ATS - Project West

Ask questions about the ATS mod here. If useful they will be added to the Q&A / Development updates.
Post Reply
User avatar
stoked_dude
Posts: 44
Joined: 21 Jan 2017 12:26

21 Jan 2017 13:04

Hi, I'm stoked_dude and I have started a project of rebuilding existing roads and building entire new ones in the states of California, Nevada and Arizona. I started with this project in early January 2017 and in the beginning, my ambition with this project was to "refresh" the major SoCal highways and give them a facelift to be more realistic. Since, I have expanded outwards and decided to rename the mod Project West because it is now much more than just "California highways".

NOTICE Some roads included in this mod would technically in real life not be allowed for long-hauls, but it's your own choice if you want to drive on these roads or not ingame, I didn't put any ban signs. I suggest however to get a car mod when riding through the west's great national parks.

I have decided to not intervene in Northern California's greater highways out of recommendation from ProMods developers as they are working on these areas and I'll leave them to that task. The only changes in Northern California I will do is related to 'back-roads' and the establishment of Yosemite National Park on Tioga Road ( CA 120 ) and minor changes on CA1 south of San Francisco.

Screenshots can be seen here:


California:


Finished stretches
SB I-5 Los Angeles - San Diego
NB I-5 Los Angeles - CA99
NB I-15 Los Angeles - Barstow
NB 1-15 Barstow - Primm
EB I-10 Los Angeles - El Centro
EB I-40 Barstow - Arizona border
U.S 101 - Calabasas - Malibu Exit
CA1 Improvements
Several improvements on many roads in SoCal.
California 74 - I-10 - Carlsbad
CA 120 - Tioga Road - Yosemite National Park

I-10 Eastbound - Palm Springs
U.S 395 - Lee Vining - Bishop

U.S 395 - Bishop - Lone Pine
Death Valley National Park
SB Interstate 15 - San Diego
Zzyzx Rd, I-15.


Nevada:
Entrance to Las Vegas - U.S 95
NB I-15 Barstow - Primm
NB I-15 Primm - Las Vegas

U.S 93 - Henderson - Boulder City




Arizona:
Rebuild of roads entering around Kayenta
U.S 93 - Kingsman - Phoenix

Additional changes
- Realistic raised pavement markers by hoseclamp72.
- Removed numerous speed trap cameras simply because they don't exist in the US.
- Added county signs on some roads.
- San Diego improvements by brainiac
- More satisfying "city-entering" feeling. Bright lights in the distance, etc.

Cities and towns:
- Laytonville, CA by Bigbearlesson101
- Lee Vining, CA

- Boulder City, NV
- Bishop, CA



Mods priority
Image


Image


Want to contribute or participate in the project with creating roads/highways or help create assets for the mod?
Contact me in PM.



Version 1.3.2 of the project can be downloaded here:
http://sharemods.com/aose5f9e3vly/Proje ... 2.scs.html
NEVER DOWNLOAD FROM ANOTHER URL THAN THIS.

YouTube video:
https://www.youtube.com/watch?v=06xqAmLVFw4

I will never charge anything for this mod and I'd never want anyone to feel forced to give me anything, but I will be able to spend more time on developing this mod if I didn't have to be away to do other stuff, and this mod does really require a lot of my spare time. I will also possibly create a website where I will publish more information and updates, etc, if I recieve enough to do so.

Link to Donate here:

https://www.paypal.com/no/cgi-bin/websc ... 01a5f55080


Credits list:
hoseclamp72 - 1.6 hotfix and reflector markers.
Bigbearlesson101 - Laytonville, CA.
brainiac - Creator of collector/expressway in San Diego.
Last edited by stoked_dude on 24 Apr 2017 19:04, edited 32 times in total.
ProMods developer recruit for American Truck Simulator pack.
Creator of Project West and Project Japan.

User avatar
brainiac
Posts: 1643
Joined: 09 Oct 2015 20:40
Donation rank:
Location: Belgrade, Serbia

21 Jan 2017 14:41

You will add missing lanes on all highways? It is so cool, thank you very much. You are king. I can't stop watching your 4-lane highways on sreenshots.
I don't want to drive with all 2-3 lane highways.
Personal advice: Where are more than 4 lanes, from 2 or 3 left lanes make express lanes and you will have 4 more lanes, which is enough for almost all intetchanges.
Will you add at least 4x4 express and 4x4 collerctor lanes here:
https://www.google.no/maps/@32.9174457, ... 269,16.13z ?
At the end, will you apply for Promods ATS team?
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

User avatar
ETS2-User
Developer
Posts: 2934
Joined: 06 Aug 2014 22:34
Location: Oberösterreich

21 Jan 2017 15:30

You can't post truncated maps coordinates. :P
Developer for Austria and Svalbard
Creator of the Radiator Springs mod for ATS
Mods by ETS2-User: Facebook page

Image

EG0611
Developer
Posts: 1006
Joined: 27 Apr 2016 08:53

21 Jan 2017 15:46

Do you wanna combine your work with my SDIP?

http://forum.scssoft.com/viewtopic.php?f=194&t=223467
Image
Image
Image

penguinaz
Developer
Posts: 1242
Joined: 26 Sep 2014 06:42
Donation rank:

21 Jan 2017 20:09

Nice work :)
Mapping... somewhere

User avatar
stoked_dude
Posts: 44
Joined: 21 Jan 2017 12:26

22 Jan 2017 12:00

elitegamer0611 wrote:Do you wanna combine your work with my SDIP?

http://forum.scssoft.com/viewtopic.php?f=194&t=223467
I do like your mod but it lacks the amount of transformation that I have planned for San Diego. I am planning to make it wider and also add more to the scenery, but thank you for the offer :)


brainiac wrote:You will add missing lanes on all highways? It is so cool, thank you very much. You are king. I can't stop watching your 4-lane highways on sreenshots.
I don't want to drive with all 2-3 lane highways.
Personal advice: Where are more than 4 lanes, from 2 or 3 left lanes make express lanes and you will have 4 more lanes, which is enough for almost all intetchanges.
Will you add at least 4x4 express and 4x4 collerctor lanes here:
https://www.google.no/maps/@32.9174457, ... 269,16.13z ?
At the end, will you apply for Promods ATS team?
Can you perhaps re-write that cordinate? I recieved Rolling Fork, Mississippi :P.

I might applicate for the Promods ATS team in the future.

I might make expresslanes some places in a later update but I still have to experiment with puzzle pieces a little bit more to make such a system to the best it can be. Standard ATS pieces are not as good as I'd want them to be.
Last edited by tkk7406 on 22 Jan 2017 12:22, edited 1 time in total.
Reason: Please avoid double posting, edit your posts instead
ProMods developer recruit for American Truck Simulator pack.
Creator of Project West and Project Japan.

User avatar
brainiac
Posts: 1643
Joined: 09 Oct 2015 20:40
Donation rank:
Location: Belgrade, Serbia

22 Jan 2017 14:32

Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

User avatar
stoked_dude
Posts: 44
Joined: 21 Jan 2017 12:26

22 Jan 2017 17:51

I will see what I can do, shouldn't be too hard.
ProMods developer recruit for American Truck Simulator pack.
Creator of Project West and Project Japan.

User avatar
stoked_dude
Posts: 44
Joined: 21 Jan 2017 12:26

22 Jan 2017 22:44

Image

new collector lanes in San Diego.
ProMods developer recruit for American Truck Simulator pack.
Creator of Project West and Project Japan.

User avatar
brainiac
Posts: 1643
Joined: 09 Oct 2015 20:40
Donation rank:
Location: Belgrade, Serbia

23 Jan 2017 02:11

Wow, now it is the widest highway in ATS and ETS. I like it. Thank you for fast "reply".
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)



Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 1 guest