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Re: Development on version 1.x (British Columbia Edition)

Posted: 30 Jan 2020 20:04
by Canadianman26
Thanks for confirming it. Guy had me worried there.

Re: Development on version 1.x (British Columbia Edition)

Posted: 31 Jan 2020 17:06
by bricksathome
It's been a Little while since there have been any images from Canada; This was taken on the Trans Canada Highway just East of Kamloops!
Image

Re: Development on version 1.x (British Columbia Edition)

Posted: 31 Jan 2020 17:24
by Canadianman26
Looking gorgeous. Cant wait!

Re: Development on version 1.x (British Columbia Edition)

Posted: 31 Jan 2020 18:50
by Shiva

Re: Development on version 1.x (British Columbia Edition)

Posted: 01 Feb 2020 03:01
by lonestranger
That's well within Kamloops proper, for what it's worth. I'm typing this from my home about 500m from that intersection, and I can see one of the buildings in the screenshot.

I can't wait to drive it in-game, so thanks for your hard work!

Edit to add: there shouldn't be rail crossing arms on both road lanes, but just on the right-hand lanes as they face the tracks. The same goes for any railway crossing I've seen in Canada.

Re: Development on version 1.x (British Columbia Edition)

Posted: 01 Feb 2020 09:16
by Luky0805
Will this be compatible with viva mechiko, mexico extremo & mexissmap? (It shouldn't be problem because their part in on south of the map, but maybe other compatibility issues will rise.)

Re: Development on version 1.x (British Columbia Edition)

Posted: 01 Feb 2020 09:57
by Trucker2223
It should be compatible still, since we will only edit in Canada for now, not in any US Areas.

Re: Development on version 1.x (British Columbia Edition)

Posted: 01 Feb 2020 14:05
by bricksathome
lonestranger wrote:
01 Feb 2020 03:01

Edit to add: there shouldn't be rail crossing arms on both road lanes, but just on the right-hand lanes as they face the tracks. The same goes for any railway crossing I've seen in Canada.
The crossing is still a US style one, we're yet to edit it to make it fit Canadian spec

Re: Development on version 1.x (British Columbia Edition)

Posted: 02 Feb 2020 00:40
by lonestranger
I thought perhaps you had hand-placed four individual crossing arm assets. If it's an existing SCS asset, that's fine in my opinion. To be honest, I hadn't noticed that the SCS ones are already four-quadrant gates (also relatively uncommon in the US, apparently).

Re: Development on version 1.x (British Columbia Edition)

Posted: 03 Feb 2020 23:39
by 34ilikepie
How do you guys tackle the Rocky Mountains which on average are 2,000ft and higher and upwards of 10,000ft.