ProMods 2.16 and Rus Map 1.7.2 Problems

For problems that are not caused by ProMods
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Bart09
Posts: 3
Joined: 22 Mar 2015 21:00
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15 Apr 2017 10:03

I've downloaded the new version of ProMods v2.16 & Rus Map v1.7.2 including the DEF file;
when i put the mods in order in my mod manager, for some reason it won't open my saved game.
So i was wondering if their is a problem with either the Rus Map or the Road Connections file?.
ProMods will work by itself but not with Rus Map v1.7.2.

metpei
Posts: 629
Joined: 13 Dec 2016 14:33
Location: Tampere

15 Apr 2017 12:03


Plankton
Posts: 1
Joined: 29 Mar 2016 12:34
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17 Apr 2017 13:06

Hello, the same for me ProMods works great but if I add rus map 1.7.2 with the fix the game does not start anymore.

Thank you to guide me in the right way


Edit : Ok it works again, i just retrieved the fix and everything is ok. Solved for me

scottishtrucker
Posts: 3
Joined: 20 Jul 2015 00:26
Donation rank:

21 Apr 2017 02:30

I'm finding that the map is out of sync with the routes IE roads and cities are not where they should be on the map. I followed the downloading guide but unsure if I am maybe missing a fix or something. I have tried changing the layout on mod manager but still no luck.

Clemo56
Posts: 14
Joined: 29 Jun 2015 11:18
Donation rank:
Location: Scotland

19 May 2017 20:58

I have the same problem and i need help.

@metpei what new connection?
Your link just takes me to the same rusmap download page I already used to download and I don't see any mention of a new connection?
I already used the connection .scs file that came inside the promods archive.

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Mr Larrington
Posts: 257
Joined: 18 Jul 2015 23:47
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Location: That London, that they have now
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19 May 2017 21:22

@clemo56: Try this ProMods-RusMap road connection: http://promods.net/sm_forward.html?lnk=/gyjgad4nk51c/PM_RM ... n.scs.html. The one included with RusMap won't play with ETS2 v1.27.

@scottishtrucker: I think that stuff is controlled in /def/map_data.sii, The zoom fix I'm using reads:

Code: Select all

SiiNunit
{
map_data : .map.data {

	road_color:			0xFF707070 	//Advisor map undiscovered route
	road_discovered_color:		0xFF4cc6ff	//Advisor map discovered route
	job_road_color:			0x50353535	//Job market map undiscovered route
	job_road_discovered_color:	0xFF2b3436	//Job market map discovered route
	world_road_color:		0xFF707070	//Main map undiscovered route
	world_road_discovered_color:	0xFF4cc6ff 	//Main map discovered route

	prefab_color:				0xFF737373	//Undiscovered prefab driveable areas
	prefab_obstacle_color:			0xFF333333	//Undiscovered prefab buildings
	prefab_grass_color:			0xFF737373	//Undiscovered prefab grass areas
	prefab_discovered_color:		0xFF98CAEB	//Discovered prefab driveable areas
	prefab_obstacle_discovered_color:	0xFF3ba2e0	//Discovered prefab buildings
	prefab_grass_discovered_color:		0xFF95CAA9	//Discovered prefab grass

	outline_color:			0xFF000000	//Route outline
	navigation_color:		0xFF0C0CCF	//Navigation path color
	navigation_highlight_color:	0xFF0C42DF	//Navigation path color, highlighted segment
	navigation_fade_color:		0xFF07077C	//Navigation path color, faded segment
	navigation_arrow_color: 	0xFF06FB11	//Navigation crossroad arrows color

	zoom_uplift[0]: 50.0		// close zoom for 3d map
	zoom_uplift[1]: 220.0		// far zoom for 3d map
	zoom_uplift[2]: 900.0		// close zoom for minimap
	zoom_uplift[3]: 4000.0		// far zoom for minimap
	zoom_uplift[4]: 1000.0		// city detail zoom for world map
	zoom_uplift[5]: 5000.0		// closest zoom for world map
	zoom_uplift[6]: 18500.0		// middle zoom for world map
	zoom_uplift[7]: 45000.0     // whole world map zoom

	player_size[0]: 15.0
	player_size[1]: 35.0
	player_size[2]: 120.0
	player_size[3]: 500.0
	player_size[4]: 90.0
	player_size[5]: 350.0
	player_size[6]: 900.0
	player_size[7]: 2200.0

	road_size_factor[0]: 1.0
	road_size_factor[1]: 1.0
	road_size_factor[2]: 1.5
	road_size_factor[3]: 3.0
	road_size_factor[4]: 1.0
	road_size_factor[5]: 1.5
	road_size_factor[6]: 4.5
	road_size_factor[7]: 8.0
	
	full_detail[0]: true
	full_detail[1]: true
	full_detail[2]: true
	full_detail[3]: true
	full_detail[4]: true
	full_detail[5]: true
	full_detail[6]: false
	full_detail[7]: false

	icon_size[0]: (13.0, 13.0)
	icon_size[1]: (10.0, 10.0)
	icon_size[2]: (7.0, 7.0)
	icon_size[3]: (7.0, 7.0)
	icon_size[4]: (17.0, 17.0)
	icon_size[5]: (13.0, 13.0)
	icon_size[6]: (11.0, 11.0)
	icon_size[7]: (13.0, 13.0)

	company_icon_size[0]: (32.0, 8.0)
	company_icon_size[1]: (20.0, 5.0)
	company_icon_size[2]: (0.0, 0.0)
	company_icon_size[3]: (0.0, 0.0)
	company_icon_size[4]: (60.0, 15.0)
	company_icon_size[5]: (40.0, 10.0)
	company_icon_size[6]: (16.0, 4.0)
	company_icon_size[7]: (16.0, 4.0)

	camera_limits_min[0]: (-12000000.0, -12000000.0)	
	camera_limits_min[1]: (-12000000.0, -12000000.0)	
	camera_limits_min[2]: (-12000000.0, -12000000.0)	
	camera_limits_min[3]: (-12000000.0, -12000000.0)	
	camera_limits_min[4]: (-750000.0, -750000.0)		
	camera_limits_min[5]: (-750000.0, -750000.0)		
	camera_limits_min[6]: (-750000.0, -750000.0)		
	camera_limits_min[7]: (-750000.0, -750000.0)		
	
	camera_limits_max[0]: (12000000.0, 12000000.0)		
	camera_limits_max[1]: (12000000.0, 12000000.0)		
	camera_limits_max[2]: (12000000.0, 12000000.0)		
	camera_limits_max[3]: (12000000.0, 12000000.0)		
	camera_limits_max[4]: (750000.0, 750000.0)		
	camera_limits_max[5]: (750000.0, 750000.0)		
	camera_limits_max[6]: (750000.0, 750000.0)		
	camera_limits_max[7]: (750000.0, 750000.0)		

	map_items_flags[0]: 0x1FFF
	map_items_flags[1]: 0x1FFF
	map_items_flags[2]: 0x1F7F  // no parkings
	map_items_flags[3]: 0x1F7F  // no parkings
	map_items_flags[4]: 0x1FAF	// target, cities, roads, gas stations, dealers, recruitments, garages, companies, parkings, services
	map_items_flags[5]: 0x1F27	// target, cities, roads, gas stations, dealers, recruitments, garages, companies
	map_items_flags[6]: 0x1407	// target, cities, roads, gas stations
	map_items_flags[7]: 0x1402	// target, cities

	map_3d_camera_pitch: 40.0      // camera pitch in 3d map

	ui_map_center:	(-14800.1, -8600.1)		// in game units
	ui_map_size:   (4647.4, 4560.0) // map texture in real km

	ui_map_camera_min: (-750000.0, -750000.0)	// (- , more scrolling space at upper part of the map)
	ui_map_camera_max: (750000.0, 750000.0)		// (- , more scrolling space at lower part of the map)
	
	# navigation params
	navigation_city_penalty: 3.0
	navigation_slow_road_penalty: 5.0

}
}
which seems to put everything in more or less the right place instead of having Aberdeen somewhere between Shetland and Norway. I think it came packaged with Drive Safely's Sound Fixes pack. Other mods may contain a version of this file too so it needs to go above any other mod containing a version of the file.
a bit ov a lyv wyr by slof standirds

Clemo56
Posts: 14
Joined: 29 Jun 2015 11:18
Donation rank:
Location: Scotland

19 May 2017 22:01

@Mr Larrington Thanks! Simply replaced the old one with the new one in the same order and my saves load fine :)



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