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Re: Development on version 1.x (British Columbia Edition)

Posted: 26 Jul 2019 05:17
by Gamer X99
It's nice that you guys are doing Canada, but I think you should also do a rebuild of the ATS base map and the 48 states, like you did with ETS2. I know that there is already a coast to coast map, but it is very low quality in most places (cities aren't set up like their real-life counterparts, the edge of the terrain is visible from the road, holes in the map, no barriers keeping you on the road), and especially low quality compared to anything made by the ProMods team. A ProMods America would look amazing, no doubt about that. Also, you guys fix company names to match real life (IKA = IKEA, Wallbert = Walmart), which is very helpful.

Re: Development on version 1.x (British Columbia Edition)

Posted: 26 Jul 2019 08:14
by Nico
So far we are not planning any rebuilds with the Canada expansion for a few reasons:

1. SCS keeps updating the base map.
2. SCS keeps adding DLCs
3. If we only do this, the chances of being compatible with other maps are far higher.
4. We don't have the manpower to spread. Making a release before 2020 will be a tough challenge, but we still believe that we can do it.

Re: Development on version 1.x (British Columbia Edition)

Posted: 26 Jul 2019 08:55
by Asaaj6
That's exactly what I was suggesting from some time ago for ETS2 as well. It's much more rational think in an extended life-time for PM, instead of spend all developers energies into a map that will soon be replaced by SCS, with better models and graphics.
I'm glad to see you guys put some interest in ATS (since is the future) as ETS2 soon will eventually reach an end (with Iberian peninsula for sure).

Looking forward eager for PM Canada!
Greetings.

Re: Development on version 1.x (British Columbia Edition)

Posted: 26 Jul 2019 20:14
by blue_star
Here is my clip and I found that I can not drive from north to south only by passing through Cyprus. I closed the recording because I found out that a roundabout it was blocked.

https://youtu.be/JsBLPgtWr64

Re: Development on version 1.x (British Columbia Edition)

Posted: 26 Jul 2019 20:35
by Vøytek
1. It's not a bug, it's realism
2. Why are you reporting a "problem" with Middle East in a Canada thread?
3. Why not in Bug reports section?
4. Read how to report bugs correctly: https://www.promods.net/viewtopic.php?f=29&t=939

Re: Development on version 1.x (British Columbia Edition)

Posted: 26 Jul 2019 20:45
by blue_star
Sorry, please move it to correct section. I forgot in which topic I was.

Re: Development on version 1.x (British Columbia Edition)

Posted: 26 Jul 2019 21:52
by Canadianman26
Nico wrote:
26 Jul 2019 08:14
So far we are not planning any rebuilds with the Canada expansion for a few reasons:

1. SCS keeps updating the base map.
2. SCS keeps adding DLCs
3. If we only do this, the chances of being compatible with other maps are far higher.
4. We don't have the manpower to spread. Making a release before 2020 will be a tough challenge, but we still believe that we can do it.

If I am reading part 4 correctly that means you are hoping (obviously not a guarantee) to have BC out before the end of 2019. That will be really exciting. Will definitely be kicking some cash in for that since I only have ATS

Re: Development on version 1.x (British Columbia Edition)

Posted: 26 Jul 2019 22:22
by brainiac
Canadianman26 wrote:
26 Jul 2019 21:52
Will definitely be kicking some cash in
Wow, you will bet? What are the odds?

Re: Development on version 1.x (British Columbia Edition)

Posted: 26 Jul 2019 22:27
by Canadianman26
Kicking in cash as in donating to the project

Re: Development on version 1.x (British Columbia Edition)

Posted: 27 Jul 2019 13:42
by brainiac
I know, I am kidding.