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Nut bugs exactly, but disturbing none the less

Posted: 10 Aug 2013 22:45
by clauslr
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The residential buildings pop up very late, looks quite silly.

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This intersection east of Malmoe has no signs whatsoever.

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The TREE ET wood in Kristianssand that I have just come from has no sign at the main road leading you to it. I am leaving TREE ET in this screenshot with a load of forklifts.

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This is perhaps mostly scary/entertaining. But the sections of E16 in Norway with the concrete wall in the middle is a deathtrap for AI vehicles overtaking and I do not really have any other way out but to try and brake, which I did'nt do in time on this screenshot.

Re: Nut bugs exactly, but disturbing none the less

Posted: 10 Aug 2013 22:48
by clauslr
Forgot coordinates:
1. [10/08/2013 17:28] ;7857.22;54.7041;-38817.6
2. [10/08/2013 17:18] ;11985.8;19.6703;-28619.3
3. [10/08/2013 14:21] ;-6763.57;42.6321;-43549.4
4. [10/08/2013 22:47] ;1687.56;43.8945;-52410.6