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Re: Development on version 1.x (British Columbia Edition)

Posted: 05 Jul 2019 10:30
by ScuL
KWDZ wrote:
05 Jul 2019 02:05
You should add some other canadian towns like Langley or Abbotsford
Let's start with what is being built now. Setting unrealistic goals makes them unachievable.

Re: Development on version 1.x (British Columbia Edition)

Posted: 05 Jul 2019 14:06
by Arcticwolf
Let them build what they have planned 1st before suggesting.

Re: Development on version 1.x (British Columbia Edition)

Posted: 05 Jul 2019 14:21
by LudoModding
Hello everyone, I have a question to submit ^^ on Promods ATS, you will content to stay on the Canadian part ?? and let SCS do the rest of the US, or do you end up doing as for Promods ETS, rebuild the states already present by SCS in the future ??

Friendship Ludo.

Re: Development on version 1.x (British Columbia Edition)

Posted: 05 Jul 2019 14:27
by Vøytek
Rebuilding the US is hard, because SCS adds new roads or signs in every patch and making our work compatible with it would take a lot of time, which we can spend in "safe" Canada.

Re: Development on version 1.x (British Columbia Edition)

Posted: 05 Jul 2019 14:30
by LudoModding
Thank you for your answer Fast;) Then we must also say that SCS works much better on ATS on the States already present;), while a Canadian part made by you is the Top, thank you good afternoon, and Good luck for the future .

Friendship Ludo.

Re: Development on version 1.x (British Columbia Edition)

Posted: 05 Jul 2019 20:28
by rurikk82
Be happy to use ProMods for ATS! Love the crew here. Definitely looking forward to the future of ProMods

Added in 1 minute 14 seconds:
Plans for a southern expansion to Mexico too I hope

Re: Development on version 1.x (British Columbia Edition)

Posted: 05 Jul 2019 21:26
by brainiac
Vøytek wrote:
05 Jul 2019 14:27
Rebuilding the US is hard, because SCS adds new roads or signs in every patch and making our work compatible with it would take a lot of time, which we can spend in "safe" Canada.
US expansion team is already doing a great job, so I think that Promods shouldn't touch older parts - CA, NV and AZ except they join Promods.

Re: Development on version 1.x (British Columbia Edition)

Posted: 05 Jul 2019 21:32
by LudoModding
When you talk about the US expansion teams, you probably talk about the teams that makes C2C ?? because to my knowledge there are no other ^ ^, their work and remarkable indeed but not as detailed as Team Promods could offer ;) Many rehearsals in the States I find, but it's good work all the same, the time that SCS does the rest ;) ....

Re: Development on version 1.x (British Columbia Edition)

Posted: 05 Jul 2019 22:16
by supersobes
I think they are talking about the map that is called "US Expansion." ;)

Re: Development on version 1.x (British Columbia Edition)

Posted: 06 Jul 2019 10:54
by liano
US Expansion or US Reworks? Who's better? C2C doesn't achieve the quality needed, I'm sorry.