I've downloaded the new version of ProMods v2.16 & Rus Map v1.7.2 including the DEF file;
when i put the mods in order in my mod manager, for some reason it won't open my saved game.
So i was wondering if their is a problem with either the Rus Map or the Road Connections file?.
ProMods will work by itself but not with Rus Map v1.7.2.
ProMods 2.16 and Rus Map 1.7.2 Problems
Try this new connection:
https://www.promods.net/viewtopic.php?f=42&t=10186
https://www.promods.net/viewtopic.php?f=42&t=10186
Hello, the same for me ProMods works great but if I add rus map 1.7.2 with the fix the game does not start anymore.
Thank you to guide me in the right way
Edit : Ok it works again, i just retrieved the fix and everything is ok. Solved for me
Thank you to guide me in the right way
Edit : Ok it works again, i just retrieved the fix and everything is ok. Solved for me
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I'm finding that the map is out of sync with the routes IE roads and cities are not where they should be on the map. I followed the downloading guide but unsure if I am maybe missing a fix or something. I have tried changing the layout on mod manager but still no luck.
I have the same problem and i need help.
@metpei what new connection?
Your link just takes me to the same rusmap download page I already used to download and I don't see any mention of a new connection?
I already used the connection .scs file that came inside the promods archive.
@metpei what new connection?
Your link just takes me to the same rusmap download page I already used to download and I don't see any mention of a new connection?
I already used the connection .scs file that came inside the promods archive.
- Mr Larrington
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@clemo56: Try this ProMods-RusMap road connection: http://promods.net/sm_forward.html?lnk=/gyjgad4nk51c/PM_RM ... n.scs.html. The one included with RusMap won't play with ETS2 v1.27.
@scottishtrucker: I think that stuff is controlled in /def/map_data.sii, The zoom fix I'm using reads:
which seems to put everything in more or less the right place instead of having Aberdeen somewhere between Shetland and Norway. I think it came packaged with Drive Safely's Sound Fixes pack. Other mods may contain a version of this file too so it needs to go above any other mod containing a version of the file.
@scottishtrucker: I think that stuff is controlled in /def/map_data.sii, The zoom fix I'm using reads:
Code: Select all
SiiNunit
{
map_data : .map.data {
road_color: 0xFF707070 //Advisor map undiscovered route
road_discovered_color: 0xFF4cc6ff //Advisor map discovered route
job_road_color: 0x50353535 //Job market map undiscovered route
job_road_discovered_color: 0xFF2b3436 //Job market map discovered route
world_road_color: 0xFF707070 //Main map undiscovered route
world_road_discovered_color: 0xFF4cc6ff //Main map discovered route
prefab_color: 0xFF737373 //Undiscovered prefab driveable areas
prefab_obstacle_color: 0xFF333333 //Undiscovered prefab buildings
prefab_grass_color: 0xFF737373 //Undiscovered prefab grass areas
prefab_discovered_color: 0xFF98CAEB //Discovered prefab driveable areas
prefab_obstacle_discovered_color: 0xFF3ba2e0 //Discovered prefab buildings
prefab_grass_discovered_color: 0xFF95CAA9 //Discovered prefab grass
outline_color: 0xFF000000 //Route outline
navigation_color: 0xFF0C0CCF //Navigation path color
navigation_highlight_color: 0xFF0C42DF //Navigation path color, highlighted segment
navigation_fade_color: 0xFF07077C //Navigation path color, faded segment
navigation_arrow_color: 0xFF06FB11 //Navigation crossroad arrows color
zoom_uplift[0]: 50.0 // close zoom for 3d map
zoom_uplift[1]: 220.0 // far zoom for 3d map
zoom_uplift[2]: 900.0 // close zoom for minimap
zoom_uplift[3]: 4000.0 // far zoom for minimap
zoom_uplift[4]: 1000.0 // city detail zoom for world map
zoom_uplift[5]: 5000.0 // closest zoom for world map
zoom_uplift[6]: 18500.0 // middle zoom for world map
zoom_uplift[7]: 45000.0 // whole world map zoom
player_size[0]: 15.0
player_size[1]: 35.0
player_size[2]: 120.0
player_size[3]: 500.0
player_size[4]: 90.0
player_size[5]: 350.0
player_size[6]: 900.0
player_size[7]: 2200.0
road_size_factor[0]: 1.0
road_size_factor[1]: 1.0
road_size_factor[2]: 1.5
road_size_factor[3]: 3.0
road_size_factor[4]: 1.0
road_size_factor[5]: 1.5
road_size_factor[6]: 4.5
road_size_factor[7]: 8.0
full_detail[0]: true
full_detail[1]: true
full_detail[2]: true
full_detail[3]: true
full_detail[4]: true
full_detail[5]: true
full_detail[6]: false
full_detail[7]: false
icon_size[0]: (13.0, 13.0)
icon_size[1]: (10.0, 10.0)
icon_size[2]: (7.0, 7.0)
icon_size[3]: (7.0, 7.0)
icon_size[4]: (17.0, 17.0)
icon_size[5]: (13.0, 13.0)
icon_size[6]: (11.0, 11.0)
icon_size[7]: (13.0, 13.0)
company_icon_size[0]: (32.0, 8.0)
company_icon_size[1]: (20.0, 5.0)
company_icon_size[2]: (0.0, 0.0)
company_icon_size[3]: (0.0, 0.0)
company_icon_size[4]: (60.0, 15.0)
company_icon_size[5]: (40.0, 10.0)
company_icon_size[6]: (16.0, 4.0)
company_icon_size[7]: (16.0, 4.0)
camera_limits_min[0]: (-12000000.0, -12000000.0)
camera_limits_min[1]: (-12000000.0, -12000000.0)
camera_limits_min[2]: (-12000000.0, -12000000.0)
camera_limits_min[3]: (-12000000.0, -12000000.0)
camera_limits_min[4]: (-750000.0, -750000.0)
camera_limits_min[5]: (-750000.0, -750000.0)
camera_limits_min[6]: (-750000.0, -750000.0)
camera_limits_min[7]: (-750000.0, -750000.0)
camera_limits_max[0]: (12000000.0, 12000000.0)
camera_limits_max[1]: (12000000.0, 12000000.0)
camera_limits_max[2]: (12000000.0, 12000000.0)
camera_limits_max[3]: (12000000.0, 12000000.0)
camera_limits_max[4]: (750000.0, 750000.0)
camera_limits_max[5]: (750000.0, 750000.0)
camera_limits_max[6]: (750000.0, 750000.0)
camera_limits_max[7]: (750000.0, 750000.0)
map_items_flags[0]: 0x1FFF
map_items_flags[1]: 0x1FFF
map_items_flags[2]: 0x1F7F // no parkings
map_items_flags[3]: 0x1F7F // no parkings
map_items_flags[4]: 0x1FAF // target, cities, roads, gas stations, dealers, recruitments, garages, companies, parkings, services
map_items_flags[5]: 0x1F27 // target, cities, roads, gas stations, dealers, recruitments, garages, companies
map_items_flags[6]: 0x1407 // target, cities, roads, gas stations
map_items_flags[7]: 0x1402 // target, cities
map_3d_camera_pitch: 40.0 // camera pitch in 3d map
ui_map_center: (-14800.1, -8600.1) // in game units
ui_map_size: (4647.4, 4560.0) // map texture in real km
ui_map_camera_min: (-750000.0, -750000.0) // (- , more scrolling space at upper part of the map)
ui_map_camera_max: (750000.0, 750000.0) // (- , more scrolling space at lower part of the map)
# navigation params
navigation_city_penalty: 3.0
navigation_slow_road_penalty: 5.0
}
}
a bit ov a lyv wyr by slof standirds
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