SCS is going to rescale the ATS map!

Ask questions about the ATS mod here. If useful they will be added to the Q&A / Development updates.
Posts: 94
Joined: 19 Mar 2014 18:51
Donation rank:

24 Jun 2016 17:44

This is just awesome! Not alot of companies would rewrite their whole game just because the fan base points someting out.
I for one has been put off the game a bit because of the scale. It doesn't seem like a big scale simulator, whereas ETS2 really does. This will fix this! Now it's gonna feel more like a true simulator!

User avatar
Posts: 750
Joined: 12 Feb 2016 23:40
Donation rank:
Location: Flagstaff, Arizona

24 Jun 2016 22:00

jdenm8 wrote:
Callipso wrote:Eliminate that back-road to Camp Verde that would be forest roads IRL that means plain dirt mostly ill-maintained only a ATV could get through all the way.
Are you talking about AZ-89 from Ash Fork to Prescott, then AZ-89A from Prescott to Cottonwood and then AZ-260 from Cottonwood to Camp Verde?
They're all pretty well-maintained State Highways.
Given where Prescott is, if the AZ-89A/260 leg was extended to the East a bit more Prescott would easily fit. That leg of AZ-89 runs pretty much straight south through relatively easy terrain following the former SFPP line.

As for those few roads to the north of Camp Verde, it's supposed to be the Montezuma Castle (And it's actually signed "Montezuma Castle"). Since it's a pretty popular national monument, the road to it is completely paved IRL.
US-89 from Ash Fork goes through Chino Valley that isn't anything special, though you would end up far to the south as, Prescott its at least 30-40 miles southwest of Cottonwood SR-89A goes over the Black Hills, that road is very steep at some points so it would slow you down to use that road over I-17, which is just downhill and the exit from the Interstate is right there at Camp Verde.
Eh, Montezuma Castle is not as popular as you might expect actually, I went there recently wasn't a whole lot of people, years ago it was more popular when the park service wouldn't try to gouge you with $20 dollars for entry. I remember 20 years ago it was like $5 for entry, and that was for most all the national monuments out here. Inflation or just being downright poor has made the Park Service desperate. imo

User avatar
Posts: 62
Joined: 04 Aug 2015 17:36
Donation rank:

25 Jun 2016 04:46

SCS finally finds that smaller scale won't make mapping easier but more unnecessary compromise :lol:
I didn't buy ATS, either;
but once after they finish the update and release New Mexico (maybe?), then it's looks like a good time to grab it.

looking forward to this!

something not related: if SCS could rescale whole ETS2 to 1:15 as same as UK part...
Driver Lv.49
Drive distance: 156,975 km
Map discovered: 51.81% (pre-2.00) --> 74.40%

a pizza can talk, move and play games. no, don't expect more from this thing. :P

Posts: 74
Joined: 09 Apr 2014 04:15
Donation rank:

25 Jun 2016 08:43

pixza.yaoita wrote:
something not related: if SCS could rescale whole ETS2 to 1:15 as same as UK part...
Doubt that will ever happen since look at the size of the stock map!

User avatar
Posts: 6877
Joined: 01 Jun 2014 15:49
Donation rank:
Location: Reeuwijk, South Holland, The Netherlands

25 Jun 2016 12:49

It's easier to rescale the UK to 1:19 instead of the whole of Europe to 1:15.
Spamming the forum since June 2014

Some say, I'm addicted to ETS2. But then I say. No, it's ProMods, it's a way of life.
No. 3 forum spammer!

You want a game map?
You get a game map! (ETS2 (WIP))
You get a game map! (ATS (WIP))

User avatar
Posts: 339
Joined: 18 Dec 2013 08:09
Donation rank:
Location: Wales

26 Jun 2016 05:56

This is amazing. I will probably actually play ATS if this is the case. I bought it and played not even 8 hours on it wherr as I have 700 plus hours on ETS 2 since i had it on steam and who knows how many prior to my steam daysm

User avatar
Posts: 913
Joined: 02 Sep 2013 16:13
Location: Vantaa Finland

30 Jun 2016 17:25

Hello! Päivää!

I am curious.
Does this mean that it could be possible,that the Promods team could do something to the ATS map.
Because the scale of the game is then almost the same as ETS2 has.
So that it maybe could be easier to do maps for the ATS.
So that people dont need to use the Coast to Coast map,Mexuscan map or the MHApro map anymore.
Because it would be nice if the Promods team could do something to it,after the scale of the game map is changed.
But it is good to live in a hope.
I do know that the Promods team don't yet have people working with the ATS map.
I hope that it can change someday.
It is something like quantity versus quality,with the Promods map compared to other ATS map mods,because now we can only use copy paste states and towns in the ATS game.If we wish to drive outside the SCS made states.


I did use Ets1,Ukts and Gts.But now i use Ets2 and Ats.I also relocate cars for Nissan and Volvo,but i also like my Ets2 Scania and i also like my Ats Volvo VNL 780 too.
Senior Beta-Tester and translator for the Finnish language.

User avatar
Posts: 757
Joined: 07 Jul 2014 18:45
Location: Bratislava/Zvolen

30 Jun 2016 18:41

After what I've seen in Arizona, I think that SCS map will only need several touch-ups, not whole rebuilding. ETS 2 scale project won't be necessary, at least that's what I think. We shall see...
Peterson logistics - We think, you pay, it's that simple.

My WoT profile.

User avatar
Posts: 8295
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

01 Jul 2016 06:10

Yea I don't disagree, maybe some rebuilding of intersections but some of them are already being rebuilt by SCS.
We should definitely update navigation, signage and assets where possible
I am Image Dutch living in Image New Zealand and I speak Image EN Image DE Image SE Image FR

User avatar
Posts: 757
Joined: 07 Jul 2014 18:45
Location: Bratislava/Zvolen

01 Jul 2016 06:41

Signage, yes, I almost forgot.
Peterson logistics - We think, you pay, it's that simple.

My WoT profile.

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 1 guest