New Mexico is out!

Ask questions about the ATS mod here. If useful they will be added to the Q&A / Development updates.
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Noah_Lukas
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Location: Karlsruhe, Baden-Württemberg, Germany
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05 Jul 2017 11:48

Yeah the old light models are something which is still unrealistic in my eyes ;)
Developer for Germany and France
Regional Coordinator for the Central Region

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Callipso
Posts: 750
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Location: Flagstaff, Arizona

06 Jul 2017 21:42

Mooner_37 wrote:
04 Jul 2017 15:42
Nice i didn't know that Roswell was famous of that incident. I like the alien touch in the city.
Roswell has been a sort of Alien town ever since the 1947 fiasco. The town sort of goes all out at times to bring in tourism money form the their controversial siting, people often go there like a comicon wearing all sorts of eccentric regalia to embrace their out of this world side. The Eastern half of New Mexico is also one of areas of highest reported UFO sightings, not only for the incident itself, Walker Air Force base is just outside of town and its not that far from the White Sands Proving Grounds and Air-Force base. If you look at most of the areas of highest reported sightings they are typically nearby a major air field or some kind of testing grounds. The connection must be more terrestrial than we might think.

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Tanksome
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Location: Acadiana, Louisiana, USA

07 Jul 2017 03:05

Im hoping that i dont get Independence Day-ed while hauling a ballistic missile :lol: :lol: :lol: :lol: :lol:

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Noah_Lukas
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Location: Karlsruhe, Baden-Württemberg, Germany
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07 Jul 2017 15:35

Tanksome wrote:
07 Jul 2017 03:05
Im hoping that i dont get Independence Day-ed while hauling a ballistic missile :lol: :lol: :lol: :lol: :lol:
Lul I hope so too :lol: :lol:
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jontsuba
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05 Sep 2017 18:21

http://blog.scssoft.com/2017/09/new-mex ... -beta.html

Another milestone: New Mexico DLC is now in its closed beta phase!!!

RobertKNL
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Location: Delft, South Holland

06 Sep 2017 08:58

Getting closer. Release date is set for Q4

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PaZz_
Posts: 21
Joined: 09 Jan 2016 00:29
Location: Kiel, Germany

06 Sep 2017 10:27

I am really looking forward for the new road prefabs. I've spotted 2-to-1 lane merge in first screenshot. This would be so damn helpful.
Last edited by PaZz_ on 06 Sep 2017 16:29, edited 1 time in total.

RobertKNL
Posts: 296
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Location: Delft, South Holland

06 Sep 2017 10:45

Im just really looking forward to the new company site prefabs

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ETS2-User
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Joined: 06 Aug 2014 22:34
Location: Oberösterreich resp. Vienna

06 Sep 2017 10:56

PaZz_ wrote:
06 Sep 2017 10:27
I am hardly looking forward
This would be so damn helpful.
Doesn't make too much sense to me... :? :P
Developer for Austria and Svalbard
Creator of the Radiator Springs mod for ATS
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PaZz_
Posts: 21
Joined: 09 Jan 2016 00:29
Location: Kiel, Germany

06 Sep 2017 16:31

ETS2-User wrote:
06 Sep 2017 10:56
Doesn't make too much sense to me... :? :P
Oh, yes, I was looking for another word actually :D

Edit: And it seems there is an editable text-field on traffic light poles to e.g. name roads (2nd screen).



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