I don't know whether it is ProMods' bug or not, because I also use Trailer mods. Sorry for if it is not.
Coordinate:
[31/05/2018 22:13] (sec-0002-0003);-7211.43;47.2959;-9945.32;-1.69918;-0.398794
[2.27] Double trailer parking space out of wall. Osnabruck, German
I acknowledge that the delivery outline will be partially outside of the fence at the EuroGoodies company when delivering a double trailer. This is an SCS prefab, so this can occur at every instance of EuroGoodies companies that use that prefab. However, while it looks incorrect, it should not be a problem:
- The part of the outline is for the truck, the truck outline is often drawn larger than the actual trucks.
- I can see by your picture that the outline has already turned green, so the trailer is ready to be detached and accepted by the company.
Thank you for your explanation. I agree with you except one thing, there could be one exception that the truck is 8x4 chassis. Since I drive 8x4 truck for a long time before. I suspect that a 8x4 chassis truck could be unable to stop.
This is why I call it a bug. But I don't know how to make a test for 8x4 chassis trucks. I accept that generally it would not make a problem as you explain.
This is why I call it a bug. But I don't know how to make a test for 8x4 chassis trucks. I accept that generally it would not make a problem as you explain.
- Trucker2223
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If it would make a problem, then you've to report it to SCS, so they can fix that prefab.
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I tested a double trailer with an 8x4 truck on this prefab (it was a different city). I was still able to trigger the job acceptance with manual parking just before the truck hit the fence:
However, if you select the automatic parking option the 8x4 truck will be slightly damaged by the fence (my test accumulated 1% damage to the truck).
I would have agreed with this before today. However, today I discovered that SCS never uses this company prefab in countries where they allow double trailers (Norway, Sweden, and Denmark), so this problem will never be experienced in the base game without using mods that allow doubles in more countries than what SCS has allowed. Because of this I doubt SCS will see it as a problem that they need to fix. ProMods, on the other hand, does use this prefab in countries where doubles are allowed. I am not sure what the ProMods developers would think about adjusting this prefab, perhaps we should wait for one of them to respond here.Trucker2223 wrote: ↑01 Jun 2018 06:21If it would make a problem, then you've to report it to SCS, so they can fix that prefab.
- Trucker2223
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@josh0 I reportet that prefab some months ago, case #11033, but other then your post that it's an SCS Prefab, it got no attention. Even doe it doesn't cause much damage and parking is still possible, it should get fixed, since it doesn't look nice. But we should wait for an answer of a dev.
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