!

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 25 Dec 2019 06:21
by 09_KZ
First post updated

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 26 Dec 2019 13:38
by Dominicanito
will it ever be possible to build a road to Petropavl and in this way we will be able to unite with the sibirmap map ?! 😊

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 26 Dec 2019 16:17
by lelux
Thanks for the map, i really like big spaces of steppe and the cities are very "articulated" and nice to visit

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 26 Dec 2019 19:18
by Kobra2112
@Dominicanito - I think the Sibir Map is on a different scale and therefore won't work in a combo map. You'd have to modify that map and to do that you'd need 10avoid's permission (I think he's around the forums if you feel the need to ask him). Either way, while it's certainly possible, that's a VERY long distance away from the current position of the map, and will likely take a long time to reach. Of course, I'm sure 09_KZ wouldn't mind some help, usually all you have to do is ask.

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 27 Dec 2019 11:42
by qgar12
Long loading times seem to be triggered by overlap:

00:00:12.554 : Road network navigation caching started.
00:00:12.965 : <WARNING> More than one company is linked to item 0x335C667CD300393D, ignoring precomputed data:
00:00:12.965 : <WARNING> item 0x335C667C29003920 city 'kulsari'
00:00:12.965 : <WARNING> item 0x335C667CD300393D city 'kulsari'

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 27 Dec 2019 16:35
by charlessabuero
citelis730 wrote: ↑
24 Dec 2019 19:07
For some reason this map makes the loading taking too long and also there is an invisible wall outside Uralsk. Otherwise it looks amazing!
Yeah I did observe that as well - could be recaching itself.
Anyways thank you for updating author!

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 28 Dec 2019 19:58
by TimSelwyn
Many thanks for the update.

In relation to the mods listed below, are they still required or have they become obsolete?

Travemünde Ferry Fix:
https://promods.net/sm_forward.html?lnk=/d5sali8hgzbh/The_ ... 2.scs.html
(thanks to Dawid2849)

Police cars for the map "Great Steppe"
https://promods.net/sm_forward.html?lnk=/a9cgkzya8buu/poli ... 2.scs.html

Thank you.

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 29 Dec 2019 16:38
by bmwGTR
Hi,

both are not needed anymore.

Best regards,
bmwGTR

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 29 Dec 2019 16:47
by SETrucker
Tapir wrote: ↑
24 Dec 2019 02:09
Yes, me too. Extremly long loading times with the new TGS. :roll:
Not for me it goes exceptionally fast now but when I had 1.35 and the old 1.2 then load it slowly.