Hi All,
Been using ProMods for a while now with no issues. However just tried to update and game will crash within 10 seconds of trying to load a save.
I have stripped my mods down to just pro-mods and the log crashes at the same point every time.
I believe this is linked to pro-mods but cannot understand why it will not progress any further.
"00:01:04.466 : <ERROR> [unit] File '/def/world/building_scheme.sii':
00:01:04.466 : <ERROR> [unit] The unit 'bld_scheme.mod_scene_15' of type 'building_scheme' has dangling pointer (to 'bld_model.mod_scene_15') in the attribute named 'models'.
00:01:04.466 : <ERROR> [unit] File '/def/world/building_scheme.sii':
00:01:04.466 : <WARNING> [unit] The pointer to 'bld_model.mod_scene_15' looks like dangling pointer.
00:01:04.466 : <ERROR> [unit] File '/def/world/building_scheme.sii':
00:01:04.466 : <ERROR> [unit] The unit 'bld_scheme.scheme239' of type 'building_scheme' has dangling pointer (to 'bld_model.239') in the attribute named 'models'.
00:01:04.466 : <ERROR> [unit] File '/def/world/building_scheme.sii':
00:01:04.466 : <WARNING> [unit] The pointer to 'bld_model.239' looks like dangling pointer.
00:01:04.466 : <ERROR> [unit] File '/def/world/building_scheme.sii':
00:01:04.466 : <ERROR> [unit] The unit 'bld_scheme.dlc_no_6' of type 'building_scheme' has dangling pointer (to 'bld_model.dlc_no_6') in the attribute named 'models'.
00:01:04.466 : <ERROR> [unit] File '/def/world/building_scheme.sii':
00:01:04.466 : <WARNING> [unit] The pointer to 'bld_model.dlc_no_6' looks like dangling pointer.
00:01:04.466 : <ERROR> [unit] File '/def/world/building_scheme.sii':
00:01:04.466 : <ERROR> [unit] The unit 'bld_scheme.dlc_no_86' of type 'building_scheme' has dangling pointer (to 'bld_model.dlc_no_86') in the attribute named 'models'.
00:01:04.466 : <ERROR> [unit] File '/def/world/building_scheme.sii':
00:01:04.466 : <WARNING> [unit] The pointer to 'bld_model.dlc_no_86' looks like dangling pointer.
00:01:04.467 : <ERROR> [unit] File '/def/world/building_scheme.sii':
00:01:04.467 : <ERROR> [unit] The unit 'bld_scheme.dlc_it_50' of type 'building_scheme' has dangling pointer (to 'bld_model.dlc_it_50') in the attribute named 'models'.
00:01:04.467 : <ERROR> [unit] File '/def/world/building_scheme.sii':
00:01:04.467 : <WARNING> [unit] The pointer to 'bld_model.dlc_it_50' looks like dangling pointer.
00:01:04.467 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/world/building_scheme.sii)
00:01:04.467 : <ERROR> management\core_asset_catalog.cpp(1297): ?load_building_data@core_asset_catalog_u@prism@@AEAAXXZ: Data error.
"
Any ideas?
Crash on load
- Noah_Lukas
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Could you post your whole game.log please?
Developer for Germany and France
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@gertcha1, the game.log you provided does not contain any of the messages from your first post, but I confirm that the log shows a crash:
I am not sure what is causing this. Have you tried to create a new profile with ProMods 2.27 (just to see if it works)?
@RockNBurn, your crash is due to a map mod (I do not know which one) which is not updated for ETS2 1.31:
Code: Select all
00:07:24.123 : <ERROR> f:\build_bot\ssd_win_slave\final_build_ets2_131_etrc_windows_bin_steam_x64\build\prism\src\p3core\collections/arrays/arrays_base_impl.h(453): ??A?$array_t@V?$array_local_t@Vtraffic_limit_t@prism@@$02@prism@@@prism@@QEAAAEAV?$array_local_t@Vtraffic_limit_t@prism@@$02@1@_K@Z: Index outside array boundaries.
@RockNBurn, your crash is due to a map mod (I do not know which one) which is not updated for ETS2 1.31:
Code: Select all
00:02:00.628 : <ERROR> Incorrect core map version. (836) Sector: sec+0026+0006.base
...
00:02:05.317 : Map loaded
00:02:05.317 : <ERROR> Error loading map /map/europe.mbd
00:02:05.428 : exit load_error
- Trucker2223
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@rockNBurn Paris Rebuilding is not updatet. Remove it and it should work fine.
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I don't have Paris Rebuilt. The problem was with Southern Region. I think its related to the Ferries package.Trucker2223 wrote: ↑21 May 2018 20:18@rockNBurn Paris Rebuilding is not updatet. Remove it and it should work fine.
- Trucker2223
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Code: Select all
00:01:02.781 : [zipfs] paris_rebuild_v2_1.scs: Mounted, 280 entries [0x163cf01]
00:01:02.781 : [mod_package_manager] Mod "Paris Rebuild v2.1" has been mount. (package_name: paris_rebuild_v2_1, version: 2.1, source: User mods)
And Southern Region needs to be updatet to 7.0.0
Ferry connection should be fine. And fix your loading order:
https://promods.net/viewtopic.php?f=42&t=14523
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Yes this full pastebin is a blank profile with only ProMods and new game.Josh0 wrote: ↑21 May 2018 20:02@gertcha1, the game.log you provided does not contain any of the messages from your first post, but I confirm that the log shows a crash:I am not sure what is causing this. Have you tried to create a new profile with ProMods 2.27 (just to see if it works)?Code: Select all
00:07:24.123 : <ERROR> f:\build_bot\ssd_win_slave\final_build_ets2_131_etrc_windows_bin_steam_x64\build\prism\src\p3core\collections/arrays/arrays_base_impl.h(453): ??A?$array_t@V?$array_local_t@Vtraffic_limit_t@prism@@$02@prism@@@prism@@QEAAAEAV?$array_local_t@Vtraffic_limit_t@prism@@$02@1@_K@Z: Index outside array boundaries.
My first post was main profile with mods all enabled as usual.
Oops, I forgot I had it, LOL. My Bad, sorry.Trucker2223 wrote: ↑21 May 2018 20:23And what is this?Code: Select all
00:01:02.781 : [zipfs] paris_rebuild_v2_1.scs: Mounted, 280 entries [0x163cf01] 00:01:02.781 : [mod_package_manager] Mod "Paris Rebuild v2.1" has been mount. (package_name: paris_rebuild_v2_1, version: 2.1, source: User mods)
And Southern Region needs to be updatet to 7.0.0
Ferry connection should be fine. And fix your loading order:
https://promods.net/viewtopic.php?f=42&t=14523
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