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Re: ATS - Project West

Posted: 19 May 2017 02:24
by ShirBlackspots
benpiller wrote:
18 May 2017 13:07
Hi everybody! I was just wondering if you'll add inspection stations to the first promods release? SCS forgot to add any to the map. There is one if i remember correctly after Ehrenberg on the I-10, but it is missing from the game.

EDIT: I found it on google maps! So here you can see how does it look like:
Image
Before SCS added Arizona, I-10 leading into California from Arizona did have a toll station serving as this inspection station (I-10 went a fair amount of way beyond the road barrier into Arizona, even the gas station at where Ehrenberg is now was functional, but didn't charge you). Once they added Arizona, it was removed.

Re: ATS - Project West

Posted: 19 May 2017 19:37
by Tanksome
Is ther a way to add it back?

Re: ATS - Project West

Posted: 19 May 2017 20:07
by ShirBlackspots
Tanksome wrote:
19 May 2017 19:37
Is ther a way to add it back?
Why would you want it back? It wasn't anywhere realistic.

Re: ATS - Project West

Posted: 19 May 2017 23:24
by benpiller
ShirBlackspots wrote:
19 May 2017 20:07
Tanksome wrote:
19 May 2017 19:37
Is ther a way to add it back?
Why would you want it back? It wasn't anywhere realistic.
Personally i think it would bring variety to the game. I wouldn't bring back the old one! BUT! I would create dedicated inspection stations for the state California on its borders. Just look at the picture I've posted earlier, it looks unique and recognizable.

Re: ATS - Project West

Posted: 20 May 2017 01:39
by ShirBlackspots
Well, stoked_dude or someone else on the ATS Promods team would have to create a new prefab just for that.

Re: ATS - Project West

Posted: 20 May 2017 16:25
by benpiller
ShirBlackspots wrote:
20 May 2017 01:39
Well, stoked_dude or someone else on the ATS Promods team would have to create a new prefab just for that.
hmm.. i am not an expert and i can't do mods whatsoever, but it looks like everybody is afraid of the "new prefab". It's like the boogeyman. :o :o

Re: ATS - Project West

Posted: 20 May 2017 22:55
by Noah_Lukas
benpiller wrote:
20 May 2017 16:25

hmm.. i am not an expert and i can't do mods whatsoever, but it looks like everybody is afraid of the "new prefab". It's like the boogeyman. :o :o
It's frightening :o :D

Re: ATS - Project West

Posted: 21 May 2017 19:56
by Darkfizch
benpiller wrote:
20 May 2017 16:25
hmm.. i am not an expert and i can't do mods whatsoever, but it looks like everybody is afraid of the "new prefab". It's like the boogeyman. :o :o
Image

Re: ATS - Project West

Posted: 21 May 2017 23:45
by Callipso
benpiller wrote:
20 May 2017 16:25
hmm.. i am not an expert and i can't do mods whatsoever, but it looks like everybody is afraid of the "new prefab". It's like the boogeyman. :o :o
I think you might see things that way if you ever took the time to build a model from scratch like that. Then taking extra time to integrating said model into the game to be functional. Its no walk in the park my friend.

Re: ATS - Project West

Posted: 23 May 2017 18:26
by YNM
Just tried this mod (along with the game) recently - newly done the game, probably only a handful overall and a bit more of deliveries along with this mod...

CA120 seems really rough - along with this mod I was pretty much unable to control where I'm going :lol: Is that really the only way through the mountains at that part of the whole thing ? (I'm surprised that IRL CA180 actually didn't came close to finish the whole thing ! SCS must be counting in how easy things should be...)

As I searched the maps looking for how really bizarre it is, maybe CA178 and/or CA88 - CA89 - US 50 could be added as well for some alternative ?

Also, the download link should be updated - this one from SCS Forum is different than the one in the first post (120.4 MB vs 120.1MB)