SCS is going to rescale the ATS map!

Ask questions about the ATS mod here. If useful they will be added to the Q&A / Development updates.
User avatar
Kobra2112
Posts: 712
Joined: 06 Feb 2015 09:59
Location: Somewhere in 'murica

13 Aug 2016 20:41

I am very thankful that they are going to fix the I-80 in California. That part of the map in my opinion was one of the biggest insults of ATS, and I'm glad that they're fixing it (along with the stupid ground intersections on Interstate highways instead of proper exits). Also, don't hold your breath on having 21 lanes for the I-5 in San Diego :lol: It'd be hard enough to get four lanes as is
PM since v1.83 :D

OS: Win 10 64-bit
CPU: Intel i7-4790K @ 4.0-4.4GHz
GPU: EVGA NVIDIA GTX 1080 Ti 11GB
PSU: 1000G EVGA Platinum
RAM: 32GB Crucial Ballistix Elite DDR3 @ 1866MHz

Shiva
Posts: 3371
Joined: 21 May 2015 01:09

14 Aug 2016 15:31

More lanes vs playability/scale?
I would vote for the latter.
21 lanes? would ...... no, no for this scale.
Youtube video of a Semi Truck in Monaco 2011. Route driven. Possible modern ETS2 routes 1 and 2 and their combinations.
ProMods v2.33 and RusMap v1.8.1 load order for ETS2 1.34

User avatar
Callipso
Posts: 750
Joined: 12 Feb 2016 23:40
Donation rank:
Location: Flagstaff, Arizona

15 Aug 2016 00:04

while I understand IRL why I-5 needs 21 lanes for that stretch between LA and SD its just not necessary in this game. nor is there really enough traffic being generated to even make it seem like its being used like it should be.

User avatar
brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
Donation rank:
Location: Belgrade, Serbia

15 Aug 2016 18:50

I also think that I-5 will not have 21 lanes, because it is from (I think) CA 56 to I-805, just 2.1 miles, to small for 1:19.
I hope that, in cities, highways will have between 8 and 12 lanes. As I can see, the most highways have so many lanes.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

Shiva
Posts: 3371
Joined: 21 May 2015 01:09

15 Aug 2016 22:02

8-12 lanes, do you mean in 1 direction?
For ATS and ETS2, I would prefer.... not so many lanes.
Youtube video of a Semi Truck in Monaco 2011. Route driven. Possible modern ETS2 routes 1 and 2 and their combinations.
ProMods v2.33 and RusMap v1.8.1 load order for ETS2 1.34

User avatar
Callipso
Posts: 750
Joined: 12 Feb 2016 23:40
Donation rank:
Location: Flagstaff, Arizona

15 Aug 2016 22:13

its likely that SCS will stick with their favorite 2x2 road lanes, there are very few exceptions where they actually expand to 3x3 I don't think I've seen a case where they used anything more than that even in the largest of cities.

Shiva
Posts: 3371
Joined: 21 May 2015 01:09

16 Aug 2016 06:58

Las Vegas?
Well... not I15, but some of the "smaller" roads in the mid city.
Going the realistic way on those +5 or more oneway lanes would destroy the scale of the cities.
Youtube video of a Semi Truck in Monaco 2011. Route driven. Possible modern ETS2 routes 1 and 2 and their combinations.
ProMods v2.33 and RusMap v1.8.1 load order for ETS2 1.34

Roudou
Posts: 96
Joined: 23 Jan 2014 02:15

16 Aug 2016 15:58

Yeah, that's the problem. Many people wants real roads. Guys, real roads are in 1:1 scale. And for this reason Truck Sim series will never be a simulator, whatever they add in the game. So what can we objectively expect ? A good "atmosphere" related to the geographical region we virtually visit, some well known landmarks, and a plausible road network. At least, I expect this.

User avatar
brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
Donation rank:
Location: Belgrade, Serbia

17 Aug 2016 13:33

Shiva wrote:8-12 lanes, do you mean in 1 direction?
For ATS and ETS2, I would prefer.... not so many lanes.
8-12 in both directions. I forgot express lanes, so number of lanes is 2 - 4 more.
I will be satisfied with 8 lanes. I think, two additional lanes won't spoil map. As we can see, promods has hirhways with 8 lanes (with stopping lane) in Stockholm an maybe on few more places. With almost same scale, SCS can do same. But, I am sure, if SCS doesn't do it, Promods will. ;)
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

Henter
Posts: 40
Joined: 25 Sep 2015 17:34

07 Sep 2016 13:42

lykopotoboy wrote:
Callipso wrote:Like say finish I-40 to LA.
Do you mean 10 40 ends at 15 in bakersfield. I do agree 10 should make its way to 5 and possibly add the 210. When we lived in Cali we used to take it to go to Arizona
I-40 ends at I-15 in BARSTOW, not Bakersfield. ;)

Also guys, about the lanes. I-5 in the L.A suburbs as shown on the most recent blog post literally has 4x4 lanes. I-10 has also been widened to 3x3 lanes as far as I seen as-well. Oxnard has been COMPLETELY rebuilt and looks more suburban like how it should look, They got the REAL East Los Angeles interchange in the game, and it also looks like a lot of L.A's inner and surrounding area. SCS says the Rescale should go into internal testing in a several weeks, and right after that will be a Open Beta similar to the Arizona DLC's open beta.
FYI - On SCS Forum, I am known as "Ways71"



Post Reply

Return to “Questions & Feedback ATS”

  • Information
  • Who is online

    Users browsing this forum: No registered users and 4 guests