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Re: [NEW] AI Traffic Mods for 1.36 by D.B Creation [09.12.2019]

Posted: 30 Dec 2019 14:01
by D_B_Creation
Please send us the Game.log.txt after crash to my email address: [email protected]
We try to fix this problem so fast as possible

Re: [NEW] AI Traffic Mods for 1.36 by D.B Creation [25.01.2020]

Posted: 26 Jan 2020 12:17
by D_B_Creation
[New UPDATES are now Released]




Changelog:
Changelog 25.01.2020

Working Hours 256 total

Added:
- Real torque (Nm) added to all vehicles.
- Real electric motor sound added to "Tesla Model S".
- Articulated bus from "DLC Black Sea" added to all cities.
- Various train lengths added.
- Real train data added to the Train's and Trams in the game (e.g. weight, pulling power & maximum speed)
- Customs vehicles for Romania, Turkey & Bulgaria added to the traffic in the countries.
- New texture for the sun.
- Added new company sounds.
- Revised street textures.
- Escort Vehicle added behind Special Transport Traffic Trailer.
- Sweeper added to Traffic (In City's)
- Some Trams and Trains unlocked and added to the Traffic.
- Added Traffic Lights with LED tech. (Balkan and Baltic areas)

Updated:
- The weight of all AI vehicles in traffic has been adjusted to the real weight.
- LOD Distances added to all Trains and Wagons.
- Real gear ratios & gear changes adjusted. (e.g. 6-speed manual or automatic)
- Revised the acceleration of all AI vehicles.
- Updated parked vehicles. (Parameter)
- Real paintwork added to vehicles in traffic. (With name and color like metallic etc.)
- Force feedback now works again on some road surfaces.
- Many Problems and Bugs fixed in the AI Behavior (Parameter)
- Spawn density optimized. (Distance Spawn & De-Spawn)
- Traffic Trailer they are longer than normal has now a better movement in curves.
- Optimized Special Rain Effect ( +25% more FPS)
- Traffic Rules for the AI optmized. (Balkan area)
- All Traffic Signs reworked. (Balkan and Baltic areas)

Please visit our Homepage for more Information.

https://www.db-creation.net/ets-2-traffic-mod

Your D.B Creation Dev Team Germany

Re: [NEW] AI Traffic Mods for 1.36 by D.B Creation [20.03.2020]

Posted: 24 Mar 2020 10:03
by D_B_Creation
[New Updates are now Released]
20.03.2020

Changelog:

Traffic intensity:
- Some behavioral parameters have been revised.
- Spawn rate increases in individual cities as well as major cities.
- New traffic light switching times.
- Better traffic flow with increased traffic.
- Improved overtaking parameters on motorways and expressways.
- Small bug fixes

Traffic Unlocks:
- Tow truck with cargo added to traffic.
- All textures of all traffic vehicles revised.
- All tires and rims textures revised.
- Added more license plates to some countries.
- Police vehicles now have the correct country or state license plate.
- Added new sounds for some vehicles in traffic.

Traffic Essentials:
- New textures of grasses, trees, shrubs, buildings, pedestrians, streets & signs added.
- All reflection posts now light up at night.
- Building lighting reduced at night.
- All vehicle lights revised.

Traffic Trailer Mods:
- Fusion of our freight mod with the trailer default pack.
- Added new freights in the freight market and cargo market.
- New retro trailers from 1.22 (Brick, Schmitz & Aero Dynamics) added to the traffic.
- Revised textures of all traffic trailers.
- New Free-Company Mod added with new paintwork and labels.
- Fixed all bugs.

Realistic weather:
- Realistic Rain Effects is now called Realistic Weather Effects.
- New textures for the sky, clouds, and the sun added.
- Raindrop texture revised.
- All rain animation files revised.
- FPS improvements.

All other mods also have changes that are not important. Only compatibility improvements have been made.

Re: [UPDATED] AI Traffic Mods for 1.38 & 1.37 by D.B Creation [21.07.2020]

Posted: 21 Aug 2020 18:05
by Wolfseye
This does not work with Jazzycat mods, right ? Because when I try to add them, the game is pretty much completely stuck while loading (forever). If I take this mod out, all loads again.

Re: [UPDATED] AI Traffic Mods for 1.38 & 1.37 by D.B Creation [21.07.2020]

Posted: 27 Aug 2020 22:44
by Forcesius
Nice mod. What about add tandem trucks also?

Re: [UPDATED] AI Traffic Mods for 1.38 & 1.37 by D.B Creation [21.07.2020]

Posted: 28 Aug 2020 08:40
by Wolfseye
Nice, but not working with Jazzcats Stuff.

Re: [UPDATED] AI Traffic Mods for 1.38 & 1.37 by D.B Creation [21.07.2020]

Posted: 28 Aug 2020 10:23
by D_B_Creation
Hello Fans, we know that some Mods of Jazzycat dont work but we dont know which one is the Problem. When u guys have a Game.log.txt of the crash than please send this Game.log.txt to our email address: [email protected]

Re: [UPDATED] AI Traffic Mods for 1.38 & 1.37 by D.B Creation [21.07.2020]

Posted: 21 Oct 2020 13:58
by Pudzjan
Hello Sir,

It's a very nice mod indeed. However, i noticed the Autobahn entrances are prone to traffic jams, meaning there are many cars "parking" on the drive-ups waiting to get onto the main road. That's not something you usually see that often in real life. Do you think that can be fixed? I was trying out the "normal" version. Thanks in advance!

Re: [UPDATED] AI Traffic Mods for 1.38 & 1.37 by D.B Creation [21.07.2020]

Posted: 21 Oct 2020 16:25
by D_B_Creation
Hey, yes we know that problem, I try to reduce the number of cars but I can't promise that the problem will still. Because the main problem is the traffic rule on that road prefab and we can't edit this rule. But I try to find a solution for it.
Thanks for the Information.

Re: [UPDATED] AI Traffic Mods for 1.39 & 1.38 by D.B Creation [05.11.2020]

Posted: 14 Jan 2021 18:34
by AlexTalia
I like this mod, will there be any more upgrades or additions?