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Re: Development on version 1.x (British Columbia Edition)

Posted: 26 Apr 2019 19:19
by Canadianman26
Nico wrote:
23 Apr 2019 20:38
Nissantruck wrote:
23 Apr 2019 15:54
It could be nice if the border crossing to Canada from the Usa could have the same border gate system,that the Ets2 has.I mean with the drivers/trucks papers check up thing.
I do not know,how it is made to work now,if there is any kind of border system like,that in developement for the Pm Ats map.
Well I'm close to mapping the border so then we will see if we can add that system in. I really hope it is present (I suspect it is, but let's see). As usual we will try to represent the border as true to life as possible. I will probably post some more info and screens about the Vancouver area (so my developing area) in the coming weeks/months.
Thank you so much for all your hard work! Can't wait to finally drive in Canada properly!

Re: Development on version 1.x (British Columbia Edition)

Posted: 26 Apr 2019 21:05
by aidanconnor
Gonna take a while until we reach my home town in Montreal in eastern Canada. I always wanted to drive through my town since the beginning of ETS. Going to take a while however being in the same country is a start! IM SOO Exited for this! I Always dreamed that Promods goes to Canada since the early ETS days. Keep up the good work boys!

Re: Development on version 1.x (British Columbia Edition)

Posted: 26 Apr 2019 22:43
by Arcticwolf
Looking forward to this. ATS needs promods.

Re: Development on version 1.x (British Columbia Edition)

Posted: 27 Apr 2019 00:47
by DuckieBae1
Noticed custom traffic lights, like the yellow ones you see here all the time. Very nice detail and time put into making BC feel like BC.

Re: Development on version 1.x (British Columbia Edition)

Posted: 27 Apr 2019 01:44
by penguinaz
Details are the most important part for me. We've even made new versions of several ATS models just to localize them (such as changing the spelling of 'center' to 'centre').

Re: Development on version 1.x (British Columbia Edition)

Posted: 27 Apr 2019 02:17
by Arcticwolf
Will canada have its ice roads in this mod ?

Re: Development on version 1.x (British Columbia Edition)

Posted: 27 Apr 2019 04:46
by Wo1olo
Southern BC is a lot like Washington so not in this part. If ProMods ever goes much further north toward Yukon and NWT there would be ice roads for sure.

Re: Development on version 1.x (British Columbia Edition)

Posted: 27 Apr 2019 10:10
by Shiva
It's possible to drive to Tuktoyaktuk, without needing ice roads.

Re: Development on version 1.x (British Columbia Edition)

Posted: 27 Apr 2019 18:08
by Arcticwolf


^ Random event ? for the map ?

Re: Development on version 1.x (British Columbia Edition)

Posted: 28 Apr 2019 00:54
by TROPtastic
Not in BC, that type of flooding is very unusual (mostly because very few of BC's roads are built near water features that can do that).