About roads and exploration

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Chimpampin
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03 Jun 2018 19:36

Is there any mod, console command or other way to mark as explored some roads and buildings (Or increase the "exploration area" of the truck)? I like to explore the map, see new roads, what I have seen and what I haven't, etc... but those big intersections that doesn't paint by itself are ugly to explore and see on the map, and sometimes, parts the road and buildings are bugged and you can't explore them. They leave the map mottled.

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Trucker2223
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03 Jun 2018 19:38

This has to get fixed by the developers of the maps then. When you find them with ProMods only, make a proper Bug report here:
https://www.promods.net/viewforum.php?f=29
read before how to report a bug:
https://www.promods.net/viewtopic.php?f=29&t=939
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Abdurrezzak3500
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03 Jun 2018 21:02

You totaly understanded him wrong. He didn't want to report a bug. He said
If there would be a mod to discover all int.
But answer is tottally no. Because intersections are made of custom "road" prefabs. Custom Ones"
Last edited by bmwGTR on 04 Jun 2018 07:55, edited 1 time in total.
Reason: removed quote - please do not quote posts direct above yours
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Trucker2223
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03 Jun 2018 21:03

I actually meant this part of the post:
and sometimes, parts the road and buildings are bugged and you can't explore them. They leave the map mottled.
With the custom Intersection Prefabs you're right.
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MandelSoft
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04 Jun 2018 00:31

... and there's no way to avoid this simply because of how the whole algorithm works. This also occurs for every new DLC from SCS, since they use the same method as well. It's because all new interchanges are fully modular nowadays...
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Volleybal4life
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04 Jun 2018 12:28

It's a sport to find a delivery to drive over that one leaf of the cloverleaf intersection which you haven't explored before. It's part of the fun.
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Trucker2223
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04 Jun 2018 14:33

Or just drive over all 4 leafs in one run.
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Shiva
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04 Jun 2018 16:17

Leaf Rally :)
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