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Re: [REL] Project Balkans 3.2 for 1.34

Posted: 08 Apr 2019 19:56
by Trucker2223
How are they supposed to find out the problem, when you're not posting a game.log?
Also how do you know that it is a PB Problem, it could be one of the other Mods that's messing everything up, where the developers of PB can't do anything...

Re: [REL] Project Balkans 3.2 for 1.34

Posted: 08 Apr 2019 20:10
by brainiac
All you should do is to pick correct file of FLD's prefabs and put it on top.

Re: [REL] Project Balkans 3.2 for 1.34

Posted: 08 Apr 2019 20:23
by Dawid2849
U need to set Legacy fix BELOW Realistic Russian Highways.

Re: [REL] Project Balkans 3.2 for 1.34

Posted: 10 Apr 2019 21:16
by Cenkteas
Thanks for new version.

But, why there are so many payment points on roads? :) Is this a bug, or is real in balkans?

Re: [REL] Project Balkans 3.2 for 1.34

Posted: 10 Apr 2019 21:24
by grega
Cenkteas wrote:
10 Apr 2019 21:16
Thanks for new version.

But, why there are so many payment points on roads? :) Is this a bug, or is real in balkans?
I think you came across them in big numbers in Slovenia :P If you are talking about it, thats the new reality :) Slovenia introduced the e-toll system for trucks 1 year ago. For example in real life, on a 100 km journey you pass by more than 12 - 15 e-toll portals ...
I wanted to recreate that "by driven km" toll system, of course on smaller scale with 5 portals at max. on 100 km, depends of which route you drive :) Also the prices are based on real-life calculations (route Koper - Ljubljana, which is 110 km, costs you up to 40 € )

Re: [REL] Project Balkans 3.2 for 1.34

Posted: 10 Apr 2019 23:00
by Cenkteas
Oh, it is really ha. :)

I'm sorry for you Slovenians... :o :) I'm not gonna get a short distance for that side, because earned money goes the payment points... :D

Re: [REL] Project Balkans 3.2 for 1.34

Posted: 13 Apr 2019 22:49
by baztard
id777 wrote:
08 Apr 2019 19:50
i use realistic russian highways. but with Project Balkans 3.0 it was working.


Legacy Compatibility mod is HIGHER than Project Balkans files but it crashed one more time


--------
Developers of Project Balkans. Please do something. I want to play with all my mods + Project Balkans 3.2
having same problem as you, 3.1 works fine but 3.2 its not working so im woundering did you get a fix or did you give up?
tbh i just went back to 3.1
and yes for euro 6 truck its about 40e to koper port.

Re: [REL] Project Balkans 3.2 for 1.34

Posted: 14 Apr 2019 16:52
by id777
Hi, I just remove Realistic Russian highways and it works fine.

Re: [REL] Project Balkans 3.2 for 1.34

Posted: 16 Apr 2019 14:23
by Turk75
I download and see the readme for position in mod list but when I star it crash. I use promod and rusmap last version...

Project Balkans Definition Package
Project Balkans Map Package
Project Balkans Assets Package
ProMods+RusMap Connection
RusMap Map Package
RusMap Model Package
ProMods Definition Package
ProMods Map Package
ProMods Media Package
ProMods Models Package 3
ProMods Models Package 2
ProMods Models Package 1
ProMods Assets Package
RusMap Def Package

I download def rusmap fixed and legacy for promod but nothing...

Re: [REL] Project Balkans 3.2 for 1.34

Posted: 16 Apr 2019 14:28
by bmwGTR
Hi,

without game.log nobody can help you.

Best regards,
bmwGTR