Recruiting ProMods ATS developers

Ask questions about the ATS mod here. If useful they will be added to the Q&A / Development updates.
AGunner
Posts: 3
Joined: 21 Oct 2013 01:40

19 Feb 2016 19:02

Hey ScuL, I'd like to learn more about what you're looking for. Most of my modding is in Blender so I don't know if I'm of any use. You can see my work here: https://steamcommunity.com/sharedfiles/ ... =423659623

Let me know how we can move forward with this!

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ScuL
Founder
Posts: 10584
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

19 Feb 2016 23:48

Your modelling work looks great, it may well be possible that you can convert these assets to something that we can use in ATS.
I think you should have a word with one of our modelling guys (Abraxas, Plykkegaard or Pauliaxz)
I am Image Dutch living in Image New Zealand and I speak Image EN Image DE Image SE Image FR
Image

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cdawg9999
Posts: 311
Joined: 12 Mar 2014 04:13
Donation rank:
Location: Brandon, Manitoba Canada

20 Feb 2016 01:52

those models :o :o :o :o

Zellers and Future Shop don't exist anymore but still! Awesome details.
Image[url=steam://friends/add/76561198274188504]Image[/url]

penguinaz
Developer
Posts: 1257
Joined: 26 Sep 2014 06:42
Donation rank:
Location: Canada
It’s my birthday

20 Feb 2016 06:53

I remember those stores when I lived in Canada 10 years ago :P
Developer for England, Channel Islands and British Columbia.

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WANDERER
Posts: 15
Joined: 22 Dec 2015 02:14
Donation rank:
Location: Coquitlam, B.C.

20 Feb 2016 15:34

AGunner wrote:Hey ScuL, I'd like to learn more about what you're looking for. Most of my modding is in Blender so I don't know if I'm of any use.


Very nice work....WOW
Doing what I can to make it right......

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DJbeast35
Posts: 1
Joined: 29 Dec 2015 12:59
Donation rank:
Location: United States

20 Feb 2016 23:40

ScuL wrote:As our mission to expand Europe until it is completed remains unchanged, we will need additional man power to be able to commence work on a ProMods ATS pack.

To achieve this we are looking for new team members, preferably from the United States and Canada as they will pack knowledge of local infrastructure and signage.

We are willing to train / educate / teach aspects of modding however as we are actively developing ourselves you will need to be willing to explore and educate yourself and preferably have a clue of what you are doing.

Don't hesitate to get in touch and become part of a great team :D
I would love to help out!I have done very very little modding before but I do work with code/computers/servers as my day time job so I am sure I can learn fast!
Twitch: DJbeast35
Twitter: @DJbeast35

AGunner
Posts: 3
Joined: 21 Oct 2013 01:40

21 Feb 2016 05:33

ScuL wrote:Your modelling work looks great, it may well be possible that you can convert these assets to something that we can use in ATS.
I think you should have a word with one of our modelling guys (Abraxas, Plykkegaard or Pauliaxz)
Thanks for the kind words! I'll contact one of the modelers and see if we can work something out. Hopefully I can make a worthwhile contribution to the project!

Jodel_Mcleod15
Posts: 3
Joined: 20 Nov 2014 03:33
Location: Glasgow, Scotland

22 Feb 2016 00:24

I fairly new here (forum posting wise), but I know a lot over the years about Florida and Georgia states. If you need any help I can. I'm going to try to learn how to build maps.

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Grizzly73
Posts: 1
Joined: 11 Mar 2015 00:59
Location: North Carolina USA
Contact:

25 Feb 2016 19:02

most modding I've done is modify airfields in FSX, as well as some texture's for both FSX and ETS2, however I've got some good knowledge of the Carolina's and would love to help out in anyway I can, even willing to learn.
Image[url=steam://friends/add/76561198057400733]Image[/url]

MickeyMouse
Posts: 3
Joined: 26 Mar 2015 22:09

01 Mar 2016 02:22

I too am willing to learn the map modeler and help out, as I am incredibly well familiar with Canada and the routes from Winnipeg all the way to Elkhart, Indiana. I can also model on Sketchup, and I would like to help you guys out.



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