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Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 31 Dec 2019 20:23
by 09_KZ
it does not fit, little space

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 02 Jan 2020 13:47
by watchingponies
Thank you very much for the update. I have always loved The Great Steppe Map.
So please don't be offended when i mention that i think it is a pity that the Volga Map isn't compatible with The Great Steppe anymore.

You changed the road from Saratov/Engels to Uralsk in a non-realistic way.. It's going up north, while in real-life Uralsk is east from Saratov.
Uralsk is now roughly situated where Tolyatti and Samara are.
I really hope that The Great Steppe will move back to Kazakhstan :lol:

It would be awesome to be able to drive from Samara to Uralsk one day...

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 02 Jan 2020 14:51
by 09_KZ
I do not agree with you. the main priority was to put all the cities of the country in their place, since I knew earlier that they were not adjusted, and I myself could not achieve the correct result with the background. But when I saw von Bengan, I thought this was what I needed. I think many people understand this ... although few people know the subtleties of the background of the map editor, and begin to prove the opposite to me. the Uralsk-Engels road was made without any hint of realism, just a connection. there are reasons why you are far from

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 02 Jan 2020 15:05
by watchingponies
Alright, i understand.
I had no idea that it had to do with the background.
That explains a lot. A technical issue. Thank you.
I will switch Volga-Great Steppe out every now and then. So i can still drive both :)

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 04 Jan 2020 11:14
by 09_KZ
first post updated bugs fixed.

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 09 Jan 2020 05:32
by cjh2705
I found invisible wall in A28 Road. The coordinate is 143213;14.1177;-26183.2
Sorry for no screenshot provided.

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 26 Jan 2020 11:03
by poludei
Absolutely love the new update! But do you plan to rebuild the older map part with new vegetation and prefabs?
Image
Image

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 26 Jan 2020 16:49
by 09_KZ
Maybe I will change something, but I don’t like redoing my work, I consider it a downtime. :mrgreen:
Now the priority is the expansion, more precisely, of the Kostanay region and the Mugodzhary mountains


So that you do not feel sad because of the vegetation, you can try this mod. ;)
http://truck-sim.club/topic/37429-novai ... ntry646075

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 26 Jan 2020 17:08
by poludei
Oh okay, thank you and good luck with the progress :)

Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Posted: 28 Jan 2020 19:04
by vengys1609
I have also found some invisible obstacles, which was very annoying, because i did 2/3 of my 3400km run to KZ.
I love the map a lot and i love driving on it, watching out for the smaller and bigger details...
On that road is also a workshop, which cant be used with a large lorry. And if you get carried there, the lorry will get stuck in the workshop, twist around and become seriously damaged.
I hope, you will work on this map some more one day, as i really love those long and lonely travels through a nearly devastated vegetation. Its a very special kind of loneliness and surreality.
I love it. Thanks a lot for your great work so far.
Vengys