ProMods and ETS2 1.32 potential issues
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Please do not post any crashes, malfunctions or other issues with the mod in this forum. If you have any issues with the mod, please post them here. This forum is only for questions/feedback towards the team, not for solving crashes.
Please do not post any crashes, malfunctions or other issues with the mod in this forum. If you have any issues with the mod, please post them here. This forum is only for questions/feedback towards the team, not for solving crashes.
- CptCaribbean
- Posts: 2541
- Joined: 24 Jul 2016 16:32
- Location: Sant Andreu, Barcelona
- Contact:
Documents -> Euro Truck Simulator 2 -> search for a file named config and open it -> search for a line named r_buffer_page_size -> change the 10 for any other number you'd like to have -> close it -> save it
Junior Beta-Tester since 2.26
Translator of Spanish, Catalan, Euskera and Galician.
Translator of Spanish, Catalan, Euskera and Galician.
Thank you very much! I changed that number to 30 and no missing parts of cars anymore. From time to time my game start to reloading during play which can be tricky at curves, because after reloading game continue with same speed of truck as it was before reloading.
How can I prevent that reloading during play?
How can I prevent that reloading during play?
- Davyddin
- Moderator
- Posts: 1655
- Joined: 22 Jun 2017 22:00
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- Location: Helsingfors, Nyland, Finland
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I have never experienced such an issue. You might want to open up a troubleshooting topic for it under Gameplay issues.
ProMods moderator, translator, and tester. ATS and ETS2 player and modder. Author e.g. of the Profile Jumpstart mods. Fennoswede from the Finnish archipelago.
bur051
I also experienced that too while driving around London (with just ProMods and a car mod), but it didn't replicate elsewhere. But in my standard profile, nothing like that happens. Very strange.
I also experienced that too while driving around London (with just ProMods and a car mod), but it didn't replicate elsewhere. But in my standard profile, nothing like that happens. Very strange.
Developer since 2.56
Éirinn go Brách!
Éirinn go Brách!
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- Posts: 1000
- Joined: 14 Dec 2016 18:05
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- Location: Кривой Рог, Днепропетровская область, Украина / UA
I think it's because of PC low perfomance
id777
System: Windows 10
Processor: Intel Core [email protected] x6
Memory: 16GB
Graphics: NVIDIA GeForce GTX1060 6GB
System: Windows 10
Processor: Intel Core [email protected] x6
Memory: 16GB
Graphics: NVIDIA GeForce GTX1060 6GB
- Mr Larrington
- Posts: 257
- Joined: 18 Jul 2015 23:47
- Donation rank:
- Location: That London, that they have now
- Contact:
Still getting the
error, but only when changing the zoom when looking at the map, and then only in profiles with a lot of map mods. Accompanying error is:
accompanied by missing segments of roads on the map. I've increased the buffer size to 35 but it doesn't seem to have made a difference. It's not a big problem like the AI business, but it is still annoying.
Code: Select all
<ERROR> [gfx] Failed to assign pool segment (default) for incoming allocation of size 116472
Code: Select all
00:17:26.165 : <ERROR> [proto] 0 vtx/ 0 idx, mat /material/ui/map/road.mat - [fx /effect/generic/ui/ui.mono.rfx, bias 0] (tx /material/ui/map/road.tobj - <none>)
00:17:26.165 : <ERROR> Ignoring proto with failed segment assignment.
a bit ov a lyv wyr by slof standirds
This issue is back on 1.35 less obvious than last time so more difficult for SCS to accept that the game has a problem in 1.35.
Meantime I have seem some people here with similar issues caused by memory insufficiency getting advices to reinstall the GPU driver
Meantime I have seem some people here with similar issues caused by memory insufficiency getting advices to reinstall the GPU driver
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