Page 18 of 24

Re: Development on version 1.x (British Columbia Edition)

Posted: 20 Jun 2019 06:20
by SimYouLater
Nico wrote:
19 Jun 2019 21:46
Since so many people are asking about releases etc I decided to show this very high quality graphic Bricksathome made a few days ago:

<awesome image>
(red = 0% done (barebones), green = 100% finished, yellow 50%)

As for a release, I seriously have no idea. I would love to see it this year, maybe even after the summer, who knows.

What I do know is that one day we will release, that is something you can count on ;) (for almost 6 years already).
So Grand Forks will not be in Promods Canada? T_T

Re: Development on version 1.x (British Columbia Edition)

Posted: 20 Jun 2019 07:33
by Nico
Not in the first version.

If it will come in the future I don't know.

Re: Development on version 1.x (British Columbia Edition)

Posted: 20 Jun 2019 08:48
by Rozhdestvo
I think that's very nice how this addition stands and after the teasers this area has some beautiful areas. I wish to you good work with it. Thanks for your work guys.

Re: Development on version 1.x (British Columbia Edition)

Posted: 20 Jun 2019 10:59
by brainiac
The most important thing is that the hardest part - Vancouver is finished.

Re: Development on version 1.x (British Columbia Edition)

Posted: 20 Jun 2019 16:12
by ///Miksu
Thank you!

Now I have reason to buy ATS + all DLC on next Steam sale 8-)

Re: Development on version 1.x (British Columbia Edition)

Posted: 20 Jun 2019 19:07
by Nico
You will only need the Oregon and Washington DLC for the first version.

Re: Development on version 1.x (British Columbia Edition)

Posted: 20 Jun 2019 19:40
by Volleybal4life
Nico wrote:
19 Jun 2019 21:46

Image
[offtopic]
You image looks like a poorly drawn drawing of the outlines of the Netherlands :P
[/offtopic]

Re: Development on version 1.x (British Columbia Edition)

Posted: 20 Jun 2019 20:52
by Arsenal1989
Nico wrote:
19 Jun 2019 21:46
Since so many people are asking about releases etc I decided to show this very high quality graphic Bricksathome made a few days ago:

(red = 0% done (barebones), green = 100% finished, yellow 50%)

As for a release, I seriously have no idea. I would love to see it this year, maybe even after the summer, who knows.

What I do know is that one day we will release, that is something you can count on ;) (for almost 6 years already).
Thank you so much for the update map! That is exactly what I wanted to see. Looks like good progress has been made. I just made the investment in ATS and the DLC for it after being ETS2 exclusively until now just because this update is in the works. I've driven many of these roads and can't wait to do it in game. Hopefully ProMods will continue east across Canada as driving across the Rockies to my home in Calgary would be amazing.

Re: Development on version 1.x (British Columbia Edition)

Posted: 21 Jun 2019 20:32
by Jottum_henkie
I love Canada!!! Hopefully you upgrade it to Alaska, so you ride in full snow. With logs, en drive on ice. That would be cool!
(I think you guys are planning that :D )
Have a nice day!

Re: Development on version 1.x (British Columbia Edition)

Posted: 21 Jun 2019 21:23
by bricksathome
There's been quite a bit of Vancouver shown recently, so let's move further east to Kelowna! These images are focused on the standout William R. Bennett Bridge which crosses Okanagan Lake. I've had to push the game engine to it's limits here in order to keep everything drawn in at far distances which has resulted in some rather creative techniques being used :P

Image

Image