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Re: [WIP] RusMap 1.8.1 for ProMods 2.40 fix

Posted: 03 May 2019 12:42
by bengt.jensie
Yes, there's FPS drops in St.Petersburg, but it's also a really big city now, so
for us with medium and low resources hardware wise will struggle a bit. The
problem of optimization is, according to Arayas, that the city is pretty open
and flat, so it's problematic to work with cutplanes there. But we'll see, maybe
Arayas can do some there later on.

Re: [WIP] RusMap 1.8.1 for ProMods 2.40 fix

Posted: 03 May 2019 13:06
by bumbumek
bengt.jensie wrote:
03 May 2019 10:53
Any specific reason bumbumek?
Well, the first news that unofficial fix is being made I've read from dear gmtavares, so I'm waiting for his efforts.

@gmtavares, keep up the great work mate! :)

Re: [WIP] RusMap 1.8.1 for ProMods 2.40 fix

Posted: 03 May 2019 13:48
by id777
Well, I like Sergey' fix very much! St. Petersburg now is really huge. I have strong PC, so playing normally.

Although most players are really good that gmtavares started making such fix for weak PC's.

Re: [WIP] RusMap 1.8.1 for ProMods 2.40 fix

Posted: 03 May 2019 13:52
by PerrydPelle
bumbumek wrote:
03 May 2019 13:06
bengt.jensie wrote:
03 May 2019 10:53
Any specific reason bumbumek?
Well, the first news that unofficial fix is being made I've read from dear gmtavares, so I'm waiting for his efforts.

@gmtavares, keep up the great work mate! :)
That is not true. Sergey is the first to announce a PM 2.40 RusMap 1.8.1 fix.

Re: [WIP] RusMap 1.8.1 for ProMods 2.40 fix

Posted: 03 May 2019 13:58
by Dawid2849
But gmtavares started faster, because before the official release of ProMods 2.40. You can ask how I know it. Because from me he borrowed the modified RusMap Def (but then I did not know why he needed it).

Re: [WIP] RusMap 1.8.1 for ProMods 2.40 fix

Posted: 03 May 2019 14:13
by Shiva
gmtavares, any chance of some version having Shcheglovo delivery point ingame?
Yes, I do know that Shlisselburg would be needed to be moved a bit more east, by having it ingame.
But it would not be needed to move as far as in Sergey's version.

I did do a short check on Sergey's version, what I saw, it does look OK too.

Re: [WIP] RusMap 1.8.1 for ProMods 2.40 fix

Posted: 03 May 2019 19:42
by gmtavares
PerrydPelle wrote:
03 May 2019 13:52
That is not true. Sergey is the first to announce a PM 2.40 RusMap 1.8.1 fix.
That is not true
He actually posted in my topic about it.
:P


@Shiva I am trying to fit it for sure.

Re: [WIP] RusMap 1.8.1 for ProMods 2.40 fix

Posted: 03 May 2019 19:59
by PerrydPelle

Re: [WIP] RusMap 1.8.1 for ProMods 2.40 fix

Posted: 03 May 2019 20:20
by Rudi Raser
who cares who did the first announcement? Image

Re: [WIP] RusMap 1.8.1 for ProMods 2.40 fix

Posted: 03 May 2019 21:03
by Sergey061
Why blame a person for lying and at the same time not telling the truth?)))
 I actually wrote in your topic, but I said only that I do not speak English and it is difficult for me to create a topic.
By the way, the first mention of the beginning of the work))) https://roextended.ro/forum/viewtopic.p ... &start=850

 [quote = 'Rudi Raser' post_id = 260673 time = 1556911256 user_id = 330075]
who cares who did the first announcement?[/ quote]
 That's right !!! What does it matter who made the first announcement))) Friends, we do one thing, a common cause, and the main thing is that the players feel good .....