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Map modding

Posted: 03 Sep 2018 20:17
by Kopite Gaming
Hi everyone, I am new to map modding but want to give it a go, I am looking at putting depots into ATS for my VTC but I don't know where to start, can someone point me in the right direction please, even if its just a tutorial video.

Thank you

Re: Map modding

Posted: 03 Sep 2018 20:40
by EG0611
There you go man ;)

Image

Re: Map modding

Posted: 04 Sep 2018 22:11
by Kopite Gaming
elitegamer0611 wrote:
03 Sep 2018 20:40
There you go man ;)

<snip>
Thank you

Re: Map modding

Posted: 04 Nov 2018 16:50
by dclark12553
I have release for route markers for ATS that I have created. They are all standalone. This is Version 1.0

Re: Map modding

Posted: 04 Nov 2018 23:33
by Vøytek
Why are you including hundreds of base game files in the "material" folder.?
Your file is 740MB (!) according to Google Drive.
After downloading your archive and looking at the files you actually added, I reduced the size to ~30MB. You should definitely clean it up ;)

Also, don't include anything in SCS base .sii files.
That's a very bad idea. Instead of def/world/overlay.sii use a prefix in the name, so it becomes def/world/overlay.yourname.sii

Re: Map modding

Posted: 14 Nov 2018 22:57
by dclark12553
I will get rid of some of the base game files. I included them so I can copy and paste files as a guide to set up to create the new assets and the new names for the new files, and templates for the new .dds files and tobj, mat, and .sii files. For example I have included i_shields1ag for interstate shields and 11_shields1ag for NY state routes with ag representing my scs forum email and 11 representing the state as NY is the 11th state in the US.

Re: Map modding

Posted: 12 Apr 2019 19:03
by tantalus
EG0611 wrote:
03 Sep 2018 20:40
There you go man ;)

Image
I also wish to start learning map modding, but this SCREENSHOT didnt help at all lol. I must be dumb, probably.

Actual link to it??

Re: Map modding

Posted: 12 Apr 2019 19:26
by Vøytek
Search "ats map editor" on YouTube...