In the past few days, the ProMods Lighting System has been reworked. Instead of one streetlight colour map-wide (may it be white or amber), the new system now has five different streetlight colours, mixed all over the map. Some colours are more present in certain regions than others. The colours included are:
- Orange
- Amber
- Warm white
- Neutral white
- Cool white
Here are some screenshots showing off the wide range of colours this technology can offer!
You can try out the new lighting system today! Get the new lighting system from the link below and just drop it in your mods folder:
DOWNLOAD
Enjoy!
Best,
MandelSoft
[HOTFIX][1.91] Promods Lighting System, reworked
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Please do not post any crashes, malfunctions or other issues with the mod in this forum. If you have any issues with the mod, please post them here. This forum is only for questions/feedback towards the team, not for solving crashes.
Please do not post any crashes, malfunctions or other issues with the mod in this forum. If you have any issues with the mod, please post them here. This forum is only for questions/feedback towards the team, not for solving crashes.
- MandelSoft
- Lead Developer
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- Location: Delft [NL]
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- LoaderSaints
- Posts: 1754
- Joined: 31 Mar 2014 13:49
- Location: Uusimaa, Finland
- Contact:
Guys, don't forget to activate the file in your in-game profile otherwise nothing will happen!MandelSoft wrote:You can try out the new lighting system today! Get the new lighting system from the link below and just drop it in your mods folder:
DOWNLOAD
Enjoy!
Best,
MandelSoft
- cashtime2013
- Developer
- Posts: 1270
- Joined: 08 Aug 2013 08:01
- Donation rank:
- Location: Essex coast, England
I've been using an edited version of Realistic Lighting (with all AI / vehicle related files and folders removed), along with another lights mod. I've found that this fix actually enhances the AI lights (bigger and brighter), so much so, that I no longer need the lights mod .
If you rename the fix so it loads after Realistic Lighting, it works fine.
If you rename the fix so it loads after Realistic Lighting, it works fine.
British Isles Developer
Windows 10 64-bit, 16GB RAM, Intel i5 quad-core CPU, nvidia Geforce GTX 1650, ASUS VZ249HE 24" monitor, 750watt PSU, ETS2 & ATS 64bit
Windows 10 64-bit, 16GB RAM, Intel i5 quad-core CPU, nvidia Geforce GTX 1650, ASUS VZ249HE 24" monitor, 750watt PSU, ETS2 & ATS 64bit
- MandelSoft
- Lead Developer
- Posts: 3835
- Joined: 08 Aug 2013 10:48
- Location: Delft [NL]
It's not completely compatible with Realistic Lighting. The only thing that doesn't work in Realistic Lighting is the haze-effect from the streetlights at night. This effect is bound to the models and it can eat up quite some resources. But the most important thing is that it's only a minor detail and it should not make your game crashLukaSLO wrote:Nice!
Is it compatible with Realistic Lighting?
The rest of Realistic Lighting (skyboxes and such) should work without a problem. Please make sure that Realistic Lighting loads before this mod.
Your daily dose of wisdom!
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║╚═╝╠═╦══╣╔╗╔╗╠══╦═╝╠══╗
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║║──║║║╚╝║║║║║║╚╝║╚╝╠══║
╚╝──╚╝╚══╩╝╚╝╚╩══╩══╩══╝
Don't ask us for a release date; we don't know either.
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║╔═╗║────║║╚╝║║────║║
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╚╝──╚╝╚══╩╝╚╝╚╩══╩══╩══╝
Don't ask us for a release date; we don't know either.
- cashtime2013
- Developer
- Posts: 1270
- Joined: 08 Aug 2013 08:01
- Donation rank:
- Location: Essex coast, England
Very true, but that's why I don't use the 2.5 version of RL, I don't like the plum-shaped haze that hangs underneath streetlights . RL 2.4 is better in that repect IMHO .MandelSoft wrote:the haze-effect from the streetlights at night.
British Isles Developer
Windows 10 64-bit, 16GB RAM, Intel i5 quad-core CPU, nvidia Geforce GTX 1650, ASUS VZ249HE 24" monitor, 750watt PSU, ETS2 & ATS 64bit
Windows 10 64-bit, 16GB RAM, Intel i5 quad-core CPU, nvidia Geforce GTX 1650, ASUS VZ249HE 24" monitor, 750watt PSU, ETS2 & ATS 64bit
Excellent news! Thanks again mandlesoftMandelSoft wrote:It's not completely compatible with Realistic Lighting. The only thing that doesn't work in Realistic Lighting is the haze-effect from the streetlights at night. This effect is bound to the models and it can eat up quite some resources. But the most important thing is that it's only a minor detail and it should not make your game crashLukaSLO wrote:Nice!
Is it compatible with Realistic Lighting?
The rest of Realistic Lighting (skyboxes and such) should work without a problem. Please make sure that Realistic Lighting loads before this mod.
- MandelSoft
- Lead Developer
- Posts: 3835
- Joined: 08 Aug 2013 10:48
- Location: Delft [NL]
No, it isn't. This fix only changes the streetlights.
Your daily dose of wisdom!
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║╔═╗║────║║╚╝║║────║║
║╚═╝╠═╦══╣╔╗╔╗╠══╦═╝╠══╗
║╔══╣╔╣╔╗║║║║║║╔╗║╔╗║══╣
║║──║║║╚╝║║║║║║╚╝║╚╝╠══║
╚╝──╚╝╚══╩╝╚╝╚╩══╩══╩══╝
Don't ask us for a release date; we don't know either.
╔═══╗────╔═╗╔═╗────╔╗
║╔═╗║────║║╚╝║║────║║
║╚═╝╠═╦══╣╔╗╔╗╠══╦═╝╠══╗
║╔══╣╔╣╔╗║║║║║║╔╗║╔╗║══╣
║║──║║║╚╝║║║║║║╚╝║╚╝╠══║
╚╝──╚╝╚══╩╝╚╝╚╩══╩══╩══╝
Don't ask us for a release date; we don't know either.
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