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Re: [REL] Project Balkans 3.2 for 1.34

Posted: 08 Apr 2019 12:16
by id777
Dawid2849 wrote:
08 Apr 2019 12:07
Some people have problems with Poland and Balkans.
i turn off all poland files but it crashed like before

Re: [REL] Project Balkans 3.2 for 1.34

Posted: 08 Apr 2019 12:19
by Dawid2849
Which mods u use? Realistic Russian Highways? RoEx?

Re: [REL] Project Balkans 3.2 for 1.34

Posted: 08 Apr 2019 17:11
by yang20
I had the same situation. Try to put Legacy Compatibility mod HIGHER than Project Balkans' files. It helped me, maybe will help also You ;)

Re: [REL] Project Balkans 3.2 for 1.34

Posted: 08 Apr 2019 19:50
by id777
i use realistic russian highways. but with Project Balkans 3.0 it was working.


Legacy Compatibility mod is HIGHER than Project Balkans files but it crashed one more time


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Developers of Project Balkans. Please do something. I want to play with all my mods + Project Balkans 3.2

Re: [REL] Project Balkans 3.2 for 1.34

Posted: 08 Apr 2019 19:56
by Trucker2223
How are they supposed to find out the problem, when you're not posting a game.log?
Also how do you know that it is a PB Problem, it could be one of the other Mods that's messing everything up, where the developers of PB can't do anything...

Re: [REL] Project Balkans 3.2 for 1.34

Posted: 08 Apr 2019 20:10
by brainiac
All you should do is to pick correct file of FLD's prefabs and put it on top.

Re: [REL] Project Balkans 3.2 for 1.34

Posted: 08 Apr 2019 20:23
by Dawid2849
U need to set Legacy fix BELOW Realistic Russian Highways.

Re: [REL] Project Balkans 3.2 for 1.34

Posted: 10 Apr 2019 21:16
by Cenkteas
Thanks for new version.

But, why there are so many payment points on roads? :) Is this a bug, or is real in balkans?

Re: [REL] Project Balkans 3.2 for 1.34

Posted: 10 Apr 2019 21:24
by grega
Cenkteas wrote:
10 Apr 2019 21:16
Thanks for new version.

But, why there are so many payment points on roads? :) Is this a bug, or is real in balkans?
I think you came across them in big numbers in Slovenia :P If you are talking about it, thats the new reality :) Slovenia introduced the e-toll system for trucks 1 year ago. For example in real life, on a 100 km journey you pass by more than 12 - 15 e-toll portals ...
I wanted to recreate that "by driven km" toll system, of course on smaller scale with 5 portals at max. on 100 km, depends of which route you drive :) Also the prices are based on real-life calculations (route Koper - Ljubljana, which is 110 km, costs you up to 40 € )

Re: [REL] Project Balkans 3.2 for 1.34

Posted: 10 Apr 2019 23:00
by Cenkteas
Oh, it is really ha. :)

I'm sorry for you Slovenians... :o :) I'm not gonna get a short distance for that side, because earned money goes the payment points... :D